Author Topic: Give tanks similar weaknesses found in Btech  (Read 2293 times)

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Offline IG142

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Re: Give tanks similar weaknesses found in Btech
« Reply #75 on: January 28, 2011, 04:20:30 AM »
Hence "Light" artillery. Not particularly high damage, but cheaper and more common.

If you were a tank (or mech or anything else for that matter) sitting inside a base and LRMs started raining on you, would you really feel like just sitting there even if they didn't do much damage? You'd have to go repair eventually, which would leave you open to a rush. Not to mention the LRM unit would be safely gaining money and rank from the bombardment with little threat from you.

Right now it's a very stark black and white picture. You camp in the base, and you're safe from outside attack. They get a Longtom, boom, you're crippled or dead in an instant. Some indirect area saturation from LRMs would add an intermediate step to this.
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Offline Taemien

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Re: Give tanks similar weaknesses found in Btech
« Reply #76 on: January 28, 2011, 04:33:21 AM »
Problem is LRMs don't do impressive damage. You'd need to dump thousands of the damn things into a tank to make it care to move.

Dual LRM 15 Owens and Catapult beg to differ  ;D

I've made some tanks move really quick with those assets. The trick is to fire without locking on so they get no warning. Really freaks out the driver. SRMS, MRMs? WTF?