Author Topic: Newer ATI fix for MW3  (Read 1058 times)

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Offline Perigren

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Newer ATI fix for MW3
« on: August 26, 2011, 02:21:46 AM »
For those that wish to run mw3 on their newer rigs with ati cards post x1950 there is a fix available here: http://www.mechwarrior3.org/wforum/viewtopic.php?t=4948

I have tried it and it works. Need more people to try it.
AMD Phenom II x6 1090T BE @ 3.2 Ghz,ZALMAN CNPS9900MAX-B 135mm Long life bearing CPU Cooler
ASUS M4A89TD PRO/USB3 AM3 AMD 890FX SATA 6Gb/s USB 3.0 ATX AMD Motherboard
CORSAIR XMS3 8GB (4 x 2GB)  DDR3 1333
MSI R6950 Twin Frozr III PE/OC Radeon HD 6950 2GB 256-bit GDDR5, 2x 21.5" Samsung LED monitors(BX-2231)
COOLER MASTER HAF 932 full ATX case
Kingston 96 Gb SSD, Western Digital Caviar Black 500GB 7200 RPM SATA III
Win 7 Ultimate 64 bit

Offline Bill

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Re: Newer ATI fix for MW3
« Reply #1 on: August 26, 2011, 03:18:54 AM »
You have just made my week!


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Offline CGB [CoffiNail]

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Re: Newer ATI fix for MW3
« Reply #2 on: August 26, 2011, 02:01:25 PM »
maybe it is because i just woke up... but where do i find all these files to copy and such?



Offline Perigren

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Re: Newer ATI fix for MW3
« Reply #3 on: August 26, 2011, 03:05:09 PM »
AMD Phenom II x6 1090T BE @ 3.2 Ghz,ZALMAN CNPS9900MAX-B 135mm Long life bearing CPU Cooler
ASUS M4A89TD PRO/USB3 AM3 AMD 890FX SATA 6Gb/s USB 3.0 ATX AMD Motherboard
CORSAIR XMS3 8GB (4 x 2GB)  DDR3 1333
MSI R6950 Twin Frozr III PE/OC Radeon HD 6950 2GB 256-bit GDDR5, 2x 21.5" Samsung LED monitors(BX-2231)
COOLER MASTER HAF 932 full ATX case
Kingston 96 Gb SSD, Western Digital Caviar Black 500GB 7200 RPM SATA III
Win 7 Ultimate 64 bit

Offline CGB [CoffiNail]

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Re: Newer ATI fix for MW3
« Reply #4 on: August 26, 2011, 03:10:07 PM »
OHH it is due to not having an account there... remedying now.



Offline Askis

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Re: Newer ATI fix for MW3
« Reply #5 on: August 26, 2011, 03:23:18 PM »
Was there a fix for the enemy vehicles bouncing around like mad at some point ????

Offline Perigren

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Re: Newer ATI fix for MW3
« Reply #6 on: August 26, 2011, 03:38:22 PM »
Was there a fix for the enemy vehicles bouncing around like mad at some point ????

Yes, that is a physics issue. crank up any settings in your gc cp to make it work as hard as possible to slow down the engine from rendering to fast.

Most gc's you can create profiles for specific programs to run at launch.
AMD Phenom II x6 1090T BE @ 3.2 Ghz,ZALMAN CNPS9900MAX-B 135mm Long life bearing CPU Cooler
ASUS M4A89TD PRO/USB3 AM3 AMD 890FX SATA 6Gb/s USB 3.0 ATX AMD Motherboard
CORSAIR XMS3 8GB (4 x 2GB)  DDR3 1333
MSI R6950 Twin Frozr III PE/OC Radeon HD 6950 2GB 256-bit GDDR5, 2x 21.5" Samsung LED monitors(BX-2231)
COOLER MASTER HAF 932 full ATX case
Kingston 96 Gb SSD, Western Digital Caviar Black 500GB 7200 RPM SATA III
Win 7 Ultimate 64 bit

Offline CGB [CoffiNail]

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Re: Newer ATI fix for MW3
« Reply #7 on: August 26, 2011, 03:41:03 PM »
no idea if this fixes that... but OMG I GOT MW3 TO PLAY!!!



Offline Askis

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Re: Newer ATI fix for MW3
« Reply #8 on: August 26, 2011, 04:20:09 PM »
Was there a fix for the enemy vehicles bouncing around like mad at some point ????

Yes, that is a physics issue. crank up any settings in your gc cp to make it work as hard as possible to slow down the engine from rendering to fast.

Most gc's you can create profiles for specific programs to run at launch.

gc cp? Sorry, don't know what that abbreviation stands for :-[

Offline Perigren

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Re: Newer ATI fix for MW3
« Reply #9 on: August 26, 2011, 04:21:01 PM »
GC = Graphics card

CP= Control panel
AMD Phenom II x6 1090T BE @ 3.2 Ghz,ZALMAN CNPS9900MAX-B 135mm Long life bearing CPU Cooler
ASUS M4A89TD PRO/USB3 AM3 AMD 890FX SATA 6Gb/s USB 3.0 ATX AMD Motherboard
CORSAIR XMS3 8GB (4 x 2GB)  DDR3 1333
MSI R6950 Twin Frozr III PE/OC Radeon HD 6950 2GB 256-bit GDDR5, 2x 21.5" Samsung LED monitors(BX-2231)
COOLER MASTER HAF 932 full ATX case
Kingston 96 Gb SSD, Western Digital Caviar Black 500GB 7200 RPM SATA III
Win 7 Ultimate 64 bit

Offline Spooky

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Re: Newer ATI fix for MW3
« Reply #10 on: August 26, 2011, 07:22:11 PM »
Woah, didn't think they'd ever achieve this :). Very nice.

Offline Bill

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Re: Newer ATI fix for MW3
« Reply #11 on: August 26, 2011, 08:02:48 PM »
It works, thank you ever so much!


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Offline (TLL)CapperDeluxe

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Re: Newer ATI fix for MW3
« Reply #12 on: August 28, 2011, 03:50:45 PM »
works for my radeon 5850 :)
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Offline Bill

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Re: Newer ATI fix for MW3
« Reply #13 on: August 28, 2011, 04:17:26 PM »
Was there a fix for the enemy vehicles bouncing around like mad at some point ????

Yes, that is a physics issue. crank up any settings in your gc cp to make it work as hard as possible to slow down the engine from rendering to fast.

Most gc's you can create profiles for specific programs to run at launch.

I'm having trouble getting this set up for me.


Well when I wake in the morning and I step outside, I take a deep breath and I get real high and IIIIIIIIIII

Offline (TLL)CapperDeluxe

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Re: Newer ATI fix for MW3
« Reply #14 on: August 28, 2011, 04:28:37 PM »
Was there a fix for the enemy vehicles bouncing around like mad at some point ????

Yes, that is a physics issue. crank up any settings in your gc cp to make it work as hard as possible to slow down the engine from rendering to fast.

Most gc's you can create profiles for specific programs to run at launch.

I'm having trouble getting this set up for me.

ditto, I tried forcing everything to the max, but it wasn't enough to prevent the jeeps from flying off the ground in op 1 mission 2 :(
Play my free open source web game MiniMek - Urbie Defense!  Its "mega fun" but with mini meks!