Author Topic: World of Tanks.  (Read 1065 times)

0 Members and 1 Guest are viewing this topic.

Offline Gerhard

  • Bondsman
  • *
  • Posts: 40
  • Karma: 0
World of Tanks.
« on: November 21, 2010, 12:41:25 PM »
I've been playing this recently - pretty unique idea, I must say I was rather surprised to see that a link wasn't posted here.



Gameplay Trailer: http://www.youtube.com/watch?v=hJd9iCbpwuI

Courtesy of Wikipedia:

Quote
World of Tanks is a 3D team-based massively multiplayer online game featuring historically accurate fighting vehicles from the 1930's to the 1950's. World of Tanks is a PvP-focused project that promises action and strategy based gameplay. In the release version, World of Tanks will include more than 150 armored vehicles from America, Germany, and the Soviet Union, carefully detailed with historical accuracy. All in all there will be around 500 vehicles available in the game. At the moment, World of Tanks features light, medium and heavy tanks, tank destroyers and self-propelled artillery and some well-known prototypes and low-volume vehicles. The game blends of action, strategy, simulation and MMORPG genres. The game is currently in the beta testing phase, and vehicles from Russia, Germany and USA are available for play.

World of Tanks is the first game of Wargaming.net studio to be released under "Play 4 Free" model, which will see the game released for free with revenue generated from micropayments in the form of Gold. The release of the game is planned for Q3/Q4 2010.

Game modes:

Quote
The players in World of Tanks will have a chance to take part in three primary types of battles: random battles, team battles and clan battles. In random battles players cannot choose in which team out of two possible they can play. On the contrary, in clan battles gamers decide to fight for a particular clan. Each team can have no more than 30 players in it; therefore the maximum possible number of combat units at the battlefield is 60. The goal of each team is to defeat all of the enemies and try to lose as few allied tanks as possible.

The basic mode of the game will be the team deathmatch, therefore teamwork and mutual cooperation will be very important if you want to be successful in the game. The game will also have a capture-the-base mode, with tanks having to occupy the enemy’s base for a quicker win. Developers also plan to design capture-the-flag mode and the domination mode with players having to hold certain control points.

Along with this there will apparently be support for clans and the like:

Quote
World of Tanks will also include a never-ending campaign with Clan Wars unfolding on the Global Map. The Global Map with a particular part of the Earth will be introduced and split into certain districts. Clans (or blocks of them) will be fighting for these provinces. In the course of time other continents will be added so there’ll be a chance to take part in battles for superiority somewhere in the desert areas of Africa or tropical jungles of Asia. To form up a clan one should gather a team of at least 15 players with up to 100 participants. Joining a clan will open new opportunities for the player – he’ll get access to better tanks, new perks and benefits. However, those willing to stay away from clan membership will be free to act as Mercenaries that could be recruited by clans on special occasions. There will be a place for political and non-political methods of waging war and gaining control and power over their own and foreign territories on the global world map. Diplomacy will play an important part in Clan Wars as there would be various options available – non-aggression pacts, mutual aid treaties, intelligence sharing or free pass for allied armies. Another feature which will be added once the Global Campaign is completed will be introducing historical missions – series of battles set up on the maps close to their historical prototypes where only specific models of tanks will be allowed.

When you participate in battles, depending on your performance (damage, kills, spotting) and whether you won or not will factor into how much experience and money you receive. Money is used to repair your tank after the battle, buy more ammunition, train your crew, buy new upgrades and finally: buy new Tanks. Experience is used to research upgrades for tanks and to research new tanks, you can also set it so that all accumulated experience goes into crew training.

Tech Trees (note: not all tanks are released yet):

     * American
     * Soviet
     * German


The game (as mentioned) is currently in 'closed' Beta, it's entirely PvP focused and it will be Free to Play - you will be able to buy "premium" vehicles - which are currently pretty mediocre, plus you'll be able to pay for a subscription which increases XP and money gains, transfer experience and buy in-game money.

