Author Topic: Newer ATI fix for MW3  (Read 1058 times)

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Offline CGB [CoffiNail]

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Re: Newer ATI fix for MW3
« Reply #15 on: August 28, 2011, 05:06:40 PM »



Offline CGB [CoffiNail]

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Re: Newer ATI fix for MW3
« Reply #16 on: August 28, 2011, 05:07:27 PM »
Was there a fix for the enemy vehicles bouncing around like mad at some point ????

Yes, that is a physics issue. crank up any settings in your gc cp to make it work as hard as possible to slow down the engine from rendering to fast.

Most gc's you can create profiles for specific programs to run at launch.

I'm having trouble getting this set up for me.

ditto, I tried forcing everything to the max, but it wasn't enough to prevent the jeeps from flying off the ground in op 1 mission 2 :(

I have only had time for some Instant Actions... so :/



Offline Bill

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Re: Newer ATI fix for MW3
« Reply #17 on: August 28, 2011, 05:16:55 PM »
Unrelated problem, but Op1, Mission 3 doesn't want to end for me.


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Offline Taemien

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Re: Newer ATI fix for MW3
« Reply #18 on: August 29, 2011, 04:06:15 AM »
Unrelated problem, but Op1, Mission 3 doesn't want to end for me.

Is that the one with the crazy looking black structures that have the pop up turrets? If so you need to destroy those, hit the pillars themselves, there's three per set of buildings and each needs to come down.

If that isn't the mission I'm thinking of.. blame my lack of memory lol.

I really need to find my MW3 disc... I found my Pirates Moon one...

Offline Stahlseele

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Re: Newer ATI fix for MW3
« Reply #19 on: August 29, 2011, 11:18:18 AM »
Pirates Moon was never sold in germany . . i had to pirate it . . oh the irony!
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline Bill

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Re: Newer ATI fix for MW3
« Reply #20 on: August 29, 2011, 01:57:28 PM »
Unrelated problem, but Op1, Mission 3 doesn't want to end for me.

Is that the one with the crazy looking black structures that have the pop up turrets? If so you need to destroy those, hit the pillars themselves, there's three per set of buildings and each needs to come down.

If that isn't the mission I'm thinking of.. blame my lack of memory lol.

I really need to find my MW3 disc... I found my Pirates Moon one...

You have to move up the MFB to a third way point, there are turrets on route but I take all of them out. It's the one where you fight another Bushwacker with some chick called Freya in it. If she's meant to be a star commander however she'd better learn how to not get hit by 50 LRMs by the time she can engage her target.


Well when I wake in the morning and I step outside, I take a deep breath and I get real high and IIIIIIIIIII