I'm not going to even try to assume I know how to read the code. But I don't need to in order to understand the intent of what the OP was trying to do.
I'm a little disturbed by someone saying the Devs would find this annoying for treading on their masterpiece. Its been said many times that they need others to join the team. If they have 2 people or 20 people working on something, they still want more.
Also knowledge of CBT and novels doesn't make anyone better qualified on design decisions. Kingleer has stated time after time that they don't go for CBT accuracy, they go for what works and what is fun. This is why Clan Assets have C3. This is why Clan Tech isn't double the range, double the damage and half the weight of its IS counterparts.
I haven't seen anything in the post that the OP did that insinuates that he was trying to insult what the Devs have done with MWLL, nor did I see any demands made, or anything annoying. He's merely trying to help with a suggestion and went a bit more then say "Heavy Lasers need to have more heat, more damage, and longer duration." He actually went in with some detail and did what looks like to be the code for it.
I personally don't see anything wrong with that. Its no different then a concept artist. I didn't see everyone jump on the artist's case who did the Cauldron Born, Blood Asp, or Behemoth 3d renderings.
I don't know if the OP did anything annoying in previous threads, but I'm not going to blast someone in a thread for something they did in another, especially if they are trying to be constructive (assuming this is even the case).