Author Topic: Hit Indicator sound  (Read 755 times)

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Offline (TLL)KitLightning

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Re: Hit Indicator sound
« Reply #15 on: January 07, 2011, 02:41:06 PM »
OK...I just wanted to make clear this happened since 0.4.3

The more data we have on a given issue the better ;)


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Offline Humbug

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Re: Hit Indicator sound
« Reply #16 on: January 07, 2011, 05:01:33 PM »
Almost a bit of thread jacking going on here but I'll allow it. ;)

Anyhow, I guess it looks like I'll have to live with this beeping noise then? It's not THAT big a deal, but every small bit helps to make an already awesome game even more awesome.

What confuses me though is that as previously mentioned, vanilla Crysis Wars have the option to turn this off in the sound settings but in MWLL that option is gone. Either it got removed on purpose for reasons that I don't understand or it got removed on accident, in either case I think it should be put back in. Having more options is almost always a good idea.

Offline Seraph

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Re: Hit Indicator sound
« Reply #17 on: January 07, 2011, 05:10:12 PM »
OK...I just wanted to make clear this happened since 0.4.3

Which is also when 32 player servers were re-introduced to test Wars netcode on higher load. Try a less loaded server and see if things work as usual (which I expect them to).
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Offline GB-72AT Talon

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Re: Hit Indicator sound
« Reply #18 on: January 07, 2011, 11:35:47 PM »
OK...I just wanted to make clear this happened since 0.4.3

Which is also when 32 player servers were re-introduced to test Wars netcode on higher load. Try a less loaded server and see if things work as usual (which I expect them to).

It does happen more on the larger more heavily loaded servers yes. 



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Offline Sleepy_Walker

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Re: Hit Indicator sound
« Reply #19 on: January 10, 2011, 05:21:50 AM »
I have noticed the battle armor minigun (whaterver that is called) and the battle armor ac2 do not give hit sounds (more than useful given that they have the longest ranges and have travel times).  What they do have is some neat effects when shooting stuff, so kudos for that.