Author Topic: MWLL without Crysis but Cryengine2?  (Read 1421 times)

0 Members and 1 Guest are viewing this topic.

Offline Moe479

  • Recruit
  • *
  • Posts: 114
  • Karma: 4
MWLL without Crysis but Cryengine2?
« on: January 09, 2011, 01:29:33 AM »
Is it possible to acquire a cryengine2 license for mwll, so mwll is not bound to any crysis version anymore?

that would give the mod a push, cause i do not see mw3015 come along in the near future, and even its there tomorrow clan players r kinda  ... lets say on the dole ...

i would donate around 20 bucks for license of cryengine2 bound to mwll if mwll remains for free, and another 80 bucks if mwll  just copy the readout units without any balance bullshit ... cause all i want is CBT.
« Last Edit: January 09, 2011, 01:43:01 AM by Moe479 »
Phenom II 1090T | GA-870A-UD3 | 2x4GB Corsair XMS3 | HD4890 1GB DDR5 | 2xSamsung HD103SJ 1 TB Spinpoint F3 @ Raid 1

Offline Cowboy

  • Recruit
  • *
  • Posts: 80
  • Karma: 11
  • Wheelman Extrordinaire
Re: MWLL without Crysis but Cryengine2?
« Reply #1 on: January 09, 2011, 01:54:35 AM »
I'm sure it's pricey to get licensing for the engine, but I'd donate to it if it became a possibility.
"I'm a Cowboy, on a steel horse I ride."

Offline Stahlseele

  • Living Legend
  • *******
  • Posts: 4111
  • Karma: 43
  • 2nd Level TechSupport Agent(BOFH)
Re: MWLL without Crysis but Cryengine2?
« Reply #2 on: January 09, 2011, 02:01:07 AM »
i think getting such a license costs upwards of 100.00€ . .
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
------------------------------
CPU: Intel Core 2 Quad Q9650 @4x3GHz
Memory: GSkill 2x4Gb DDR3 1333Mhz
Video: MSI N580GTX Lightning Xtreme Edition 3072MB
HDD: 2xWD Velociraptor74Gig10k RPM SATA  RAID0; 1x WD Caviar Black 1TB, 1x WD Caviar Green 2TB
Monitor: 2x24" Widescreen 16:9 1920x1080 native resolution
Windows Vista

Offline Aidan

  • Living Legend
  • *******
  • Posts: 2278
  • Karma: 41
Re: MWLL without Crysis but Cryengine2?
« Reply #3 on: January 09, 2011, 02:19:26 AM »
Sheesh.

80 bucks !






Intel Core i7 @ 3.50GHz, AMD/ATI HD6990 LCS, Catalyst Control Center V12.3, 6GB Tri-Channel Dram, 640GB HD, 128GB SSD, DirectX 11,  Windows 7 Pro (64 bit), Corsair 1200 Watt Power Supply, Liquid Cooled GPU and CPU.

Offline HAARP

  • Living Legend
  • *******
  • Posts: 2215
  • Karma: 186
  • = Clan Jade Wolf =
    • Clan Jade Wolf
Re: MWLL without Crysis but Cryengine2?
« Reply #4 on: January 09, 2011, 02:48:56 AM »
German swaps , and .
What he actually meant was 10,000€. And I think it's much much more than that.

Online KingLeerUK

  • Hawkmoth D arise!
  • Project Director
  • Living Legend
  • *
  • Posts: 3454
  • Karma: 345
Re: MWLL without Crysis but Cryengine2?
« Reply #5 on: January 09, 2011, 02:58:58 AM »
$80 and we have to make the game using just pure CBT balance.
 
Tempting.... but no.   ;)
 
Also, licensing CE2 even for non-commercial development would be far beyond the financial capabilities of any donation drive.
Proud vendor of Soon™, brought to you by the makers of Someday™, Make Me a Ticket™ and Let's Talk About it Later™

Chief of the Balance Police

Offline Frostiken

  • Star Colonel
  • ****
  • Posts: 1909
  • Karma: 194
Re: MWLL without Crysis but Cryengine2?
« Reply #6 on: January 09, 2011, 07:19:10 AM »
What KingLeer also isn't mentioning is that MWLL is built on top of Crysis which is built on top of the Cryengine.

You can't just take out the foundation and put MWLL on that because it'll just collapse into heap. The majority of the everything that is the 'guts' of MWLL is mostly Crytek's Crysis code, and that stuff doesn't just come with the engine. Without the Crysis source you will *not* get MWLL running in any fashion, or even be able to port Crysis over to a raw Cryengine 2 license. And I guarantee you you will NEVER see the Crysis source, at least not for the next twelve years or so.

Offline Mattk50

  • MechWarrior
  • **
  • Posts: 249
  • Karma: 9
Re: MWLL without Crysis but Cryengine2?
« Reply #7 on: January 09, 2011, 08:46:15 AM »
isnt crytek planning to release cryengine 3 for free, or something to that effect? wasnt another popular engine also released for free or am i imagining things?

