Author Topic: Give tanks similar weaknesses found in Btech  (Read 2293 times)

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Offline Buzz_Litebeer

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Give tanks similar weaknesses found in Btech
« on: January 24, 2011, 11:45:06 PM »
Make it possible to "tread" a tank, where it reduces its turn speed if you damage the tread for 50% or 75% damage, or reduced turret speed if the turret is damaged by a certain amount

This would balance them out against mechs in some ways.

I hate Aircraft in this game, if I die from one, I leave.  I wish I could just fire back at them from a Mech.

Offline =CJW=YalK

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Re: Give tanks similar weaknesses found in Btech
« Reply #1 on: January 24, 2011, 11:56:14 PM »
^ yes please....if possible, but probably isn't....

I've been playing world of tanks, and every time I engage a tank I expect to kill crew member or disable the turret or treads or gun or engine etc etc etc



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Offline Scruffe

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Re: Give tanks similar weaknesses found in Btech
« Reply #2 on: January 25, 2011, 12:02:10 AM »
dear god now, tanks have enough gimps as is we don't need the Btech tank treads are made of plastic shit.

Offline Stahlseele

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Re: Give tanks similar weaknesses found in Btech
« Reply #3 on: January 25, 2011, 12:02:37 AM »
Please give Mechs the same weakness as tanks, where a destroyed component means instant death. /sarcasm
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Offline [IPA] Bravo Cadett

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Re: Give tanks similar weaknesses found in Btech
« Reply #4 on: January 25, 2011, 01:24:44 AM »
Please give Mechs the same weakness as tanks, where a destroyed component means instant death. /sarcasm

Please give Aeros the same weakness as tanks, where a destroyed component means instant death. /sarcasm˛

Offline zephoid

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Re: Give tanks similar weaknesses found in Btech
« Reply #5 on: January 25, 2011, 01:38:35 AM »
if a mech is legged, its as good as dead. add to that the CT and head, and half the systems on a mech are instant death. then consider that armor has less systems to spread the armor out on, and tanks have an advantage hands down. Speed reduction at 75% damage would be nice since mechs have the same thing at critical back damage.  makes sense and i would do quite a bit to see early game return to mechwarriors not vehicle warriors. seriously, last game of mirage was over 3/4 vehicles to start between hovers and tanks.
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Offline xInVicTuSx

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Re: Give tanks similar weaknesses found in Btech
« Reply #6 on: January 25, 2011, 01:43:08 AM »
if a mech is legged, its as good as dead. add to that the CT and head, and half the systems on a mech are instant death. then consider that armor has less systems to spread the armor out on, and tanks have an advantage hands down. Speed reduction at 75% damage would be nice since mechs have the same thing at critical back damage.  makes sense and i would do quite a bit to see early game return to mechwarriors not vehicle warriors. seriously, last game of mirage was over 3/4 vehicles to start between hovers and tanks.

Blame that on boring starting assets... seriously... most of the starting mechs are glass cannons and boring boats.

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Offline =KoS= Tripod

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Re: Give tanks similar weaknesses found in Btech
« Reply #7 on: January 25, 2011, 01:57:02 AM »
I would rather have it reduce turning speed than overall speed.

Tanks are slow enough already, but they can turn to basically intsta-heal. Using that, I've easily beaten lights 3 on one because they basically have to kill me 4 times.
With slower turning, you can "trap" a tank so that it can't use this tactic making for more varied fights instead of the all-too-common one i stated above.
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Offline Profane Arbiter

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Re: Give tanks similar weaknesses found in Btech
« Reply #8 on: January 25, 2011, 02:40:14 AM »
Make it possible to "tread" a tank, where it reduces its turn speed if you damage the tread for 50% or 75% damage, or reduced turret speed if the turret is damaged by a certain amount

This would balance them out against mechs in some ways.

Damn straight Mr. Demolisher driver...don't you even THINK about moving out of that base that you set up camp in 45 minutes ago. Yea, that'll show him!  ;)   jk
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Offline Frostiken

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Re: Give tanks similar weaknesses found in Btech
« Reply #9 on: January 25, 2011, 03:32:26 AM »
dear god now, tanks have enough gimps as is we don't need the Btech tank treads are made of plastic shit.

Like what?

The Demolisher is 60kph. It's faster than just about all assaults and the majority of the heavies.

The Demolisher carries enough armor that it'd be faster to blast a hole into the core of the planet and blow that up instead.

The Demolisher has enough firepower to send any mech of any weight running for cover.

The Demolisher has one of the lowest profiles of any tank, and one of the most unobstructed view.

The Demolisher can just run over BA.

The Demolisher is dirt-cheap compared to all these advantages I just listed.

The Demolisher has a metric fappton of ammo space.

The Demolisher can (for the time being) be bought at forward bases where only medium mechs can.

The Demolisher just about never has to worry about losing a primary weapon by having one arm fragged (rendering most mechs useless and thus must be sold), or losing speed from the rear torso damage, or losing a leg and being rendered useless.

However, the Demolisher cannot jumpjet (oh no, neither can 2/3rds of mechs) and can't aim up (again, neither can ANY mech).

Yeah, completely fapping gimped. Why would anyone want to take one?

