Author Topic: Why I'm quitting the beta till .40  (Read 4682 times)

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Offline dCK-Ad_Hominem

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Re: Why I'm quitting the beta till .40
« Reply #30 on: December 14, 2010, 08:43:46 AM »
Yea the Clans get all the perks and none of the drawbacks.

The very next person who says Clan heavies are supposed to be OP, had better always be on the outnumbered team. That's the thing though. Everyone that gets a bit of early money goes for the Madcat. Usually on a team of vets VS a team of noobs.

Should be 1 clanner to every 3 IS and then the Clan heavies won't be bullshit. Right now, you should be ashamed to even get in one. So either nerf the mechs or limit Clan to 1/3 the assets.

I am talking about Clan Vs IS here. Not the game we play right now. Right now, everyone has access to everything. So, there is no such thing as an OP mech. I still get tired of seeing Madcats in 5 min though. I can't help that everyone on one team thinks you attack alone. Still not an excuse to get a clan heavy five minutes into the game when everyone else is still running lights. Why even play the game when you lost already and there is still 55 minutes on the clock?

We need ROFL stomp rules. Once you get +2000points on the enemy, the map should change.
Yeah, last game I was playing with Tanki and in the first 5 minutes me and him had enough for madcats

He went for it and I chose a Warhammer instead (cuz I'm a nice guy) and traded in the rest of my cash to someone else. Every time when I had enough cash to get a MadCat (70k + mech cost) I would give it to someone else, who would then roll out in a MadCat >:(

Eventually our team had like 4 CGauss MadCats (cheapest IMO) and just ROFL stomped the other

I was pretty angry that my team used Mcats even though I set out to avoid them, but most of the guys were (according to themselves) noobs who never got a chance to use them before.
Considering their k\d shot up dramatically (from 1/5 to 7/5 is an example), this further proved the Mcat's OPness

I'm okay with people using them, but when you say it takes skill to ROFL stomp light mechs and BA until your k/d is 24/1, I get pissed, especially since I took on 5 light (all pumas with ppcs and flamers) at once and won using a laserboat shows how broken it is and ow it takes no skill to use

A heavy is not OP if it "ROFLstomps" a light mech. While I still agree with your core argument (fielding an early heavy is bad) I have to disagree in your saying that Clan mechs are no skill. The Timber Wolf A requires a lot of heat managing for its firepower (so does the prime and B [which is probably the deadliest]). Mad Dogs and Hellbringers have thin armours and Novacats Supernovas are just what they are.

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Re: Why I'm quitting the beta till .40
« Reply #31 on: December 14, 2010, 01:10:45 PM »
Yeah, last game I was playing with Tanki and in the first 5 minutes me and him had enough for madcats

He went for it and I chose a Warhammer instead (cuz I'm a nice guy) and traded in the rest of my cash to someone else. Every time when I had enough cash to get a MadCat (70k + mech cost) I would give it to someone else, who would then roll out in a MadCat >:(

Eventually our team had like 4 CGauss MadCats (cheapest IMO) and just ROFL stomped the other

I was pretty angry that my team used Mcats even though I set out to avoid them, but most of the guys were (according to themselves) noobs who never got a chance to use them before.
Considering their k\d shot up dramatically (from 1/5 to 7/5 is an example), this further proved the Mcat's OPness

I'm okay with people using them, but when you say it takes skill to ROFL stomp light mechs and BA and mediums and tanks and aeros and IS heavies and IS assaults until your k/d is 24/1, I get pissed, especially since I took on 5 light mechs (all pumas with ppcs and flamers) at once and won using a laserboat shows how broken it is and how it takes no skill to use

A heavy is not OP if it "ROFLstomps" a light mech. While I still agree with your core argument (fielding an early heavy is bad) I have to disagree in your saying that Clan mechs are no skill. The Timber Wolf A requires a lot of heat managing for its firepower (so does the prime and B [which is probably the deadliest]). Mad Dogs and Hellbringers have thin armours and Novacats Supernovas are just what they are.
fixed and clarified

the things I say (about ROFL stomping nearly all other assets) are based on my own experience both in, against and beside a MadCat
also, if you think 5 pumas with 2 ppcs each and 2 flamers each (that means 10 of each overall) shouldn't shut this mech down even if 75% of the shots miss, then you're insane :-\

Although Lokis aren't really OP, because of their sacrifice of armor, the spamdog ssrm mech just makes me want to throw something
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Offline ~SJ~ Wolf

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Re: Why I'm quitting the beta till .40
« Reply #32 on: December 14, 2010, 01:32:20 PM »

the things I say (about ROFL stomping nearly all other assets) are based on my own experience both in, against and beside a MadCat
also, if you think 5 pumas with 2 ppcs each and 2 flamers each (that means 10 of each overall) shouldn't shut this mech down even if 75% of the shots miss, then you're insane :-\



They should and would have, if they were being piloted in any compentent way. Which they obviously were not. Beating up on bads/noobs with a Madcat yourself, makes you just as guilty as the people you are pulling into question. You fell victim to your own hypocrisy.

