To those who've ever lamented over not being able to experience the BASERAPEBASERAPEBASERAPE of the original 0.1 version of Inferno, myself included, I present to you... SA_Inferno!
This is the version of Inferno that came with the very first release of MWLL. I got the inspiration to make this conversion when I saw that some of the RDL guys managed to get SA_Extremity from 0.2 working on their servers, and decided to try my hand at another one of the older maps that's seen fairly significant changes. In particular, the original version of Inferno was somewhat infamous for its combination of small map size, tight collection of bases, and complete lack of base defenses leading to a lot of combat around base areas. The fighting is fast, furious, and constant, and hopefully some folks will enjoy a bit of historical novelty out of this map.
NOTE: This map is meant to run in
Team Solaris Arena and
Test of Strength. I realize the file is tagged as SA, this is because this map dates from before the original Solaris Arena mode had its name changed to Team Solaris Arena, and I cannot change the name of the map file or folder without breaking a lot of the resource linking, particularly the multitude of custom materials present in this map. As such, the map will still be located in your SA maps directory, but
it will not play in Solaris Arena/Last Man Standing.
Images:
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History:
[v1 - 10/3] - Initial release
[v2 - 10/4] - Hotfix - Changed XML file to remind players the map is an unofficial conversion.
>>>DOWNLOAD LINK<<<Mirror 1 (Dropbox)