thanks for your feedback guys.
@KingLeerUK: I know the multiplayer portion is much more complicated and this was never intended to really be anything more than a visual representation of an idea i had and I thought I could realize with simple (well not too simple actually) flowgraphing.
@(TLL) I could probably but as said before, it would only work in Editor and only works with the PUMA so far, I did not work on it any more. Nevertheless it is somewhat functional. You'd build your mech and then in another level (or this one) create a PUMA with "Custom" modification, the custom.xml was saved by the flowgraph.