This may be a little pretentious for a first post, but I'm pretty sure it's more on the "true-to-BattleTech" side of MechWarrior, but there will be out-of-Mech combat and vehicle swapping (I know MechAssault 2 had that). I'm hoping, though, that when you get into a Mech, VTOL or tank you feel a little more "stuck" to it than in a game like Battlefield 2 or Crysis, where you can teleport in and out of a vehicle and it seems more like a weapon that you can just drop. From what I gather, though, is that if your worried about it being "arcade-y" like MechAssault, you shouldn't, the team seems pretty devout to the BattleTech universe.