Just a thought!
When viewing from within the cockpit, should one be able to connect/disconnect the helmet that the Mech pilot is wearing.
By this I mean that, when the pilot is not wearing his helmet or more correctly the hud on the helmet is turned off, the whole cockpit invironment is visible, and accessable. But when the hud on the helmet is turned on the targeting etc. is automatically displayed over the cockpit invironment... as seen in the Apache-pilots of modern day, where the pilot´s right eye is covered by a secondary targeting screen (
.e. a HUD), while the left eye is seeing things "as normal".
Furthermore, due to the massive amount of gadgets in the cockpit of a Mech, the actual engagement of these should again be split up into various smaller screen that pop-up when activated, for a better control! This would make it a bit more realistic thou I am well aware that it will also slow the pase of the Mech pilot´s ability to handle his Mech drastically down.
p.s. just a thougt to look at when thinking of the interior of a Mech thou it is´nt oriented to this universe...
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