Offline (TLL)Sky_walker

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Re: Why I'm quitting the beta till .40
« Reply #33 on: December 14, 2010, 01:42:30 PM »
geeezzz... cool down. No need to call anyone a hypocrite just that he has different point of view than you do.
As long as pumas do shoot - they are suppose to overheat Madcat at least once even if they don't hit half of the time - the fact they did not surprises me... or maybe it doesn't when I recall that all Mechs have free, almost endless coolant supply, and that the Madcat got quite nice heat management even without it. I got alpha-struck by it few times myself in Puma, so what you say is doable certainly.

This Madcat is really one of most powerful units on the battlefield, but... it's more due to generic heat system than anything else.
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Offline ~SJ~ Wolf

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Re: Why I'm quitting the beta till .40
« Reply #34 on: December 14, 2010, 01:47:15 PM »
geeezzz... cool down. No need to call anyone a hypocrite just that he has different point of view than you do.
As long as pumas do shoot - they are suppose to overheat Madcat at least once even if they don't hit half of the time - the fact they did not surprises me... or maybe it doesn't when I recall that all Mechs have free, almost endless coolant supply, and that the Madcat got quite nice heat management even without it. I got alpha-struck by it few times myself in Puma, so what you say is doable certainly.

This Madcat is really one of most powerful units on the battlefield, but... it's more due to generic heat system than anything else.

I did not call him a hypocrite because of our differing views. I called him a hypocrite because he said this:

I was pretty angry that my team used Mcats even though I set out to avoid them, but most of the guys were (according to themselves)

And then went and did this:

the things I say (about ROFL stomping nearly all other assets) are based on my own experience both in, against and beside a MadCat
also, if you think 5 pumas with 2 ppcs each and 2 flamers each (that means 10 of each overall) shouldn't shut this mech down even if 75% of the shots miss, then you're insane :-\

He hates MCats so much, yet took one out and did the same thing he was mad at mis mates for doing. If that isn't being a hypocrite then I retract my statements.

Offline xInVicTuSx

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Re: Why I'm quitting the beta till .40
« Reply #35 on: December 14, 2010, 01:53:23 PM »
Clan tech is just easy mode.... seriously whats wrong with that?.. its supposed to be?

I think we're all just getting tired of being let out in a little cockfight arena and pounding each other over and over with endless respawns and zillions of cbills galore...
Just today I was in a game with Lordhack and he was trolling hard with his LBL Novacat until he got bored and asked me what to use (told him to brawl with a puma prime).
Heck, I had 520k by the end of the round and all I was running was a Thanatos C... just stupid amounts of money.

Next round I got my team early lead so decided to switch, but Nomad(1) had just joined my team and he decided to switch too. Within 15 minutes we had totally flipped the score and Nomad was trolling hard with the Madcat B melting Awesomes and one/two shotting light mechs left and right. At the end of the round I told him it was a mistake for both of us to switch. :P

Heat, pricing, and gamemode are whats killing us right now, not clan tech.

I will admit though, im getting more tired of the stupid midgame scat party every game than I am at the late game Clan heavy party.

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Offline ~SJ~ Wolf

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Re: Why I'm quitting the beta till .40
« Reply #36 on: December 14, 2010, 01:59:13 PM »
Clan tech is just easy mode.... seriously whats wrong with that?.. its supposed to be?

I think we're all just getting tired of being let out in a little cockfight arena and pounding each other over and over with endless respawns and zillions of cbills galore...
Just today I was in a game with Lordhack and he was trolling hard with his LBL Novacat until he got bored and asked me what to use (told him to brawl with a puma prime).
Heck, I had 520k by the end of the round and all I was running was a Thanatos C... just stupid amounts of money.

Next round I got my team early lead so decided to switch, but Nomad(1) had just joined my team and he decided to switch too. Within 15 minutes we had totally flipped the score and Nomad was trolling hard with the Madcat B melting Awesomes and one/two shotting light mechs left and right. At the end of the round I told him it was a mistake for both of us to switch. :P

Heat, pricing, and gamemode are whats killing us right now, not clan tech.

I will admit though, im getting more tired of the stupid midgame scat party every game than I am at the late game Clan heavy party.

