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Game Port UsageFor all traffic between server and client 'game' port is used(default 64100). PortsSDK Service Hostname Type Local RemoteServer:Available hbmaster3 crysiswars.available.gamespy.com UDP Any 27900NN natserver1 natneg1.gamespy.com UDP game 27901NN natserver2 natneg2.gamespy.com UDP game 27901NN nat neg Game client UDP game game*(other game)QR2 hbmaster3 crysiswars.master.gamespy.com UDP game 27900QR2 Incoming queries Game client UDP game AnyCDKey keymaster key.gamespy.com UDP game 29910ATLAS Stats auth crysiswars.auth.pubsvs.gamespy.com TCP Any Any (def:443)ATLAS Stats crysiswars.comp.pubsvs.gamespy.com TCP Any Any (def:80)SAKE Profile settings/stats crysiswars.sake.gamespy.com TCP Any Any (def:80)
People can join just fine, but ping shows as N/A in the server list no matter what I try
Nobody joins a server with N/A ping.
Good idea, but it doesn't fix the problem.It seems """professional""" gamehosts are doing something differently.
What router ya have?I run a WRT54G2 V1.5 and allowing ping didn't work.