Author Topic: No idea where this goes  (Read 904 times)

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Offline ELH_AIMB

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Re: No idea where this goes
« Reply #30 on: December 30, 2010, 04:32:26 AM »
Same thing here.
Wars Multiplayer works.
No MWLL Intro movie (Crysis wars Intro)
Instant "disconnected from server" when choosing a MWLL server
I have this problem too.
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Re: No idea where this goes
« Reply #31 on: December 30, 2010, 04:46:09 AM »
Just for shits and giggles, for those having this issue. Whether you're using Wars or Vanilla, x64 or x32, go into the corresponding folder in your MWLL installation directory and replace your DLL's.

For example, I play Wars x64, so, to replace my DLL's, I'd go into my "MWLL" folder, then I'd go into the "bin64wars" folder. In that folder, I would copy the "mwll.dll" that's in there and paste (and overwrite the existing one) into the "bin64" folder. The same procedure can be applied to any other version of Crysis, as in the mwll.dll from "bin32crysis" would go into "bin32".

This procedure is also how you help us test by replacing your mwll.dll with either the debug dll (submits logs to us, tests shit in the background while you play) or the non-debug dll (better performance, but at the cost of giving us no crash or performance feedback).
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Offline Davidian

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Re: No idea where this goes
« Reply #32 on: December 30, 2010, 05:11:56 AM »
Just for shits and giggles, for those having this issue. Whether you're using Wars or Vanilla, x64 or x32, go into the corresponding folder in your MWLL installation directory and replace your DLL's.

For example, I play Wars x64, so, to replace my DLL's, I'd go into my "MWLL" folder, then I'd go into the "bin64wars" folder. In that folder, I would copy the "mwll.dll" that's in there and paste (and overwrite the existing one) into the "bin64" folder. The same procedure can be applied to any other version of Crysis, as in the mwll.dll from "bin32crysis" would go into "bin32".

This procedure is also how you help us test by replacing your mwll.dll with either the debug dll (submits logs to us, tests shit in the background while you play) or the non-debug dll (better performance, but at the cost of giving us no crash or performance feedback).

Tried this, no help for me. Thanks for the idea though.

Offline ELH_AIMB

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Re: No idea where this goes
« Reply #33 on: December 30, 2010, 08:02:39 AM »
Trololo-trololo I'm riding on UFO.

Offline (TLL)Siilk

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Re: No idea where this goes
« Reply #34 on: December 30, 2010, 10:41:56 AM »
It helped me       http://forum.mechlivinglegends.net/index.php/topic,11500.msg175879.html#msg175879

 Yeah, the helped me too. Looks like all the troubles was because of outdated VC libraries. Installing servicepack solved my troubles with "disconnected from server", no intro movie showing and glitched MWLL main menu.



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