Author Topic: Best way to counter Shivas ?  (Read 4208 times)

0 Members and 4 Guests are viewing this topic.

Offline ELH_Vivicector

  • Star Captain
  • ***
  • Posts: 1028
  • Karma: 37
Re: Best way to counter Shivas ?
« Reply #30 on: October 08, 2011, 08:00:54 AM »
Usually I try not to use Shiva E since it is too unbalanced. But when I see too many enemy ASF, I grab one.

Huits with good gunners are very effective against any ASF, especially Shiva. Protip for gunners: you are using AA unit!!! If you are shooting at mechs and then get FBombed - your fail. As a variant, I like to use some unstandard approaches and hit them with 4*CERLBLs while they are looking in the very wrong way...

LBX-20... I usually lol at them. Just see one, make sure he sees you. Fly right to him... He stops and waits till you get close and try to FBomb him... You hit him with lasers of Sulla A (or Gausses of Shiva Prime) at 600 m and get away.  ;D But against FBombers it is useful.

Shiva D can do some nasty things against enemy Aero. If you have skill to land those UAC20s on them.

SparrowHawk. Funny, but usually get shot down before killing Shiva. 

Offline xiaopang

  • Bondsman
  • *
  • Posts: 4
  • Karma: 0
Re: Best way to counter Shivas ?
« Reply #31 on: October 08, 2011, 10:53:43 AM »
I think the Huit is the best way to make Shiva (or all other Aeros) make cry ;)
Maybe some Pilots know me and my Huit ;) If u can aim good with it and if u can handle it well, its cool. Also its a very good Cash-Machine, u can get in some minutes more than 90K..so u can support your Team with Money and Clear Sky^^. To take out me with my Huit, you need more than 3 Aeros and a Shiva is a peace of cake.. with an AC2/AC5 Huit u can spy in the Sky and i start firing on it, when my AC5 is in Range, so they get lot of Damage before they can hit u and then they fly crying at home and have to repair. You dont have always to kill him, most important Thing is, that the Sky and your Teammates are SAVE ;)
So, the Huit is Very effective, if used well...

Offline Werewolf486}12thVR{

  • Alphatester
  • Lance Captain
  • *
  • Posts: 515
  • Karma: 28
Re: Best way to counter Shivas ?
« Reply #32 on: October 08, 2011, 08:12:55 PM »
Divine wind! Kamikaze!

BANZAI!!!
« Last Edit: October 13, 2011, 04:02:02 AM by Werewolf486}12thVR{ »
ASUS LGA775 Rampage Extreme
Intel Q9550S
ASUS Dark Knight 4870x2          Coolermaster 840
Intel Q9550S                             N52te/Sidewinder
8GB OCZ Reaper                       24" ASUS Monitor
Kingwin Mach1 1220watt             Win 7 Pro 64bit
80GB Velociraptor x 2 in Raid0
750GB WD Blue x 2 in Raid1

Offline Ralux

  • MechWarrior
  • **
  • Posts: 319
  • Karma: 7
Re: Best way to counter Shivas ?
« Reply #33 on: October 08, 2011, 10:54:54 PM »
I think the Huit is the best way to make Shiva (or all other Aeros) make cry ;)
Maybe some Pilots know me and my Huit ;)
[...]
So, the Huit is Very effective, if used well...

Your huit is just way too good, you somehow manage to land like 90% of your shots at 1000+m when I fly in circles.. Normal huits barely manage to hit me at that range (<5%).
Nice hacks.
Reason to leave a server.

Offline [CW]Aresye

  • Star Captain
  • ***
  • Posts: 986
  • Karma: 154
  • Clan Wolf
    • Clan Wolf
Re: Best way to counter Shivas ?
« Reply #34 on: October 09, 2011, 12:12:40 AM »
A civilized ASF discussion?  Blasphemy!

Ralux: I haven't really heard of an aimbot for MWLL, and even if one existed, it wouldn't be able to factor in the lead angle required to hit an aero from 1000+m out.

Xiao: I've faced good Huit pilots, and bad Huit pilots.  The bad ones are almost ignorable entirely.  They don't try firing at air until it's already too late, and instead seem to try and multitask between shooting mechs at long range, and focusing on air at the same time.  The good Huit pilots OTOH, are continuously scanning the air, so I'm typically getting peppered from long range before I even know where they are.

Although good Huit pilots become our #1 priority to take out.

I can understand the frustration of the enemy taking some Shivas in the last moments of the game, but in all honesty, is that any different than using the rest of your cash to buy the biggest hitter in the last few minutes?

If they did this suddenly and unpredictably at the time there was no AA on your team, then I think that was a very smart tactical move to win the game.

Offline xiaopang

  • Bondsman
  • *
  • Posts: 4
  • Karma: 0
Re: Best way to counter Shivas ?
« Reply #35 on: October 09, 2011, 10:00:00 AM »
@Ralux:

Hi Ralux, its not a Hack, its just good Computer Hardware and Skill. I can teach u to land 90% of the Shots over 1000m, its not so difficult. U have only to aim some Meters in Front of the Aeros (in German vorhalten). And many of your cirles are foreseeable, so i aim to the point, i think you will flight for. I think there are many good Huit-Pilots, who know what i mean ;)

Just accept, that there is no Hack, but a lot of Skill which takes u down all the Time ;)

Offline Knightcrawler

  • Lance Sergeant
  • **
  • Posts: 439
  • Karma: 25
Re: Best way to counter Shivas ?
« Reply #36 on: October 09, 2011, 10:46:51 AM »
If you're a thousand meters away from the Huit, flying circles is just going to make you a very easy target.

