i like the idea of buying support actions
though for balance purposes, might be best to have them only available for purchase in buy zones.
Stuff like
(airdrops) from cheapest to most expensive
-Ammo palette drop (buy 8 tons of any ammo from it, or any amount of BA gear for free (after you pay out the nose for the drop that is))
-Minor repair kit drop (3000 c$ worth of repairs available for free for whoever shuts down next to it (the drop costs way more than 3000 though))
-sensor decoy pod drop (mimics a random unit from your team moving around the area on enemy sensors)
-remote sensor pod drop(stationary sensor station that broadcasts to only you)
-airdropped s-srm turret (at least BA can dodge srms, a laser turret would have been too easy to kill BA with)
-airdropped transport (drops in underarmed version of the harasser for when you are stuck out in the middle of nowheres and need a getaway vehicle)
(strikes) from cheapest to most expensive (all should offer a special audible warning for anyone within the initial radius)
-Smoke-tillery (off map artillery uses smoke rounds to put up a thick smoke screen similar to the smoke fx coming from the d4 factory in deathvalley)
-Light artillery Barrage (bf2 style artillery barrage but with smaller scale munitions, minor damage)
-Inferno-tillery (off map arrow 4s splash area with inferno juice, minimal damage to vehicles, tons of heat)
-Fascam minefield (off map arrow 4s disperse landmines all over an area)
-Orbital strike (ridiculous expensive, takes a while to take effect, and a series of very obvious lasers from space (akira SOL satelite style) offer obvious warning on where its going to impact, followed by a a couple of lances of light from the sky and slightly modified overlapping nuke and LT effects on impact.