Offline Cygma

  • MWLL Developer
  • Star Colonel
  • *
  • Posts: 1452
  • Karma: 62
    • 7th Regiment Wolfs Dragoons
Re: MWLL without Crysis but Cryengine2?
« Reply #8 on: January 09, 2011, 08:51:31 AM »
id Software has the rare habit of releasing their engines as open source after 5 years or so, it doesn't look like Crytek is following in their footsteps.
<Insert cool content here>

Offline Mattk50

  • MechWarrior
  • **
  • Posts: 249
  • Karma: 9
Re: MWLL without Crysis but Cryengine2?
« Reply #9 on: January 09, 2011, 09:01:22 AM »
id Software has the rare habit of releasing their engines as open source after 5 years or so, it doesn't look like Crytek is following in their footsteps.

crytek is a bit different, because they made their engine and modern games are just now catching up to it

Offline darktimes

  • MechWarrior
  • **
  • Posts: 200
  • Karma: 12
Re: MWLL without Crysis but Cryengine2?
« Reply #10 on: January 09, 2011, 10:10:01 AM »
you guys know right that a four man team once made a top of the line modern engine out of thin air?
its called spark, and the team is unknown worlds development. they were modders. now they're making their own game. natural selection 2.
Quote
If you get shot with an AC-20 in the head the hula girl has real Hula girl Physics™!
- Matt Newman, Producer,  Project planning and management of MWO.

Offline Moe479

  • Recruit
  • *
  • Posts: 114
  • Karma: 4
Re: MWLL without Crysis but Cryengine2?
« Reply #11 on: January 09, 2011, 11:32:07 AM »
i was just talking about myself, what i would spend, 20€ for sure for what is there and another 80€ if cbt is the focus ... i know the engine costs a lot more ... but on the other side 100€ is almost twice the price i pay for crysis 2 today ... somthing to think about? iam sure there r a lot more thinking this way.

MW4 is outdated, even mp4, even if it comes will just give it a short push.
AT1 is not moving.
BTS is not moving.
3015 is not even breathing.

And u guys ever asked at crytek what a non comercial license + needed example/base content costs for a group of modders that have convinced me to spend 20 bucks for crysis+wars to crytek for just playing thier mod?
Phenom II 1090T | GA-870A-UD3 | 2x4GB Corsair XMS3 | HD4890 1GB DDR5 | 2xSamsung HD103SJ 1 TB Spinpoint F3 @ Raid 1

Offline Voxel

  • Recruit
  • *
  • Posts: 96
  • Karma: 1
Re: MWLL without Crysis but Cryengine2?
« Reply #12 on: January 09, 2011, 11:57:18 AM »
If the license engine, only CryEngine3 or better. He has great opportunities with the lighting. Although it has its drawbacks, as high prices and restrictions that Crytek is being hidden.
And yet, the price of licenses for CE2 to the line is not voiced, but I read somewhere that something around 100,000 € for the Package (but could be mistaken). But this price need to add license fees for the universe BattleTech, as well as the brand "MechWarrior", plus fees and litigation due to copying Mechs of Macross, and much more %) I think there need a lot of money and resources. So it's not a good idea.

But you can always donate money for the pies, ale and coffee for developers MWLL. They also want to eat. So let us better support them on a straight line without any intermediaries, for what they are already doing.
A longtime fan of the BattleTech Series. Playing a board game and all games MechWarrior and MechCommander.
And sorry for my bad English.

Offline (TLL)Siilk

  • Techpriest software engineer
  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3021
  • Karma: 124
  • A single trueborn is an army by himself
    • My facebook profile
Re: MWLL without Crysis but Cryengine2?
« Reply #13 on: January 09, 2011, 12:07:35 PM »
i was just talking about myself, what i would spend, 20€ for sure for what is there and another 80€ if cbt is the focus ... i know the engine costs a lot more ... but on the other side 100€ is almost twice the price i pay for crysis 2 today ... somthing to think about? iam sure there r a lot more thinking this way.

MW4 is outdated, even mp4, even if it comes will just give it a short push.
AT1 is not moving.
BTS is not moving.
3015 is not even breathing.

And u guys ever asked at crytek what a non comercial license + needed example/base content costs for a group of modders that have convinced me to spend 20 bucks for crysis+wars to crytek for just playing thier mod?

 Just to make things perfectly clear:

 * Cryengine2 license would cost more than a 1 million dollars to buy, regardless of what purpose, commercial or not, it is supposed to be used for. No community donnations would be enough to acquire it. And with Frostiken's point being completely valid, having cryengine2 at our disposal wouldn't really solve most of our problems.
 * Taking CBT mechanics unchanged to realtime first person environment is a very bad idea. CBT balance wasn't perfect to begin with and using it in said environment without any rebalance would make things even worse. If MWLL somehow ended up with pure unchanged CBT mechanics, anyone, including you, would hate the result. Take my word for it.

 Dev team appreciate your intentions but neither of your ideas is good or realistic.



"This Clan posses intelligence, the burning passion of true hunters, and a spirit that serves as a beacon to the rest. I mingle my blood with the Wolves."
- ilKhan Nicholas Kerensky, Strana Mechty, 2815

Offline shadowkiller

  • Lead Level Designer
  • MWLL Developer
  • Lance Captain
  • *
  • Posts: 706
  • Karma: 36
  • Particle Guru
Re: MWLL without Crysis but Cryengine2?
« Reply #14 on: January 09, 2011, 12:35:26 PM »
The engine licence is only half of it. There is also the licence stuff with microsoft and using the battletech name. That alone is $100,000+ The engine is somewhere between $500,000 and $1,000,000.

Its not cheap....


(╯°□°)╯︵ ┻━┻

Angry coffee table flip attack!