Author Topic: Let's play Dwarf Fortress - Lardbones  (Read 9738 times)

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Offline MercenaryMuffin

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Re: Let's play Dwarf Fortress - Lardbones
« Reply #210 on: December 06, 2010, 08:12:41 AM »
I'm afraid I won't be able to participate after all  :(

I have to go out of town for the week, and I won't have access to dorfs. You guys can skip over me, if it's still going when I get back I'll join the queue again.

Good luck to whoever's next!
"Mr. Churchill, you're drunk!"
"Indeed I am, madam. And you're ugly. The difference is in the morning I will be sober. You, however, will still be ugly."

SCIENCE!

Offline Leeko

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Re: Let's play Dwarf Fortress - Lardbones
« Reply #211 on: December 06, 2010, 08:20:37 PM »
Okay then, sorry to hear it. Thanks for letting us know. Looks like it's Gravecoast's turn, then.
(2:46:59 PM) Pytak: vicious anus
(2:47:09 PM) haarp: it hungers
(2:48:01 PM) Pytak: for moar

Offline aTolyK

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Re: Let's play Dwarf Fortress - Lardbones
« Reply #212 on: December 08, 2010, 03:20:26 PM »
NOTES TO ALL DF SUCCESSION GAME PLAYERS:
  • Don't pull the atomsmasher lever! loads of goblinite there! set up another one down there and make sure not to dump any good stuff there (when stripping theives, etc.
  • In order to see a mini-tutorial for the works of the stuff I (and others) made, go to the surface and to the north-west part of the fort. then press Shift-N (i.e. for Notes) and commence reading. (BTW Leeko plz review the tips I made, waddaya think?)
  • Train the marksdorfs! They also need more bolts and such, get that legendary weaponsmith to work  ;) . btw get an armorer too. set apart training and fighting ammo.
  • Enlist all civilians into millitia and assign them some form of shoes. you never know...
  • DON'T OPEN THE CAVERNS until (you get something big done (i.e. weapon/water/magma megaproject) or you get legendary axedwarves) AND (you get some dudes, like *me*, trained in medicine)
  • Get the danger room working
  • Save seasonally
  • Keep above-ground expansion (but there's an ambush out there, I just know it, be careful just wait... hey, meeting zone out of bounds? that's a thought...)
  • Make a megaproject
  • HAVE FUN AND DO WHATEVER THE *$#@ ELSE YOU WANT!
Are we here yet?

Dwarf Fortress: The weak shall be culled, so the strong can have nicer socks.

I killed stuff with Sparrowhawks in 0.3.2

Offline Gravecoast

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Re: Let's play Dwarf Fortress - Lardbones
« Reply #213 on: December 21, 2010, 02:33:30 AM »
Shall have to wait til Jan. sorta busy round here at the moment. And...be prepared for..a era of pain, suffering and torment.

Offline aTolyK

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Re: Let's play Dwarf Fortress - Lardbones
« Reply #214 on: December 21, 2010, 07:29:14 AM »
 :'(

does anyone wanna try and fit their turn in before January (if Gravecoast doesn't mind)? I want to see moar Fun...

(btw, do you mean semi-finals  ;))
Are we here yet?

Dwarf Fortress: The weak shall be culled, so the strong can have nicer socks.

I killed stuff with Sparrowhawks in 0.3.2

Offline Leeko

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Re: Let's play Dwarf Fortress - Lardbones
« Reply #215 on: December 21, 2010, 08:52:27 PM »
So Gravecoast is busy till the new year, and TheDrgnRbrn is away for the holidays (essentially the same thing) which would mean that I'm next in line. Sorry but the turn order would get just a wee bit too screwy. ;)
(2:46:59 PM) Pytak: vicious anus
(2:47:09 PM) haarp: it hungers
(2:48:01 PM) Pytak: for moar

Offline Bill

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Re: Let's play Dwarf Fortress - Lardbones
« Reply #216 on: December 22, 2010, 03:56:59 AM »
Leeko, school me up on it and I'll try.


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