Offline Scruffe

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Re: Give tanks similar weaknesses found in Btech
« Reply #10 on: January 25, 2011, 03:59:40 AM »
dear god now, tanks have enough gimps as is we don't need the Btech tank treads are made of plastic shit.

Like what?

The Demolisher is 60kph. It's faster than just about all assaults and the majority of the heavies.

The Demolisher carries enough armor that it'd be faster to blast a hole into the core of the planet and blow that up instead.

The Demolisher has enough firepower to send any mech of any weight running for cover.

The Demolisher has one of the lowest profiles of any tank, and one of the most unobstructed view.

The Demolisher can just run over BA.

The Demolisher is dirt-cheap compared to all these advantages I just listed.

The Demolisher has a metric fappton of ammo space.

The Demolisher can (for the time being) be bought at forward bases where only medium mechs can.

The Demolisher just about never has to worry about losing a primary weapon by having one arm fragged (rendering most mechs useless and thus must be sold), or losing speed from the rear torso damage, or losing a leg and being rendered useless.

However, the Demolisher cannot jumpjet (oh no, neither can 2/3rds of mechs) and can't aim up (again, neither can ANY mech).

Yeah, completely fapping gimped. Why would anyone want to take one?

turns like a wet noodle on a patch of ice

can't cross anything rougher than gravel

can't see shit most of the time because of grass.

can't make it up a hill without being pushed.

useless in the open.

easiest unit for BA to sit on.

need i add more?

Offline EagleFire

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Re: Give tanks similar weaknesses found in Btech
« Reply #11 on: January 25, 2011, 04:08:11 AM »
dear god now, tanks have enough gimps as is we don't need the Btech tank treads are made of plastic shit.

Like what?

The Demolisher is 60kph. It's faster than just about all assaults and the majority of the heavies.

The Demolisher carries enough armor that it'd be faster to blast a hole into the core of the planet and blow that up instead.

The Demolisher has enough firepower to send any mech of any weight running for cover.

The Demolisher has one of the lowest profiles of any tank, and one of the most unobstructed view.

The Demolisher can just run over BA.

The Demolisher is dirt-cheap compared to all these advantages I just listed.

The Demolisher has a metric fappton of ammo space.

The Demolisher can (for the time being) be bought at forward bases where only medium mechs can.

The Demolisher just about never has to worry about losing a primary weapon by having one arm fragged (rendering most mechs useless and thus must be sold), or losing speed from the rear torso damage, or losing a leg and being rendered useless.

However, the Demolisher cannot jumpjet (oh no, neither can 2/3rds of mechs) and can't aim up (again, neither can ANY mech).

Yeah, completely fapping gimped. Why would anyone want to take one?

turns like a wet noodle on a patch of ice

can't cross anything rougher than gravel

can't see shit most of the time because of grass.

can't make it up a hill without being pushed.

useless in the open.

easiest unit for BA to sit on.

need i add more?

YES!

Demolisher also cannot aim down which means if it's on a hill it has to fully expose itself to all fire in order to fire.

It's filling it's role perfectly. It's a mobile bunker with the biggest guns they could jam in it using the cheapest technology possible.

You can damage it's engine by firing at it's rear armor just like with mechs.

You destroy the turret it loses EVERYTHING.

You destroy one track you destroy EVERYTHING.

Any BA that lets you run it over is either a friendly derping in the hanger or someone who has just D/C'ed and not left yet.

The Demolisher is an assault tank with only 2 weapons, where the hell else do you expect all that extra tonnage to go?




Offline Frostiken

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Re: Give tanks similar weaknesses found in Btech
« Reply #12 on: January 25, 2011, 04:11:20 AM »
The same place it magically disappeared to on the Mad Cat Mk2?

Offline ~SJ~ Wolf

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Re: Give tanks similar weaknesses found in Btech
« Reply #13 on: January 25, 2011, 04:11:42 AM »
dear god now, tanks have enough gimps as is we don't need the Btech tank treads are made of plastic shit.



turns like a wet noodle on a patch of ice

can't cross anything rougher than gravel

can't see shit most of the time because of grass.

can't make it up a hill without being pushed.

useless in the open.

easiest unit for BA to sit on.

need i add more?

YES!

Demolisher also cannot aim down which means if it's on a hill it has to fully expose itself to all fire in order to fire.

It's filling it's role perfectly. It's a mobile bunker with the biggest guns they could jam in it using the cheapest technology possible.

You can damage it's engine by firing at it's rear armor just like with mechs.

You destroy the turret it loses EVERYTHING.

You destroy one track you destroy EVERYTHING.

Any BA that lets you run it over is either a friendly derping in the hanger or someone who has just D/C'ed and not left yet.

The Demolisher is an assault tank with only 2 weapons, where the hell else do you expect all that extra tonnage to go?

This all applies to TSA these weaknesses do not exist in TC when you have a walls to protect you.

And insta-repairs

and this
« Last Edit: January 25, 2011, 05:08:27 AM by ~SJ~ Wolf »

Offline LordHack

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Re: Give tanks similar weaknesses found in Btech
« Reply #14 on: January 25, 2011, 04:17:29 AM »
And insta-repairs