I just want a usable Thor, and by that i mean a mech that is actually good at what its supposed to do, for example Thor A is a brawler but with no extra ammo, the Loki E is also a brawler that is much better but costs more, and the Shadowcat A is the same as the Thor but it has spare ammo, a smaller profile and MASC plus it is about 20k cheaper then the Thor A. This leaves us with the Shadowcat A if we cant afford the Loki E with no advantage to take the Thor A over the Shadowcat A even if you can afford both.
Its nice to get new assets but they need to be useful if you want people to use them.
And now for some ideas of how to improve the Thor:
*Increase the armour so that it is around 7k (make it the middle ground between the Loki and the Warhammer).
*Give all the Thor variants with projectile weapon at least 1 ton of free ammo space so that it does not run out of ammo all the time.
*Fix the weapons loadout, for example the Thor with 1xCguass and 1xLpl is a joke compared to the rest of the heavies (I know that you have stated that changes will be done but please try to avoid doing it this badly the next time you have to push out a new asset, since it really hurts the assets image).
I cant think of anything more before the weapons loadout are improved.
As it is now, you may use the Thor, or not. One of the best things about MWLL is that you have freedom of choice across 22 'Mechs, and also tanks, hovercraft, aerospace...
And I love being able to have this choice of different assets to use, but I fear that sooner or later we will have assets that will be pointless to use due to other assets being just better at all aspects the first one is meant to be good at, and at the moment the Thor is
almost one of those pointless assets so I made this thread to point that out in hope of that it will find its place in game after some fixes.
PS. I better change the topic name before someone comes along and says
"do a barrel roll" due to my misspelling of role
