Hey, I'm running what's probably about a 4-5 year old system at this point, although I've upgraded it a little bit over the course of its life. I've got a Core 2 Duo E6600 (dual core 2.4 GHz), a 9800GTX, and 4 gigs DDR2 800. Here's the deal: I'm dual-booting XP 32-bit and Vista 64-bit, but I pretty much never use Vista on account of it being...well, Vista. However, my quirky-ass motherboard will only allow a 32-bit OS to see exactly 2 gigs of RAM, while a 64-bit OS gets the whole 4 (I know a 32-bit OS can't actually address a full 4 gigs of RAM, but I've seen other systems that will at least recognize 3 and change...). I've been playing MWLL on XP with 2 gigs of RAM, running @ 1440x900 and CCC level 3. Performance is acceptable in most cases, but it gets pretty choppy in big battles and I've been getting frequent CTD the whole time (I've only been playing for a few days, so I don't have experience with previous versions to compare). My question is this: will switching to Vista to open up those additional 2 gigs help much with either the in-game performance or CTD frequency? Or is the rest of my system too old to really have it make much difference? Since I never use Vista (don't think I've booted it on this comp in a couple years), I'll need to do a lot of housekeeping just to be able to run the game on it, not something I really want to bother with unless there's going to be a notable improvement compared to the current setup.
Oh and additionally, I use PPjoy which I hear doesn't play nice with 64-bit. Will I stand a chance of getting my joystick setup to work in Vista x64 Home Premium? The Wiki says that home editions can't change the driver code signing policy, is all that still the case?