I agree with everything you said. In fact it's why my play has dropped off form a few hours everyday to a few hours every few days. That and Vtols.

Offline (TLL) Heretic

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Re: Why I'm quitting the beta till .40
« Reply #37 on: December 14, 2010, 02:12:40 PM »
You are only lucky that we do not have our whole potential.

If our HGauss and Heat Sinks were buffed a little you canners would not stand a chance against us ISies.  8)

Yeah HGauss is pretty dire right now, in the BTU it should only drop to 2/3 of it's damage at long range (and that's only ~<100m off the standard gauss range). 

The RACs have spread (which they don't have in the BTU), so although they are powerful forget using them against 'mechs at over 400m (RAC2) or 250m (RAC5) as they're doing less than 50% damage due to spread at those ranges.  So the "Pinnacle of Autocannons" is an LB-X by any other name.  Would rather the RAC Partisan cost 90k and the RAC Bushy 100k and have them able to hit to their range with more than 10% of the shells landing TBFH.

The Light Gauss (another traditional IS major advantage) is now a pop-gun requiring many somewhat fast recycles to do the same damage as the Gauss,  which has nerfed it into obscurity.

Energy weapons choices are just as bad for the IS, the lack of double heat sinks effectively stops the IS from mounting ERPPCs on every chassis they can, and the "fast-firing"(Low damage) PPCs are certainly not to everyones taste....unlike the ERPPC.

So that's the 3060s tech "clan-killer" weapons of the IS, and they all under-perform massively.  On bad days I suspect that many Clan players would like to keep the IS side in 3025-50s tech, and that we'll never see a well balanced Clan v IS game-mode :(


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Re: Why I'm quitting the beta till .40
« Reply #38 on: December 14, 2010, 03:35:22 PM »
Clan tech is just easy mode.... seriously whats wrong with that?.. its supposed to be?

I think we're all just getting tired of being let out in a little cockfight arena and pounding each other over and over with endless respawns and zillions of cbills galore...
Just today I was in a game with Lordhack and he was trolling hard with his LBL Novacat until he got bored and asked me what to use (told him to brawl with a puma prime).
Heck, I had 520k by the end of the round and all I was running was a Thanatos C... just stupid amounts of money.

Next round I got my team early lead so decided to switch, but Nomad(1) had just joined my team and he decided to switch too. Within 15 minutes we had totally flipped the score and Nomad was trolling hard with the Madcat B melting Awesomes and one/two shotting light mechs left and right. At the end of the round I told him it was a mistake for both of us to switch. :P

Heat, pricing, and gamemode are whats killing us right now, not clan tech.

I will admit though, im getting more tired of the stupid midgame scat party every game than I am at the late game Clan heavy party.
this.
and then seeing inferno come up and knowing what that means, or thunder, or frosty and knowing that your in for a lag fest, extremity and clear cut arent even in the mix anymore. I hope more than anything these map issues get resolved. Was playing inferno last night and I STG its such a claustrophobic layout. I mean seriously , the whole fight is confined to an area that is literally as wide as the palace in palace gates mw4. Surrounded by pits you cant get out of and fire.. yippee. 

Offline Barcode

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Re: Why I'm quitting the beta till .40
« Reply #39 on: December 14, 2010, 03:44:40 PM »
Frostbite might be laggy but I've always found the map's atmosphere to make it more than worth it.

Right now the only truly "bad" maps are Thunder Rift (god, that one bridge) and Inferno if people refuse to get off of that one hill (the rest of the map is fun to play on; regardless, yes, pits aren't particularly fun to be stuck in).

I think game mode is the biggest factor here. Nobody wants to play an hour and a half of deathmatch that just ends with a "this side wins" message with no indication of progress.

Offline -AAA-

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Re: Why I'm quitting the beta till .40
« Reply #40 on: December 14, 2010, 04:04:33 PM »
The problem with Inferno isn't necessarily the hill, but the fact that everybody goes there because that's where they expect the enemy to be.  And they're always right, so they continue to go there.  Wanna confuse the hell out of the other team?  Stick to the southern half of the map and wait for them to get bored of sitting on the hill, so they come down to you. 

The real issue is the placement of the bases, as people naturally gravitate towards the midpoint of the two closest bases.  It's the same thing for Thunder Rift.  That hill leading from the bridge down to the northern IS hangar sees most of the action because it's halfway between the two bases.  Again, want to confuse the hell out of the enemy?  Get your team to go to the eastern bridge and see what happens.  It's a totally different map.  While I'm not saying the maps don't have issues, the fact is everybody playing is responsible for making the map king-of-the-same-fapping-hill.  Everybody complains about it, but then they proceed to go straight up to the area they supposedly hate, so you get what you deserve.

