Bloodycrow brings up a good point.
Noticed any relationship between number of players on and this choppy behaviour? Does this happen if you manage to catch huntress with few or no players as well?
/Merf - Curious
No, Merf, it is the strangest thing. I personally thought it was some kind of corruption w/ Shiva model, etc. (even tho I had reloaded from scratch in 0.4 several times). I had a similar oddness when using old NC model like 2? versions ago, but across all servers. So, I hoped 0.5.0 might fix.
If I had to describe it, it's like being framerate throttled --- but only in air, and only on Huntress. I can get into any mech on Huntress, in big brawls, max players, and nothing like ~2 second freezes. I mean I literally flew out of bounds yesterday for like 3 seconds.... not to mention when it happens on attack runs (that's comical).
I have basically had to relearn aim when I fly there (try leading or evading a Sulla with sometimes 1.5 second delay........)
Anyway, can't figure why it would be just that server, and just air. It makes no sense, unless there is some technical thing I don't understand.