Also I would like to support Haarp, don't fapp with the prime variants. Ever.
We will disagree then. But I know I'm right, I've used both. Others seem to know as well, as I rarely see either of these mechs used by others. They are the least used variant of each chassis. It's simply true. Anyway, every time I see the enemy use either of them, I'm glad. They are both easy to destroy. They may be beautifully close to the originals but that doesn't change the fact that the game was rebuilt in such a way to make them horribly ineffective. Must I explain more? I'm pretty sure I already did that somewhere.
You are correct on the Vulture prime, the heat is horrid and you are correct on the fact that Primes are often the weakest variant and to keep them weak for the reason of "dont fapp with the primes" while enjoying the Primes that are dominant is having your cake and eating it too.
Thus why I'm not up in arms to change the Bushwacker Prime, I would rather see the devs change the behavior of the LRM5s and Mguns first and then judge its usefulness. Same thing with ALL the PPC variants. You have a point, but I don't understand your logic on the Madcat Prime, it is a beast, the only Madcat I use, is it because most players prefer the direct fire variants (because they are point and fire easy and LRM's are simply looked down upon) so you don't see many of them?
You said you've used it before, please remind me why you don't like it.
I GUESS I could keep the Thanatos prime and just change the A and B. The C is the only one worth anything now.
@rat, why not the Atlas? The Awesome has so many Heatsinks it might not have the crits to fit them as doubles.
I don't want them to be pasted over everything, I want the option to be open rather than only clan gets double heatsinks and they are just flat out better, that is not accurate and not fair.