Update again (TC version only, stopped support for TSA version)
Do not use the map on public servers for now, I've run into multiple issues during a playtest (many of which I already fixed but somehow forgot to save >_>) that I am currently fixing
Changes (not all completed):
- fixed the display for cap points (some disappear for your minimap after you cap them)
- fixed a missing texture (already fixed this but the texture path actually uses the material in TSA_Jungle Impact, not TC_JungleImpact)
- changed the crater a bit, so the inner sides have ridges you can climb onto and hide behind instead of just bieng a bowl filled with rocks
- aligned spawn groups and capture points so bases don't have 2 hexagons above them
- changed time of day so it doesn't get so clear and bright (mainly for graphical reasons but also to keep the "mood" of the map)
- forward spawn bays let you buy a unit and begin building it, but stop at 99% without giving your money back *working on a fix* (further testing shows that one works fine while the other doesn't even though they're the same prefab

) *done*
- adding more lighting to forward bases so they're easier to see *done*
- clearing a few trees from roads
thank you for your patience
