Author Topic: X3: Terran Conflict  (Read 6269 times)

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Online Snow Gibbon

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X3: Terran Conflict
« on: January 25, 2011, 10:06:49 AM »
Anybody else here play this? I was listening to the (epic) soundtrack on iTunes and now have a hankering to play this again, maybe try out a few of the mods out there, or possibly start some sort of DiD or community game here on the forums.
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Offline DFDelta

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Re: X3: Terran Conflict
« Reply #1 on: January 25, 2011, 12:01:39 PM »
I've played it a lot when it came out, really great game.

Had a big industry in elenas fortune (mostly not really legal stuff, lots of pirates there that love this stuff  ;D), mostly because I like the name of that sector so much.



And yeah, the soundtrack is awesome, love the song from kingdoms end. I remember the first time I visited kingdoms end, came trough the gate, saw the beautiful planet and the nebulae, and then the music started... awesome  ;D
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Offline [IPA] Thalamus

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Re: X3: Terran Conflict
« Reply #2 on: January 25, 2011, 12:22:23 PM »
I played if for a while some years ago. I managed to set up a couple of well running industry complexes with the help of the seizewell guides. But honstly it took months to get behind the crappy user interface to micromanage things; and it took me even longer to figure which equipment could be mounted on which ship and where I could buy the equipment. Not to mention trying to automate trade and production... seen from a usability-standpoint the game was horrible.


I'd really like to play something like X again (No, not EVE, I still want to have a real life :)  ) but user interface and usability have to be dramatically improved then.
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Offline AlfalphaCat

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Re: X3: Terran Conflict
« Reply #3 on: January 25, 2011, 12:39:16 PM »
I played if for a while some years ago. I managed to set up a couple of well running industry complexes with the help of the seizewell guides. But honstly it took months to get behind the crappy user interface to micromanage things; and it took me even longer to figure which equipment could be mounted on which ship and where I could buy the equipment. Not to mention trying to automate trade and production... seen from a usability-standpoint the game was horrible.


I'd really like to play something like X again (No, not EVE, I still want to have a real life :)  ) but user interface and usability have to be dramatically improved then.

Well if MS weren't morons sometimes, they would have made Freelancer 2.  I've only heard good things about X3, and last I checked there were still mods being made, or worked on for it. :)

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Online Snow Gibbon

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Re: X3: Terran Conflict
« Reply #4 on: January 25, 2011, 02:09:13 PM »
I've played it a lot when it came out, really great game.

Had a big industry in elenas fortune (mostly not really legal stuff, lots of pirates there that love this stuff  ;D), mostly because I like the name of that sector so much.



And yeah, the soundtrack is awesome, love the song from kingdoms end. I remember the first time I visited kingdoms end, came trough the gate, saw the beautiful planet and the nebulae, and then the music started... awesome  ;D


XTC Mod 1.1 got released recently, but it changes waaay too much in the game for me. However, This also does , but caters more for me. People actually fly my ships, and I have to pay them instead of just being followers of some sort? Yes please!

I actually never got far enough to have large complexes and stuff, because in single player games I crave the early game experience so much. I recently started up a Nostalgic Argon start, straight after getting my flying licence (I like to follow the trainer every time as if I am getting my licence) I was ejected into the big soup pot that is the Argon Core, being a single sliver of onion amongst a galaxy of many. I was later vaporised by a passing pirate Brigantine as it came through a jump gate, the only thing to protect me were 1MJ of shields, 2 IREs and 100m/s of speed.
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Offline =CJW=YalK

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Re: X3: Terran Conflict
« Reply #5 on: January 25, 2011, 02:56:01 PM »
Do you enjoy real life? If not, then this game is for you!

I played it in college off and on and built up a fleet of trade ships escorted by a armada of captured pirate fighters....mostly nova's with a home base being a mining operation in one of the back water asteroid systems....I think near the outskirts of the Argon border


I remember stopping shortly after acquiring a corvette and going on a rampage....then my pc got a virus and I lost my game....said "welp, good run but not doing that again."



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Offline Bill

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Re: X3: Terran Conflict
« Reply #6 on: January 25, 2011, 05:43:42 PM »
NEVER AGAIN!

So much time was lost, to this and X2. I started to play the XTC mod, then realised that being unemployed and playing something like this is paramount to suicide.


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Offline =KoS= Saber15

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Re: X3: Terran Conflict
« Reply #7 on: January 25, 2011, 09:51:20 PM »
I love X3: Terran Conflict. I saw a video of X3: Reunion a couple years ago, and then immediately ordered a copy over the mail. Played it like crazy, and bought TC on release. Then I bought the X-Superbox so I could play X: Beyond the Frontier and X: Tension on my laptop.

XTended: Terran Conflict came out about a month ago, and I've been playing it a lot. It's basically X4, adds a ton of new ships, new ship classes (mobile factories, military freighters, drone frigates, battleships, yachts), an entirely new universe/gate system, and has a new soundtrack, which I've uploaded onto my YouTube channel - http://www.youtube.com/view_play_list?p=E59FF9F8233594EC

I'm running a Nividium mining operation. I started out with a measly M4 with hardly any credits to my name. I did some taxi missions and minor privateer actions, then I traded my M4+ in for a TS freighter - an Argon Mercury. Did some manual trading, then I bought a used Boron Octopus Raider M5 scout for some exploring of the new XTC gate system. Saw some awesome sites, then I went back to trading for a bit. Bought some used ships at very low prices, then sold them at the shipyards for profit. Bought myself a Silicon mine, which I placed on a high-yield silicon asteroid in a core sector specializing in advanced technology, which uses tons of silicon wafers. Bought a Argon Magnetar TM to carry around my Octopus Raider. I found a super-rare ship from the original X: Beyond the Frontier, the Xperimental Shuttle. I uh, "relieved" the pilot of his ship and stole commandeered it for my small fleet. Did some more piracy against the Split. Found an Unknown Sector which had a massive Nividium rock. I bought a Argon Mercury (Miner variant) TS to break up the rock and collect the bits. Got about 600 units of Nividium, then sold the ship and cargo at a shipyard for about 6 million credits. Bought 11 more Argon Mercury Miners to continue the mining operation. Right now I'm waiting for them to finish up so I can sell them and buy myself an Argon Centaur M6 corvette.

