Author Topic: IMPORTANT: Fix MWLL Launching Incorrectly [0.4.1]  (Read 1653 times)

0 Members and 1 Guest are viewing this topic.

Offline Defender

  • Creative Director
  • Project Director
  • Living Legend
  • *
  • Posts: 3753
  • l33tp0intz: +65535/-65535
  • CHAOTIC NEUTRAL
    • Patrick Salerno's Porfolio
IMPORTANT: Fix MWLL Launching Incorrectly [0.4.1]
« on: December 30, 2010, 01:36:20 AM »
http://www.microsoft.com/downloads/en/details.aspx?familyid=766a6af7-ec73-40ff-b072-9112bab119c2&displaylang=en

Use the link above to download the versions below.

Download this version for 64bit Windows
vcredist_x64.exe = 64-bit

Download this version for 32bit Windows
vcredist_x86.exe = 32-bit

This issue specifically fixes issues where you cannot load MWLL correctly and Crytek loading screens rather than MWLL show at launch.

This is an update from Microsoft to the C++ compiler that requires a new DLL on everyone's system. Since this is intalled depending on certain games you have, you may or may not have this issue if you've never had a game that needed it to be installed. This is an issue we did not cause, but now know about, and can offer a solution for.

This will be also be available via AutoUpdater as of tomorrow (12/30/10) but this is an immediate, and direct link to this solution
"A Goal without Vision is a Hallucination"


"An open mind is like a fortress with its gates unbarred and unguarded."

Offline Seraph

  • Lead Developer
  • Living Legend
  • *
  • Posts: 4183
  • l33tp0intz: +124/-1
    • The Living Legends Mercenary Unit
Re: IMPORTANT: Fix MWLL Launching Incorrectly [0.4.1]
« Reply #1 on: January 26, 2011, 09:50:03 PM »
This issue has been addressed with the auto updater with release 0.4.4. When using the updater from 0.4.3 to 0.4.4 the installer will be started automatically.

Thanks ShdNx for quickly adding that in!
Seraph - "The Can Man"
In the heat of battle, legends are born ...