Author Topic: Dwarf Fortress  (Read 13188 times)

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Offline ~SJ~ Griffin

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Re: DWARF FORTRESS!!
« Reply #45 on: September 03, 2010, 06:25:56 PM »
and pwned you will be gravecoast, i highly advise you to look at the picture posted in the "Greatest titles you've never heard of" topic. It explains DF better than any tutorial i have found.

Offline aTolyK

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Re: DWARF FORTRESS!!
« Reply #46 on: September 03, 2010, 07:28:59 PM »
i'm getting attacked by raccoons!

help, whadda I do, my usual tactics (bear traps) aren't working...

i have no soldiers to speak of yet, and a low population (not even a year gone by)

[attachment deleted by admin]
Are we here yet?

Dwarf Fortress: The weak shall be culled, so the strong can have nicer socks.

I killed stuff with Sparrowhawks in 0.3.2

Online Askis

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Re: DWARF FORTRESS!!
« Reply #47 on: September 03, 2010, 07:47:39 PM »
How are raccoons interrupting your dwarves? :o
Doesn't seem like they're really attacking them...
Anyway, even if your soldiers are newbies, they should be able to handle a few raccoons, if you don't have any weapons, put a woodcutter or a miner in a separate squad, their tools can be used as weapons too.

Offline Leeko

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Re: DWARF FORTRESS!!
« Reply #48 on: September 03, 2010, 07:50:28 PM »
i'm getting attacked by raccoons!

help, whadda I do, my usual tactics (bear traps) aren't working...

i have no soldiers to speak of yet, and a low population (not even a year gone by)

More likely, the raccoons want your fortress' shiny things. If you live near a raccoon population, this is going to be an ongoing thing... just put a bunch of cage traps at your entrance, and make sure it's your only entrance. Alternatively, one thing that I've heard people do is to make a stockpile outside their fortress with valuable items in it, surrounded by traps. This way the raccoons still get caught without heading toward your fortress and disrupting things.

How are raccoons interrupting your dwarves? :o
Doesn't seem like they're really attacking them...
Anyway, even if your soldiers are newbies, they should be able to handle a few raccoons, if you don't have any weapons, put a woodcutter or a miner in a separate squad, their tools can be used as weapons too.

Dwarves run in fear from wild creatures in general, including hoary marmots, groundhogs, goats, horses, etc...
(2:46:59 PM) Pytak: vicious anus
(2:47:09 PM) haarp: it hungers
(2:48:01 PM) Pytak: for moar

Offline aTolyK

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Re: DWARF FORTRESS!!
« Reply #49 on: September 03, 2010, 09:25:36 PM »
yes... they do just that...

oh, i have absolutely NO soldiers, gonna stick with traps for now  ;)

i have a 3-wide entrance, and i have no valuables, unless platinum ore/rock is valuable... in which case this is a BIG problem, 'cause i have 2 levels half-filled with them (lucky me...  ;D)


how do i get soldiers? or is that in MercMuffins tutorial linnk that i havent got to yet (not even to traps yet)



thanks 4 dah elp!
Are we here yet?

Dwarf Fortress: The weak shall be culled, so the strong can have nicer socks.

I killed stuff with Sparrowhawks in 0.3.2

Offline ~SJ~ Griffin

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Re: DWARF FORTRESS!!
« Reply #50 on: September 03, 2010, 09:31:12 PM »
I am having some trouble with producing iron, bronze, steel, etc. I have a furnace and a smelter, but there isnt a Smelt Iron button lol. Why cant it be all easy like?

Offline Leeko

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Re: DWARF FORTRESS!!
« Reply #51 on: September 03, 2010, 09:38:51 PM »
I am having some trouble with producing iron, bronze, steel, etc. I have a furnace and a smelter, but there isnt a Smelt Iron button lol. Why cant it be all easy like?

First of all, you need fuel unless you're using a magma-powered smelter. Fuel can be produced by burning wood at a wood furnace or by making lignite/coal into it at a smelter (which requires fuel but produces a net gain). Then you can start smelting ores. Hematite, limonite, and magnetite are iron ores. Bronze requires tin and copper. The only ore of tin is cassiterite, and copper comes from native copper (der). Steel is more complicated, I suggest you read magmawiki for that.
(2:46:59 PM) Pytak: vicious anus
(2:47:09 PM) haarp: it hungers
(2:48:01 PM) Pytak: for moar

Offline aTolyK

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Re: DWARF FORTRESS!!
« Reply #52 on: September 03, 2010, 10:13:31 PM »
its fall and the racoons went away, it seems that they wanted my loads of platinum!

but, it seems someone else wants that too...


Oh NOES! I've got no defenses! what shall I do...

ITS A THEIF!

... would a door keep him out? the thing is that I cant fit 3 doors in my hallway due to requiring a wall, can ya help me?

[attachment deleted by admin]
Are we here yet?

Dwarf Fortress: The weak shall be culled, so the strong can have nicer socks.