ZE PICTURES:

Flying my Argon Elite M4+ heavy interceptor in the new XTC sector, Aldrin.


Returning to my Aldrin Springblossom M6 Corvette after claiming an abandoned ship.


SWARM, MY MINIONS! Attacking a Pirate Galleon M1 Carrier with my Teladi Condor M1 Carrier, using swarms of fighters and my capital ship's massive cannons to blast it to bits


Hiring an Argon Mammoth TL Large Transporter to transport a station from the shipyard for me (my silicon mine) so I can deploy it where I need it

I'd really like to play something like X again (No, not EVE, I still want to have a real life :)  ) but user interface and usability have to be dramatically improved then.
The interface has been greatly improved since X3: Reunion and the earlier games. Now, just about all game functions can be easily accessed from the sidebar, which is a series of buttons and menus on the (any) side.


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Offline Bill

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Re: X3: Terran Conflict
« Reply #8 on: January 25, 2011, 10:15:53 PM »
I need to stop reading this thread, it's not healthy for a man with my condition.


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Offline =CJW=YalK

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Re: X3: Terran Conflict
« Reply #9 on: January 26, 2011, 02:45:44 AM »
I know bill, I know...man, seeing those pics made think what a pretty game filled with awesome sauce x3 is...Guess we need to go back to those X3 anonymous meetings...

Btw, your bobble head Arnold makes me crack up everytime a read a post of yours...




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Online Snow Gibbon

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Re: X3: Terran Conflict
« Reply #10 on: January 26, 2011, 04:48:13 AM »
I did that trick with selling a Nividium - loaded ship at a shipyard once, but I realised that it was such a silly and ridiculous mechanic and never mined anymore tasty cyan cotton candy.

And wow, that Aldrin sector looks amazing, but it sort of ruins my original view of the place, instead of having a pristine planet to live on, they scratch a living on a dusty, god - forsaken lump of space rock, mostly mining minerals and cut off from the dealings of the outside.

Or maybe it's so great because of the sexy Argon Elite in the forground . . . mmmm.

Oh, and what is that capital ship in the fourth image on the lower right?
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Offline =KoS= Saber15

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Re: X3: Terran Conflict
« Reply #11 on: January 26, 2011, 07:24:22 PM »
Oh, and what is that capital ship in the fourth image on the lower right?
Argon Leviathan M2+ Battleship, in the XTC mod.
12 guns per turret, a turret on each side, carries only high-power anti-capital ship weaponry, can dock 32 M6 corvettes, and has 18 GJ of shields. Gets outran by just about every ship in the game, excluding the Teladi M2+

And wow, that Aldrin sector looks amazing, but it sort of ruins my original view of the place, instead of having a pristine planet to live on, they scratch a living on a dusty, god - forsaken lump of space rock, mostly mining minerals and cut off from the dealings of the outside.
Well, in the Aldrin Missions (released in v2.0 or v2.5) in the regular game, there are more planets in the Aldrin system. The huge rock was removed in XTC because it'd take hours for ships to go around it  ::)

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Re: X3: Terran Conflict
« Reply #12 on: February 02, 2011, 10:30:22 AM »
OK, I think I have found the greatest track off the soundtrack. I can't find a youtube of it, but it is called 06300 in X3's "Soundtrack" folder (Edit: Found it:http://www.youtube.com/watch?v=MXErK2i3jt4). From what I can tell from the numbers, It seems to be one of those tracks used in the X3: Reunion plot that is never used anywhere else. Hell, why didn't they set this as the Earth music, would have been way better than the anti - climatic crap that was the Terran Plot.

This one (http://www.youtube.com/watch?v=ge9bmxYK2mw) is also really awesome, too bad it was only used for the kinda boring X3:TC credits.

Saber: Well, my idea is what the original settlers were like. Obviously they would have done some exploring in the 900 years when no - one knew about the Aldrin people, but I imagine they would be less populated than the first sector, possibly the planets are reserved to feed the large population, or reserved for richer inhabitants. Now if only the developers included an Aldrin TS/TP to use as their freighters rather than the rediculously fast and heavily armed Springblossoms.
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Offline (TLL)TheLastSnowman

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Re: X3: Terran Conflict
« Reply #13 on: February 02, 2011, 12:17:30 PM »
I picked up this game on sale about 3 weeks ago and I am sooooo lost lol. Trading is like wtf and I tend to just fly around not having a clue what I'm doing. Any suggestions to point me in the right direction? This game looks pretty awesome.

Offline Bill

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Re: X3: Terran Conflict
« Reply #14 on: February 02, 2011, 02:58:52 PM »
"Teladi say" learn your trade pyramid, basically everything in the whole universe needs energy cells.

These can be picked up usually quite cheaply in home of light (I think that's the sector name), or any sector that has multiple solar arrays, which themselves are usually found in sectors with large light ratings.

Once you've got some dollar to start upgrading software and cargo, I'd start trading in ore or silicone. You can stick satellites in sectors to get a constant update on prices. From there I'd start setting up galaxy traders and maybe a small energy cell/ore complex.

Be sure to upgrade softwares and get station drones (TS ships set to the station) on the way.


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