Funbocks added this to its rotation. Played it just now. I love the concept, but it is very bug-ridden.
First off, I absolutely love the Crysis-style mech factories. They sound and feel just right, compared to the boring MWLL hangar.
The factories embedded into the building walls however tend to be very buggy. Mechs can get trapped inside when the doors close, and even if they make it out of the door they're trapped by an invisible wall.
Speaking of invisible walls, they're everywhere around the capture zones. Very frustrating for vehicles and mechs alike.
BAs can sit inside the cap bases and prevent capture, thus trolling every attacker. Not good.
As has been mentioned above, some roads and other decoration would be very welcome. The map looks quite bare at this stage.