Author Topic: Debug dlls  (Read 650 times)

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Offline (TLL)Frosted

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Debug dlls
« on: January 31, 2011, 10:29:40 PM »
So i'm trying to send a crash report and I get an error





Offline Ingrater

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Re: Debug dlls
« Reply #1 on: January 31, 2011, 10:48:24 PM »
This is most likely due to our server being overly busy with 0.4.5 downloads. As soon as the 0.4.5 update phase is over, it should be working.
There comes a point where the talking must stop, and people have to do actual work.

Offline -SM-SUCKER

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Re: Debug dlls
« Reply #2 on: January 31, 2011, 11:20:46 PM »
I'm having the same issue.
Just wanted to tell you that I crashed twice now, while browsing the buy menu.
First time on TC_Thunder, while watching the tank selection.
Second crash was while choosing one of the VTOLS (wanted to try mouse turning) on Frostbyte :)

Offline Seraph

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Re: Debug dlls
« Reply #3 on: January 31, 2011, 11:36:45 PM »
This is most likely due to our server being overly busy with 0.4.5 downloads. As soon as the 0.4.5 update phase is over, it should be working.

Actually the update required for this to work did not go through properly :D This is now fixed. Please confirm the Error 500 are gone or give us a debug output if you still have this error.

Thanks for the heads up!
Seraph - "The Can Man"
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Offline (TLL)Frosted

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Re: Debug dlls
« Reply #4 on: January 31, 2011, 11:40:37 PM »
will do but I need to crash again  :P

Offline Seraph

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Re: Debug dlls
« Reply #5 on: January 31, 2011, 11:42:58 PM »
will do but I need to crash again  :P

First crash was submitted using the new DLLs so I assume it works now. Thanks for helping us debugging the Mod!
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Offline Mekabuser=12thVR=

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Re: Debug dlls
« Reply #6 on: February 01, 2011, 01:48:37 AM »
actually wish the debug dlls were in place automatically . Was able to do it the last time, but the first  time I tried resulted in a complete reinstall.
If its easy and feasible, I would think this would be preferred anyways.
People can always opt out of sending it anyways.
~S~ devs.
Nice number of players this weekend eh?

Offline dsi1

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Re: Debug dlls
« Reply #7 on: February 01, 2011, 02:08:33 AM »
actually wish the debug dlls were in place automatically . Was able to do it the last time, but the first  time I tried resulted in a complete reinstall.
If its easy and feasible, I would think this would be preferred anyways.
People can always opt out of sending it anyways.
~S~ devs.
Nice number of players this weekend eh?

Yes, why aren't the debug dlls in place by default already? (Someone in-game said it lowered performance, but I didn't notice anything personally)

It was quite enjoyable to watch a server go from ~6 players to 24, it was like both factions were sending reinforcements to try and push the battle in their favor ;p

Online Stahlseele

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Re: Debug dlls
« Reply #8 on: February 01, 2011, 10:48:58 AM »
Yah, that was first on SA_Sandblasted and them Mirage.
Where i sadly crashed from <.<
I guess i will have to stick with going BA only and donating anything i have left over untill the Tanks i so adore get fixed ._.
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Offline Mekabuser=12thVR=

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Re: Debug dlls
« Reply #9 on: February 02, 2011, 01:47:17 AM »
could someone repost , or post how these are done again. The instructions from ingrater are a little vague to me and I had found a post in the past that explained it much simpler but have been unable to find it again.
If these dont hit performance i see no reason why they havent been made automatic. Then again I am a computer noob.

Offline Wolfcat9

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Re: Debug dlls
« Reply #10 on: February 02, 2011, 04:37:21 AM »
I have had the debug DLLs work only once when I crashed and I have crashed a dozen times since 4.0. Since 4.5 I can't complete a game and crash to desk top about half way through the game. I haven't changed any settings other than the 4.5 install. The debug dll never came up to send a crash report since the 4.5 install.
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Offline sgnl05

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Re: Debug dlls
« Reply #11 on: February 02, 2011, 05:38:26 AM »
I have that problem too. I run the debug dlls but all of my crashes just give me the "crysis wars has stopped working" error message. Seraph told me that it means that it isn't the mod's fault and it's either a crysis wars bug or my hardware, but my system is rock solid and I still get fairly frequent crashes so I dunno.
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Offline Seraph

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Re: Debug dlls
« Reply #12 on: February 02, 2011, 08:35:35 AM »
I have had the debug DLLs work only once when I crashed and I have crashed a dozen times since 4.0. Since 4.5 I can't complete a game and crash to desk top about half way through the game. I haven't changed any settings other than the 4.5 install. The debug dll never came up to send a crash report since the 4.5 install.

You need to copy the debug DLLs again after each and every update.
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Offline -SM-SUCKER

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Re: Debug dlls
« Reply #13 on: February 02, 2011, 10:02:19 AM »
Could the installer check for an already existing debug dll and then automatically copy the new debug dll? This way the user does not have to do it manually every time.

Offline MerfMerf

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Re: Debug dlls
« Reply #14 on: February 02, 2011, 10:19:52 AM »
What would be truly awesome was a check-box in the launcher and pending value there load either debug or standard DLLs, with no renaming or copying involved.
Future feature request to the already busy team I know, but as always when dealing with people I am thinking this could increase the amount of people willing to run in debug mode tenfold.

/Merf - Law of least resistance applies to people too