If you want a key for the Beta, see the post HERE - I personally used the Shattered Crystal link for one.


As a side note, I have no idea where the servers are hosted for this, though I'm Australian and I average about 250 ping to the server and it still plays wonderfully.

Offline Askis

  • Star Colonel
  • ****
  • Posts: 1888
  • Karma: 38
Re: World of Tanks.
« Reply #1 on: November 21, 2010, 02:56:30 PM »

Offline Gerhard

  • Bondsman
  • *
  • Posts: 40
  • Karma: 0
Re: World of Tanks.
« Reply #2 on: November 24, 2010, 04:35:40 AM »
I must say I was rather surprised to see that a link wasn't posted here.

http://forum.mechlivinglegends.net/index.php/topic,10655.0.html
 ::)

Well shit, makes me wonder what the hell I was typing into the search bar then.

Oh well.

Offline Nitro_R

  • Lance Captain
  • ***
  • Posts: 625
  • Karma: 22
Re: World of Tanks.
« Reply #3 on: November 24, 2010, 04:38:42 AM »
Toss in a Shadowcat A (UAC20 + 2ERMBL) and I'm in!

Offline ~SJ~ Amarus

  • Star Captain
  • ***
  • Posts: 1176
  • Karma: 38
  • Clan Smoke Jaguar's Loremaster
    • Clan Smoke Jaguar
Re: World of Tanks.
« Reply #4 on: December 01, 2010, 05:46:49 PM »
Sounds awesome...I love how they named their player groups "clans" my clan will be...Clan Smoke Jaguar...I would love to see how many people want to join just because of the battletech reference...I have made the smoke jags in other games and i normally get 15-30 people wanting to join with variations of the message "dude that is from battletech/mechwarrior that is awesome!"


In short in matters battle armor, aerospace and omnimech
I am the very model of a rabid fan of Battletech
-Aposiopesis-
http://z9.invisionfree.com/Smoke_Jaguars/  

Offline ~SJ~KorbinWimmer

  • Lance Captain
  • ***
  • Posts: 592
  • Karma: 22
Re: World of Tanks.
« Reply #5 on: December 01, 2010, 06:11:36 PM »
Sounds awesome...I love how they named their player groups "clans" my clan will be...Clan Smoke Jaguar...I would love to see how many people want to join just because of the battletech reference...I have made the smoke jags in other games and i normally get 15-30 people wanting to join with variations of the message "dude that is from battletech/mechwarrior that is awesome!"

 How dare you even think of using tanks, "Loremaster"!!

Mwuhahaha  ;D

Offline ~SJ~ Amarus

  • Star Captain
  • ***
  • Posts: 1176
  • Karma: 38
  • Clan Smoke Jaguar's Loremaster
    • Clan Smoke Jaguar
Re: World of Tanks.
« Reply #6 on: December 01, 2010, 06:29:48 PM »
Different game different rules...same language=no contractions 8)


In short in matters battle armor, aerospace and omnimech
I am the very model of a rabid fan of Battletech
-Aposiopesis-
http://z9.invisionfree.com/Smoke_Jaguars/  

Offline Gravecoast

  • MechWarrior
  • **
  • Posts: 212
  • Karma: 6
Re: World of Tanks.
« Reply #7 on: December 01, 2010, 06:32:04 PM »
hahaha might check it out

Offline Cujo

  • Evil Polygon Wizard
  • MWLL Developer
  • Star Colonel
  • *
  • Posts: 1719
  • Karma: 39
    • Deviant Art Gallery
Re: World of Tanks.
« Reply #8 on: December 01, 2010, 06:58:16 PM »
I play it, it's fun.  I don't like the super big tanks that move like the Huit, so I'm going for my Panther.  Also, if I'm not powerleveling, it lets me model while I'm waiting for the game to end.  (You can powerlevel by having multiple tanks because you can leave a tank in a battle and go play another and you don't lose XP).

