Author Topic: New Rank Structure  (Read 1235 times)

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Offline Barcode

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Re: New Rank Structure
« Reply #30 on: January 13, 2011, 09:37:36 PM »
OnDeath
{
donation = (money / teammates);

massdonate();
count = 0;
}

massdonate()
{
donate donation teammate(count);

count++;
}


//Bad idea y/n?

Offline Frostiken

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Re: New Rank Structure
« Reply #31 on: January 14, 2011, 03:56:48 AM »
What if you could only donate large amounts to a community built-in bank that would distribute it on respawn automatically across the board, with a bias curve towards lower ranks (rather, based on rank disparity - the Khan should get very little, the CDT on the Khans team should get a lot).

Offline Ice30

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Re: New Rank Structure
« Reply #32 on: January 14, 2011, 04:26:18 AM »
What if you could only donate large amounts to a community built-in bank that would distribute it on respawn automatically across the board, with a bias curve towards lower ranks (rather, based on rank disparity - the Khan should get very little, the CDT on the Khans team should get a lot).

Hmm might work, it'd need a playthrough to see how this performs, im not sure if its possible to easily mod crysis servers like you can with the source engine, but it would be a pretty easy script to implement if you could i'd imagine.  If one server wanted to try this out for a couple of rounds we would know if this would work or not