The MWLL Tools update v0.10.701.185 has now been released. The update is huge, containing a lot of fixes, improvements and new features to the Auto Updater, Launcher and Actionmapper.
This is the first Tools package release which includes the MWLL Actionmapper by (TLL)CapperDeluxe, but certainly not the last - the Actionmapper will be distributed along with the rest of the Tools from now on.
Please note that there is a known bug in the Auto Updater which will cause it to incorrectly claim that an MWLL build with the version number 0.10.701.185 is available. The displayed text for this scenario is wrong. I wanted it to be clear that this is a bug, so that there are no confusions in the subject.
Below are the full release notes of the update.
Actionmapper
- Cross-tab conflict detection added.
- Missing actions from older actionmaps no longer require a new actionmaps to be created, instead it will be added automatically once user tries to bind the new action.
- Added a label that shows up when modifications are made indicating the user must restart MWLL for changes to take effect.
- Default actionmaps missing actions added back in.
- Default actionmaps conflicts corrected (e.g. "c" key flushes coolant in Vehicle and no longer pitches up in Aero also).
- Spectator actions no longer show conflicts with non-spectator actions if bound to the same key.
- Added missing action for 'Target Nearest Friendly'.
Auto Updater
- Fixed a bug that caused a number of users not to be able to start an update using the application, because it would crash right after pressing 'Yes' on the dialog asking whether you want to update. (Thanks Tyler alias CampingCaraboo and Aurailius!)
- Fixed a bug that have caused many people to find themselves without a Launcher or Auto Updater after installing a full MWLL release (like 0.5.0).
- The application now checks if you have enough free disk space to download and install an update instead of failing mid-process. A new option has been added to the settings window, allowing how much free space to be reserved on your partition to remain after an update is downloaded or installed. Defaults to 0 bytes.
- The updates are now downloaded to C:\Users\<username>\My Documents\My Games\Crysis Wars\MWLL\Updates (under Windows 7) or C:\Documents and Settings\<username>\My Documents\My Games\Crysis Wars\MWLL\Updates (Windows XP).
- New feature: torrent delegation. If enabled on the settings screen, the update torrent is automatically registered with a torrent client application (like uTorrent) on your computer when you close the Auto Updater.
- New feature: auto shutdown when completed. If enabled, the computer is automatically shut down after a 30-second abortable countdown when the update finishes installing. No prompts will be displayed, and always the safest choices are assumed (when e.g. deciding whether to delete the old MWLL build after installing a new full release).
Beta Launcher
- Improved Crysis Wars version detection (thanks to ~SJ~ Xarg for reporting the issue).
- Merged the server configuration and levelrotation editor windows.
- Added a button that allows the user to conveniently switch between the MWLL debug and release binaries (Enable/Disable Debug mode).
- Added a new button which will delete the Crysis Wars shaders cache when clicked (Clear Shaders cache).
- The "Force DirectX 9" option is now On by default.
- Added a "welcome window" which is displayed when the Beta Launcher is started and no MWLL profiles were found. It contains information for new players as well as lets you create an MWLL profile easily. (Thanks Saber15 for suggesting)
Enjoy!