Offline Frostiken

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Re: Why I'm quitting the beta till .40
« Reply #41 on: December 14, 2010, 04:13:17 PM »
Thunder rift is a god-awful map regardless. I fell off a ledge into some water in something slow like a Warhammer. After wandering blind in that stupid water, I find a way out. I follow some trails to where my base should be, only to be confronted with a big rock wall of stalagmites. The only way to get back to my base was to follow a path that led me on the longest way physically possible, looping around the entire outside edge of the map, and then arriving back at our 'far' hangar.

Whoever designed that needs to go back to relearn the importance of map flow and sensible layouts. It's like playing de_dust, only your choices are to run into each other under the bridge, or wander through a catacomb until a minotaur tears your head off.

Offline dCK-Ad_Hominem

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Re: Why I'm quitting the beta till .40
« Reply #42 on: December 14, 2010, 04:17:23 PM »
Yeah HGauss is pretty dire right now, in the BTU it should only drop to 2/3 of it's damage at long range (and that's only ~<100m off the standard gauss range). 

The RACs have spread (which they don't have in the BTU), so although they are powerful forget using them against 'mechs at over 400m (RAC2) or 250m (RAC5) as they're doing less than 50% damage due to spread at those ranges.  So the "Pinnacle of Autocannons" is an LB-X by any other name.  Would rather the RAC Partisan cost 90k and the RAC Bushy 100k and have them able to hit to their range with more than 10% of the shells landing TBFH.

The Light Gauss (another traditional IS major advantage) is now a pop-gun requiring many somewhat fast recycles to do the same damage as the Gauss,  which has nerfed it into obscurity.

Energy weapons choices are just as bad for the IS, the lack of double heat sinks effectively stops the IS from mounting ERPPCs on every chassis they can, and the "fast-firing"(Low damage) PPCs are certainly not to everyones taste....unlike the ERPPC.

So that's the 3060s tech "clan-killer" weapons of the IS, and they all under-perform massively.  On bad days I suspect that many Clan players would like to keep the IS side in 3025-50s tech, and that we'll never see a well balanced Clan v IS game-mode :(

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Re: Why I'm quitting the beta till .40
« Reply #43 on: December 14, 2010, 04:44:47 PM »
I agree the game modes in 040 are sorely needed to help try an balance asset deployment (banking and rolling clan heavy early is a problem against newbie players).  On the opposite end of the spectrum I went BA only for early one game against what i suppose where new players and WTF raped them (even I was surprised at my effectiveness)  as they didn't have the skills to handle BA's yet.  Then another guy on my team went BA to support me and the other two guys fielded lights and appropriate lights an mediums for the phase of the game but knew to hold back in passive or only have one in active to act as bait for us to close a trap.

I'm really hoping TC will help out :-/
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Re: Why I'm quitting the beta till .40
« Reply #44 on: December 14, 2010, 05:34:16 PM »
geeezzz... cool down. No need to call anyone a hypocrite just that he has different point of view than you do.
As long as pumas do shoot - they are suppose to overheat Madcat at least once even if they don't hit half of the time - the fact they did not surprises me... or maybe it doesn't when I recall that all Mechs have free, almost endless coolant supply, and that the Madcat got quite nice heat management even without it. I got alpha-struck by it few times myself in Puma, so what you say is doable certainly.

This Madcat is really one of most powerful units on the battlefield, but... it's more due to generic heat system than anything else.

I did not call him a hypocrite because of our differing views. I called him a hypocrite because he said this:

I was pretty angry that my team used Mcats even though I set out to avoid them, but most of the guys were (according to themselves)

And then went and did this:

the things I say (about ROFL stomping nearly all other assets) are based on my own experience both in, against and beside a MadCat
also, if you think 5 pumas with 2 ppcs each and 2 flamers each (that means 10 of each overall) shouldn't shut this mech down even if 75% of the shots miss, then you're insane :-\

He hates MCats so much, yet took one out and did the same thing he was mad at mis mates for doing. If that isn't being a hypocrite then I retract my statements.
actually, I stopped using MadCats after that moment (about 3 weeks ago), and the match where I tried to promote non-ROFL stomp usage was a few days ago

So those events go in the opposite order

also, Lord Hack was one of the opposing mechs, and he's a vet, and the noobs I gave MadCats to got at least 4 kills in one life.
This shows that anyone can own anyone with most clan mechs and that it has nothing to do with skill
« Last Edit: December 14, 2010, 05:40:04 PM by ManCowFish »
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