So.. here's my dilemma.
I have a Digital Download copy of Crysis Wars. When Playing MWLL, I should in theory get a decent FPS rating for 0AA and 0AF with all low settings, but for some reason I am not. My fps will max out at around 25 unless it's on a small map like thunder rift, then I may hit 30. But average is around 20-23FPS, with lots of Dips into the teens, and sometimes I'll have a constant 8FPS going on.
I have CCC set, physics is set to core 1, and motion blur is off.
The weird thing is, I can get an easy 25 FPS while playing a game such as Battlefield : Bad Company 2 with x8AA, x16AF, DX11, max texture settings, maxing out everything possible. Lower player servers will average 30-35FPS, and when I'm on a 24 person server, I can easily manage 25FPS, no problem. It's usually higher though.
I have no idea how this feat happens. All of my other games play fine with maxed out settings. But then again, all of my other games I use an actual game disc. I know MWLL is a taxing game, but with all the the settings on low, it really shouldn't be worse than all of my other games, which I can play with settings turned up.
Does anyone have any solution? Here's my specs. I'm guessing it's probably either CPU being slow or GPU's memory not being enough. VRAM allocation shows me using up to 1.4GB after about 20 min into a match, and stays there. I've only got 1GB.
Windows Vista Home Premium 32 bit. Play games with Windows Aero off (Basic)
500wRMS PSU
AMD Athlon 64 X2 2.81Ghz
1GB HD Radeon 5750 OC'd to 810mhz core 1250 memory
3GB RAM (x2-1GB, x2-512)
7200RPM SATA HDD
I might be missing something, but that's what's going on inside of the rig right now.