Author Topic: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion  (Read 3479 times)

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Offline KingLeerUK

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This thread is for discussion and responses to the 11-07-2010 MWLL Playtest Media Release.
Can you find all the hints? :D
 
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Offline SquareSphere }12thVR{

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #1 on: November 09, 2010, 05:44:56 PM »
i just have to say it's BEAUTIFUL T_T  they fixed the airfield on marshes :D

also, VTOLs on MARSHES!!!!?!?!?!!! YUS! take that campers!

MRM10 Osiris?  Sounds good in theory but OMG it's not going to hit any light mechs BUT it has masc so .... maybe :D
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Offline dCK-Ad_Hominem

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #2 on: November 09, 2010, 05:46:03 PM »
Hm... nice IS light with 2 mrm 10s and a new Mauler variant (D). Seems sweet, let's just hope other mechs received some love to. 

TC_Marshes looks awesome. Fighting for an airport? = win.

Online DFDelta

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #3 on: November 09, 2010, 05:59:12 PM »
That dropship does not only look beautiful, it also looks active with all those turrets.
A captureable point with automatic defenses?
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Offline SquareSphere }12thVR{

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #4 on: November 09, 2010, 06:01:25 PM »
^ of course Delta, did you not get the memo?  In TC certain points have destroy able defenses that respawn after a certain amount of time after a capture :D

I'm still hoping to see if we get the ablity to spend CBills to fix or upgrade said Defenses.
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Online DFDelta

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #5 on: November 09, 2010, 06:11:43 PM »
Really? Sweet ;D
First time I hear that.

Time to blow up some dropships  8)
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Offline Taemien

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #6 on: November 09, 2010, 06:22:47 PM »
Someone promoted to WOF? Sweet, IS ranks for the IS team.

Do they get their own victory/defeat voice over at the end of a match too?

Offline ^sPikE-

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #7 on: November 09, 2010, 06:37:43 PM »
whats a wof?

beautiful screens, my liege! we eagerly await.

Offline SquareSphere }12thVR{

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #8 on: November 09, 2010, 06:41:06 PM »
My guess is Warrant Officer
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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #9 on: November 09, 2010, 06:42:16 PM »
Warrant Officer... I guess.
A rank used in the Lyran Commonwealth/Alliance and the Federated Commonwealth (would make sense since we use the symbol of the FedCom ingame)


Damn, too slow  ;D
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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #10 on: November 09, 2010, 06:54:49 PM »
Is that camo?



Offline SquareSphere }12thVR{

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #11 on: November 09, 2010, 07:00:28 PM »
more likely shadows
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Offline (TLL)KitLightning

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #12 on: November 09, 2010, 07:02:03 PM »
Hmmm that is called shadows from da tree leaves iirc.


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Offline [MPB]OM_Sannyasi

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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #13 on: November 09, 2010, 07:02:54 PM »
more likely shadows

shadows it is indeed :)


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Re: MechWarrior: Living Legends 11-07-2010 Playtest Impressions Discussion
« Reply #14 on: November 09, 2010, 07:04:49 PM »
Thanks because the mech looked green.