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Quote from: Ingrater on September 22, 2010, 01:35:21 PMThe current issue with the novacat causes the bouding box of the legs to go invaild sometimes. For radar we use a CryEngine collision function that most likely relies on a valid bouding box. So this bug is most likely due to the same reasons that the novacat crashes the game.I have to wonder if battle armor ever suffers from a similar issue. Occasionally, they're a bit squirrely on the radar screen.
The current issue with the novacat causes the bouding box of the legs to go invaild sometimes. For radar we use a CryEngine collision function that most likely relies on a valid bouding box. So this bug is most likely due to the same reasons that the novacat crashes the game.
... their small radar signature
He's referencing BA, which only have a 100m detection signature with standard active radar. If you happen to be running passive, you won't be able to detect BA at all, even when they are standing on your head.