Maybe you would want to see having to be online to play singleplayer games Ubisoft style? Thats the way the industry is heading, with cloud computing.
You're right. That IS the way the industry is heading, whether you like it or not. I never said I like the decisions Blizzard has made, I just think they're ACCEPTABLE. I think the gaming crowd has a serious self-perception problem. They view themselves as holding the reigns of powerl. IMO the current PC gaming community has a "give-us-exactly-what-we-want-exactly-how-we-want-it-or-we'll-steal-it" mindset that is terrible for the industry, and in turn, eventually terrible for us gamers.
PC gamers are are FAR second in sales to consoles. Yes there's a ton of money in MMOs, but for the most part, console profits dwarf PC profits. To me, game companies making PC-first or PC-only games is a great thing, it's something that often is far less profitable than making every game console-friendly. This concerns me VAST amounts more than not being able to create whatever nonsense someone wants to make as a mod for a game that doesn't need modding. (IMO)
I care a lot more about the health of the PC gaming industry than I do about some wierd obsession over latency, when that's clearly not an issue WHATSOEVER from my 2-3 months of playing the game. (And yes I'm quite sensitive to latency, particularly in Starcraft, I've watched hundreds of professional games, and know pretty much all the tricks one can do that involve fast commands. The way SC2 is designed might be masking any latency, but I've definitely never had an issue with it.)
In conclusion, I get everything you're saying, I don't disagree that it's a negative, but it's SO inconsequential, I find it silly to make a moral stand against a company that is known for being one of the most PC-gamer-centric producers out there. The only logical explanation for me is:
-Only moderate desire to play the game (Any real SC fan has it already, the objections really don't stand up)
-Active desire to not pay 60 bucks for it.
No, i dont think their type of content control is acceptable, unlike you, so i didnt buy it.
Once again, ive told you about my motivations. The PC games industry is just fine - its just that companies have gotten greedy, its nothing about whether the industry is going to die or whatever idiocy is thrown around on gaming news sites these days.
If a company goes the cloud route, they can expect to have their games cracked, and their games played elsewhere, if they do not at least maintain functions that have been provided in games decades old. Functions such as offline local play, and offline single player (Which sc2 has, thankfully).
Even steam allows for games to be LAN played, as ive said.
Anyhows ill drop the matter here, ive made my point clear, and its basically the old 'does piracy hurt the games industry' bullshit arguement that goes . I hope you enjoy Starcraft 2.