Just to clarify, I'm not directing the entirety of my posting at you, as you seem to think. Furthermore, the open question is "your ideal 'Mech game", which is why I'm explaining what *my* ideal 'Mech game is while also discussing things with you. Me being happy with a game either 3039 or 3052, isn't me making an attack on you wanting 3025. It's my opinion on an ideal 'Mech game.
If I was forced to accept a 'Mechlab, ideally it'd be in a Solaris style situation same as your idea, though mine would be limited by some kind of hardpoint size and number restriction, a hybrid of MWO and MW4 styles (replacing an AC/10? Can only fit a ballistic of that size or smaller, and only 1 of them). Melee I just don't like, if it was going to be in my game, it would be among the last things developed, to allow for maximum viability testing, and possibly limited to just arm weapons.
Fully agreed on a single player campaign, biggest disappointment of MWO. I really wanted MW5 and its 3015 story.