Ok, so as there's been a lot of talk about energy boats and balancing, but considering that Lasers are hitscan weapons, their only balancing points seem to be Heat and Damage over time (a Large Laser discharges its damage in around 1 second).
I got thinking as to what ERLarge lasers would be like if they took 1.5-2 seconds to discharge fully (meaning more spread damage, and less effective against ASF and BA, which would be good), so I thought I'd put up a poll to get peoples opinions.
BTW any change in the duration of the Large Laser would also impact in scale down through Mediums and Smalls, so a Micro Heavy laser at 2 seconds duration might mean that a 'mechs Large Heavy laser might take 4 seconds to discharge all of it's damage!!!!
Lasers are currently the noobtube of MWLL (taking that spot from LRMs in 0.3), they've got few disadvantages, so less skill is required to use them, an increased fire duration might make them a little harder to use effectively, which would be great for the game IMO.