Lol, happy now Thalamus?
Yes, Thalamus is very happy with this media release
@ Blood Asp:
Awesome model! It's a little bit sad that the Blood Asp has to use the standard MWLL weapon pods, I liked the modules of the original design a bit better; the MWLL weapon pods tend to 'stick out' bit, imo. But that's definitively not the modeler's fault, he has simply done an outstanding job

Blood Asp really looks like a beast.
But I'm curious about the loadout of the Blooad Asp in the video linked, regarding its load-out: does that actually work out?
It fairly resembles the sarna-CBT-load-out, but why is the MWLL version "weaker" (I saw the extra ammot tons) when most MWLL mechs are a bit stronger than CBT?
Also: 2 Gauss and 4 MHLL, are their weapon ranges actually compatible? I imagine that it takes some time to get within MHLL range which; during that time, you'll struggle with the enormous reload cycle of the Gauss while the enemy has already noticed you and can run away (firing at you). And when you're finally in the 400m range, it remains to be seen if Gauss Rifles are really that effective. I'd prefer loadouts like "2 Gauss + 2 HLL" or "2AC20 + 4 MHL". So, question is: how well does that Blood Asp perform in an MWLL-battle? And can you give some clues about other load-outs?
@ Hel's Gate:
Niiiiice. It looks like the best parts of Extremity and Death Valley combined: deadly atmosphere, gleaming light, cold (Heavy Large Lasers ftw), vast plains... I've experienced both very crappy and very great matches on Extremity and Death Valley, so I'm really looking forward to give it a try!
Thanks devs! You're doing great!