Author Topic: Voice-over support?  (Read 2995 times)

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Offline Cosmitz

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Voice-over support?
« on: August 30, 2011, 06:56:10 PM »
Hello,

I've started a project in my town, Bucharest, in order to gather up players for Battletech. I will engage in make demo games along with a friend in a series of miniature-wargaming shops, and also i will make and upkeep www.battletech.ro which for the moment is in construction. I have purchased some posters, extra rulebooks and painted enough minis for a small scenario game. I know presentation is key in getting players in, and we will have a textile-material 4x hexmap with expanded foam terrain to make it a bit more realistic, along with a prop Dropship. I will be running a drop-in/drop-out helped-out game with my friend, basically a 'tutorial' game. I will also have flyers, cards, and also another table set up for players who want to try playing without help.

To really drive the point home, it would be great if i could have the mission briefing, also with a bit of introduction to battletech universe, being spoken out while we setup the game.

I don't have a good recorded voice and neither does my friend, so i would like to ask if it were be possible to get some semi-profesional help with this. I have the intro and the scenario attached to this post, and i will take it with any modifications, both creative and grammar, necessary since i've never written for voice-over until now.

We will be needing this done by Saturday, for the first demo-game. I know it's short notice, and please excuse the deadline, but this will definitely punch home the game and the universe as a whole.

LE: I have been updating the scenario.txt over the past hours, it's now in a final form.


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« Last Edit: August 30, 2011, 09:07:51 PM by Cosmitz »

Offline Bill

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Re: Voice-over support?
« Reply #1 on: August 31, 2011, 03:14:15 AM »
I'll give it a shot if you want.

Offline CHH Jazz

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Re: Voice-over support?
« Reply #2 on: August 31, 2011, 04:18:12 AM »
I have a day off tomorrow. I'll see if I can't toss ya something that might work :)

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Offline Bill

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Re: Voice-over support?
« Reply #3 on: August 31, 2011, 04:26:42 AM »
I'll just let Jazz field it then, cause I like Jazz.


Offline CHH Jazz

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Re: Voice-over support?
« Reply #4 on: August 31, 2011, 04:39:59 AM »
Giving him some options would not be a bad thing. :)

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Offline Bill

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Re: Voice-over support?
« Reply #5 on: August 31, 2011, 04:49:32 AM »
Yeah but your little tag says sound designer, and even as a King I cannot surpass that.

Offline Cosmitz

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Re: Voice-over support?
« Reply #6 on: August 31, 2011, 02:46:16 PM »
Hey, thanks guys. Anything that you can do will help. Thank you very much. :)

Offline CHH Jazz

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Re: Voice-over support?
« Reply #7 on: September 01, 2011, 05:56:20 AM »
Check your PMs.

I made a few adjustments here and there to accommodate for my speaking-style. Nothing major though. I largely stuck to the script. If anything is not to your liking, or I mispronounced anything (which is distinctly possible, I did this fairly late into the evening :P), let me know and I'll fix it up.

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Offline CGB [CoffiNail]

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Re: Voice-over support?
« Reply #8 on: September 01, 2011, 02:28:31 PM »
Check your PMs.

I made a few adjustments here and there to accommodate for my speaking-style. Nothing major though. I largely stuck to the script. If anything is not to your liking, or I mispronounced anything (which is distinctly possible, I did this fairly late into the evening :P), let me know and I'll fix it up.

You are making us all want to hear it now :P


Offline Cosmitz

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Re: Voice-over support?
« Reply #9 on: September 01, 2011, 05:05:24 PM »
That was great. Exactly what we needed. The changes actually make it flow a bit more now. Thanks a lot! :)