I ( most likely ) played in the game that ComeAndSee is complaining about. This is what I saw:
ComeAndSee said something like "Plane that's following me, you are wasting your time - I am just ignoring you". He said it a few times.
This isn't particularly unusual because it's something that he often says ( and just suggests psychological tactics ie. he doesn't like being followed because it throws him off his game for some reason ).
ComeAndSee starts crying and whining that he is getting rammed ( which makes me burst into laughter because he is imho the best pilot in the game and his kill / death ratio ended up at 4 / 7 and this is on mirage map where he does low level flying and has the whole map in his brain ie. his best map.
I sarcastically pointed out his K / D ratio, which was getting worse and worse. He complained that the sound of an enemy airplane following him bothers him to the point where he has to turn the sound down really low ( some other pilot agreed that it is a problem ). He said that he wished this changed and I told him to post the idea on the forum.
He was whining the entire game and a few people ( not me ) pointed out that he was being very immature.
Every time he whined, I told the pilots to keep following him, which led to more crying and whining, which led to me shitting my pants with laughter.
I'm guessing that ComeAndSee's own taunts led to his own demise. They probably followed him so closely that they accidently crashed into him ( either that or they rammed him to death ).
Airplane ramming is the best AA.
/ thread
I think you miss the point here, what he complains about is something different.
The source of his frustration may be that particular game, but the problem itself is a bug.
It allows you to crash a sparrowhawk into any other ASF, which will most likely destroy the enemy aircraft and kill it's pilot, while 90% of the time the sparrowhawk pilot survives.
There are several reasons why people decide to use it, besides of being an assh***
1. Dogfight mechanics are simply broken, it's almost impossible to shoot down enemy ASF by using ASF
2. You are rewarded for this, it means one less enemy ASF, and the penalty for destroying your own ASF is way less than the reward for killing the enemy
I guess as soon as dogfighting becomes rewarding it won't be that much of a problem anymore, though the sparrowhawks pilot shouldn't be able to survive nontheless...
That's a fair point. That specifically is a bug or an exploit ( like BAs shooting inside of rocks etc. )
My point is that even after all those changes, you are still going to see ramming because it has more to do with the suicide pilot's Psychology and it is so effective, it's a part of real warfare. There was an airplane pilot in MWLL who dedicated entire games to simultanteously dropping bombs and crashing his plane into weakened mech-heads while trying to jump out and survive. "My plane cost less than your mech", is what he said. He was disturbingly talented at his art and he was right. How are you going to code around that?
So what's the solution? Oh right, server rules - no air to air collisions, no air to ground, no ground to air... you can add some of your own, I'll add mine: no stepping on hovercrafts to block their movement, no stepping on tanks to block their movement ( stuff that I do ).
Then you get people complaining. Then you have to prove your honest intentions. So you end up with a facsimile of warfare.
Case in point: Crysis multiplayer, power struggle, I'm flying a helicopter in almost pitch black, I fire a rocket at a ground base, a helicopter mysteriously explodes in front of me. I'm told if I "do that again", I'll be banned. Do what again? I'm informed about mid-air collisions ( which was a new concept for me at the time ). I mentioned that I fired rockets ( which at point blank killed both of us ) - it was pitch black and I didn't see him. Anyways, back and forth we argue. I left the server completely.
In real life there's the Geneva convention and the "articles of war" which has a list of rules of what you can and cannot do in war ( obscure things like you can't use flechettes:
http://en.wikipedia.org/wiki/Geneva_Conventionshttp://en.wikipedia.org/wiki/FlechetteThe reality is that during war all of those lovely humanitarian rules get flushed down the toilet and it's a total free-for-all ( you only have to look at current events ie. USA versus Iraq / Afghanistan: 1.5 tonnes of DU dumped in Iraq ). I'd rather play something closer to reality than a hungry hungry hippos version of warfare:
http://en.wikipedia.org/wiki/Hungry_hungry_hipposAnd I'm not complaing about the MWLL suicide bomber at all, even though it was pure grief for our team ( over consecutive games ), I'd much rather he continue what he did and try and figure out how to stop him ( rather than putting a police hat on and blowing a whistle ).