Well, I'm 32 and got the first Starcraft when it came out, and I was 19 at the time.. Pretty sure I used/played/did any sort of LAN gaming you did, Duke Nukem, Doom, Warcraft/Starcraft, etc. Spawned copies are free copies of the game for multiplayer, seeing as multiplayer is by far the obvious focus and draw of this game, giving out free multiplayer copies is probably a bad business decision.
I'm not sure what LAN gaming provides that you can't get through battle.net? I've played dozens of games on the new bnet and never once experienced latency I could notice. (mid-plat ranking, so I know at least a bit)
I'm as "gamer" as (almost)any of you, and when the lack of LAN was announced, I was somewhat upset. But after playing the beta and the game, I can tell you it doesn't need it at all. I now view it as a clear excuse to pirate the game, but maybe you just haven't tried it yet? Or perhaps you feel you need something that bnet can't provide.. but what that is I don't know.
Bnet cant provide me with playing with my friends without the use of an active internet connection. Having to connect to a server miles away, when i want to host a local server, for local computers makes no sense. We could have practically zero ping, rather than having to use our internet connection to bounce signals to some companies server just because they want to control everything, content included.
I want to create a server, a game to play. I dont want your achievements, your stat tracking, your friend options, or all the other bullshit that is being put in games.
I want to create maps, and other content with full voice acting like my original starcraft campaigns me and my friends used to make, but thanks to the limit, this is no longer possible.
Spawn copies do not hurt business: Blizzard made a huge profit on the original starcraft. And no, the piracy and presence of battle net do not correlate. Maybe you would want to see having to be online to play singleplayer games Ubisoft style? Thats the way the industry is heading, with cloud computing.
The game originally had LAN in it. Its not hard to implement, it was done for a purely, business, bullshit decision, because at the end of the day, it wont stop piracy at all, and will just fapp over legal customers like myself that were looking forward to playing it.
I mean, even steam games usually have a lan option.
This is just another move into the cloud, one ill not support financially. Ill probably enjoy the singleplayer on all the expansions, but i have no current intention of buying it. If a lan crack is ever released, i might consider buying an actual copy, but im loathe to support battlenet.
It was and always will be, shit.
I have tried the game, and it is horribly locked down on my gfs collectors edition. Urgh.