Offline ~SJ~ Griffin

  • Lance Sergeant
  • **
  • Posts: 357
  • Karma: 6
Re: World of Tanks.
« Reply #9 on: December 01, 2010, 07:09:47 PM »
I may have to try this, looks really good. I saw the old topic before but never gave it a close look.

Offline Checker

  • Legends Arena Staff
  • Recruit
  • ***
  • Posts: 98
  • Karma: 3
Re: World of Tanks.
« Reply #10 on: December 01, 2010, 07:18:12 PM »
Started playing it last night and find it to be FUN, INTRIGUING and definitely something to get involved in when it goes public; cuz then you'll be able to set up your own platoons and play cooperatively.  ;D Although it is now team play - the dynamics of voice communication between buddies is missing as you can't pick your server or teammates.  :P

Offline Checker

  • Legends Arena Staff
  • Recruit
  • ***
  • Posts: 98
  • Karma: 3
Re: World of Tanks.
« Reply #11 on: December 02, 2010, 07:10:03 PM »
Witnessed some crazy numbers of people participating in WoT last night. In the upper left hand corner of the garage you'll see two sets of scrolling numbers. Last night there were 5000 players online and 96 games going. WOW!
Wish we had that kinda inerest in MWLL. I think MWLL will get back up in their numbers with the new patch but lately my team has been struggling to find servers with people in them. It's typically three or four of us shooting at each other.  :(      oh well until then I'm researching, working my way thru the tech tree and training a tank squad.  ;)

Offline (TLL)CapperDeluxe

  • MWLL Developer
  • Living Legend
  • *
  • Posts: 2466
  • Karma: 127
  • Life is cheap, mechs are expensive.
Re: World of Tanks.
« Reply #12 on: December 02, 2010, 07:54:39 PM »
Witnessed some crazy numbers of people participating in WoT last night. In the upper left hand corner of the garage you'll see two sets of scrolling numbers. Last night there were 5000 players online and 96 games going. WOW!
Wish we had that kinda inerest in MWLL. I think MWLL will get back up in their numbers with the new patch but lately my team has been struggling to find servers with people in them. It's typically three or four of us shooting at each other.  :(      oh well until then I'm researching, working my way thru the tech tree and training a tank squad.  ;)

probably because its free and doesn't have the system requirements that Crysis has
Play my free open source web game MiniMek - Urbie Defense!  Its "mega fun" but with mini meks!

Offline (TLL)Xermalk

  • Alphatester
  • Recruit
  • *
  • Posts: 79
  • Karma: 3
Re: World of Tanks.
« Reply #13 on: December 03, 2010, 12:34:44 AM »
WoT is a ok game, but god is parts of it broken.
The matchmaking system is out of control, but being somewhat altered in the next patch.
The best Russian tank is getting buffed for "historical reasons" way to go Russian devs ! (overall the Russian tanks are better then the German and American ones making the tournament country battles quite unbalanced, add to the fact that the Russians have a tier higher arty then the others).
With the only game mode being a messed up capture the enemy base most games ends up being matches where you camp in a bush/behind a building for 8-12 minutes.
And on-top of that the view system is extremely bugged and you quite often get destroyed by invisible tanks that are ~100m from you.

After playing it for 3 weeks now i am not even bothered by campers in mwll, as their nothing compared to WoT in its current state.
I'v seen several matches end in draws because the majority of the players in the mach didn't move even 400m from the starting areas.

They have got alot left to fix before they go live with this game.

Offline (TLL)CapperDeluxe

  • MWLL Developer
  • Living Legend
  • *
  • Posts: 2466
  • Karma: 127
  • Life is cheap, mechs are expensive.
Re: World of Tanks.
« Reply #14 on: December 03, 2010, 03:32:02 PM »
I tried a few matches in WoT, then promptly uninstalled it.  I prefer walking death machines to slow crawling death traps.  (Except the Demolisher, there's still a place in my heart for that tank)
Play my free open source web game MiniMek - Urbie Defense!  Its "mega fun" but with mini meks!