How you got into BT
My cousin was playing MechWarrior 4, and he often came to visit. One day he brought that game with himself, and we started playing.
Basically that was the game that turned me partially away from strategy games; before that, I was ONLY playing strategy games, like Age of Empires and Cossacks.
I never really became a fan of the BattleTech Universe, and though I find it interesting, I haven't yet had the time (and urge) to dig into it.What drew you to this mod
I often read gaming portals like Rock, Paper, Shotgun
, and one day I saw an article about MWLL. I read it, and since I already knew a little bit of BTU, I became interested, and began tracking the mod. I registered first as a player, and then joined TLL. I made an application when Seraph began looking for a .NET developer, and got admitted.What aspects of the mod you work on
I'm working on the external tools (as of 0.3.2), like the Launcher and the Auto Updater. I also built some other tools used internally.What mechs you personally prefer
Vulture. I just love that mech!
I prefer bigger, long-range mechs, so I tend to be playing support.Which aspect of the mod do you find most entertaining
As a programmer I love working on the Auto Updater, because it's something I haven't done before, and also because it's becoming so much better than the similar tools found in other games.
As a player, I love the diversity: I can play as a BA, use a mech or a tank, fly an aerospace - all require different skills and tactics.A little general information about yourselves
I'm 19 years old, living in Hungary (a tiny little country in Central-Eastern Europe). I'm starting university next year, where I'll be learning IT (programming, mainly).
I primarily work with PHP (building websites) and .NET (desktop applications), but I'm interested in all languages and platforms, and hoping to extend my knowledge to C++ and LUA and get involved in MWLL game development.