I killed stuff with Sparrowhawks in 0.3.2

Offline Leeko

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Re: DWARF FORTRESS!!
« Reply #53 on: September 03, 2010, 10:37:21 PM »
its fall and the racoons went away, it seems that they wanted my loads of platinum!

but, it seems someone else wants that too...


Oh NOES! I've got no defenses! what shall I do...

ITS A THEIF!

... would a door keep him out? the thing is that I cant fit 3 doors in my hallway due to requiring a wall, can ya help me?

Thieves aren't particularly dangerous and won't attack unless cornered, but yeah you should have a front door. It won't keep them out unless you forbid it, but wild animals won't be able to get in. You can solve your thief problem with traps or guard animals though. Beware of master thieves however, as they sometimes avoid traps.

Edit: Forgot to mention, if you want to have a front door you can just construct walls. (build > constructions > wall)
« Last Edit: September 03, 2010, 11:31:15 PM by Leeko »
(2:46:59 PM) Pytak: vicious anus
(2:47:09 PM) haarp: it hungers
(2:48:01 PM) Pytak: for moar

Offline ~SJ~ Griffin

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Re: DWARF FORTRESS!!
« Reply #54 on: September 03, 2010, 11:54:58 PM »
So i've trapped my first childsnatcher (yay), and I am trying to figure out what to do with him. Is there a way i can feed him to my war bear or let my military pound on him? Even if these dont work, how do i get rid of him so i can use the cage again?

Offline Leeko

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Re: DWARF FORTRESS!!
« Reply #55 on: September 04, 2010, 12:15:13 AM »
So i've trapped my first childsnatcher (yay), and I am trying to figure out what to do with him. Is there a way i can feed him to my war bear or let my military pound on him? Even if these dont work, how do i get rid of him so i can use the cage again?

There's quite a number of things you can do. First, you could let your military have at him. If you want you can remove his weapon by marking it for dumping from the stocks tab of the status (z) screen. Then you would build the cage somewhere and link it to a lever (found under traps/levers in the build menu), then pull the lever when ready. Second, you could design some kind of insidious way of executing him. A few gems include: flooding chamber (release him from the cage in a locked room that floods with water), lava flooding chamber (same as before but more fun and more Fun), execution tower (either drop him with a retracting bridge from really high up or fling him off with a raising drawbridge), and the Goblin Roach Motel (put a bait animal on a chain at the center of a maze with traps). Otherwise, if you're feeling boring but safe, you could use a dwarven atomsmasher on him (make a dumping zone under a drawbridge, when the bridge goes down anything on the tile it's supposed to take up gets crushed).
(2:46:59 PM) Pytak: vicious anus
(2:47:09 PM) haarp: it hungers
(2:48:01 PM) Pytak: for moar

Offline ~SJ~ Griffin

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Re: DWARF FORTRESS!!
« Reply #56 on: September 04, 2010, 12:29:57 AM »
the problem i have tho is my dwarves took the goblin and cage and put it all in my animal storage area, and i cant seem to get him out. He's just sitting there, and i cant figure out a way to select him.
« Last Edit: September 04, 2010, 12:44:02 AM by ~SJ~ Griffin »

Offline MercenaryMuffin

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Re: DWARF FORTRESS!!
« Reply #57 on: September 04, 2010, 01:10:07 AM »
Even as I'm on vacation, thoughts of dorfs fill my head. Damnit all.

For aspiring fortress makers, I'd like to impart this bit of knowledge: beware the catsplosion. Cats, as we all know, are evil creatures sent by the elves to interfere with the game and destroy your FPS. It starts with two, then ten, then you have masses of cats running around and sabotaging your computer.

How do we fix this? Two ways. First build a bunch of cages and assign all stray cats (and stray animals for that matter) to them, preferably far away, because I hate cats. After that is complete, keep an eye out for indicators saying kittens have been born. When this happens, immediately mark the newly born kittens to be mercilessly slaughtered by the butcher. The less time the little bastards have to bond with a dorf, the better.

Cats are nice to keep rodents out of food stores, but not when there's 70 of them.

On a related note, I have lots of cat leather. Lol.
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"Indeed I am, madam. And you're ugly. The difference is in the morning I will be sober. You, however, will still be ugly."

SCIENCE!

Offline Leeko

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Re: DWARF FORTRESS!!
« Reply #58 on: September 04, 2010, 06:13:24 AM »
the problem i have tho is my dwarves took the goblin and cage and put it all in my animal storage area, and i cant seem to get him out. He's just sitting there, and i cant figure out a way to select him.

You have to construct it from the build menu.
(2:46:59 PM) Pytak: vicious anus
(2:47:09 PM) haarp: it hungers
(2:48:01 PM) Pytak: for moar

Offline Digital Communist

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Re: DWARF FORTRESS!!
« Reply #59 on: September 04, 2010, 08:30:47 AM »
Only Fortress I approve of is Team Fortress. This can gtfo  :P