Offline DFDelta

  • Star Colonel
  • ****
  • Posts: 1724
  • Karma: 114
    • My Youtube page
Re: Best way to counter Shivas ?
« Reply #37 on: October 09, 2011, 11:23:49 AM »
The only 2 times when an ASF is actually any hard to hit is when its warping around like a character from Dragon Ball Z on crack, or when you have no almost timeframe to hit it (damn you Mirage)

An ASF flying circles 1000m out is one of the easiest targets I could imagine, probably only surpassed by an ASF comming straight at you from 1000m out.  :P
Never arm once what you could arm twice.

In Lyran Commonwealth, Atlas scouts you.

Offline AlfalphaCat

  • Star Colonel
  • ****
  • Posts: 1814
  • Karma: 71
  • The DO DO WAP is strong in here!
Re: Best way to counter Shivas ?
« Reply #38 on: October 09, 2011, 11:32:34 AM »
(damn you Mirage)

  :P

LBX-5 Parti TIME!! ;)

I suck!! But WE are AWESOME.  We started a unit.  What's that?!  YOU WANNA TOUCH MY UNIT?!! :P ^^12thVR Recruitment Page(clickthepic) ;)

Offline DFDelta

  • Star Colonel
  • ****
  • Posts: 1724
  • Karma: 114
    • My Youtube page
Re: Best way to counter Shivas ?
« Reply #39 on: October 09, 2011, 11:40:29 AM »
(damn you Mirage)

  :P

LBX-5 Parti TIME!! ;)

I prefer LBX20s there. To take advantage of the terrain they have to fly low, which brings them into your range.  ;D

Tough the LBX10 Huit also works wonders there. Just sad that it wastes so much tonnage for the Arrows  :(
Do want a Huit with DualLBX10s, 2 UAC2, 2 CERSBL, GECM and some extra ammo. Would be my new favorite AA unit on every other map then Sandblasted and DeathValley.
Never arm once what you could arm twice.

In Lyran Commonwealth, Atlas scouts you.

Offline [CW]Aresye

  • Star Captain
  • ***
  • Posts: 986
  • Karma: 154
  • Clan Wolf
    • Clan Wolf
Re: Best way to counter Shivas ?
« Reply #40 on: October 09, 2011, 04:52:21 PM »
If somebody is warping really bad, they shouldn't be going aerospace.  Only problem is the person warping isn't going to notice they're warping, and some players try to tell me I'm warping in order to get me out of the sky (Why it's good to have a wingman to confirm).

Offline Nemo

  • Recruit
  • *
  • Posts: 90
  • Karma: 11
Re: Best way to counter Shivas ?
« Reply #41 on: October 10, 2011, 03:01:34 AM »
No mention of Huit A or Sulla D yet? The A is useful against firebombers or other such strafing aeros, shiva E included. The D is a fantastic all 'round superiority fighter. Sulla D vrs Shiva E is a mixed bag, its best to avoid the head-to-head first encounter and get in close from an off angle. If you are forced head to head turn to give him a narrow aspect and use a combination of altitude drop and boost to get to 400kph. Few people will hit you at that speed, the hits that connect frequently won't kill you, and you can afford to lose a couple of 27k sullas for one 90k shiva, assuming its TSA.

Offline Taemien

  • Star Colonel
  • ****
  • Posts: 1888
  • Karma: 131
  • Less pew pew, More Dakka!
Re: Best way to counter Shivas ?
« Reply #42 on: October 10, 2011, 03:32:26 AM »
If somebody is warping really bad, they shouldn't be going aerospace.  Only problem is the person warping isn't going to notice they're warping, and some players try to tell me I'm warping in order to get me out of the sky (Why it's good to have a wingman to confirm).

Never seen ya warp.

Best confirmation is latency. If you're under 120, you're probably not warping. If you're over 280, you probably are.




On a side note. Would it be a terrible thing to scrap the Beatstick Shiva and utilize the RAC5, UAC20 variant for the same role? That thing is pretty effective without being instagibbing. Maybe replace the Beatstick with something with 4 Lt Guass.

Offline Deathbane

  • MWLL Developer
  • Star Colonel
  • *
  • Posts: 1921
  • Karma: 117
  • =CJW KHAN= 'Passion in my pants for dead girls'
Re: Best way to counter Shivas ?
« Reply #43 on: October 10, 2011, 03:59:40 AM »
If somebody is warping really bad, they shouldn't be going aerospace.  Only problem is the person warping isn't going to notice they're warping, and some players try to tell me I'm warping in order to get me out of the sky (Why it's good to have a wingman to confirm).

Never seen ya warp.

Best confirmation is latency. If you're under 120, you're probably not warping. If you're over 280, you probably are.




On a side note. Would it be a terrible thing to scrap the Beatstick Shiva and utilize the RAC5, UAC20 variant for the same role? That thing is pretty effective without being instagibbing. Maybe replace the Beatstick with something with 4 Lt Guass.

The real problem is as long as the shiva is capable of holding those lbxs, and doing so good with them, we'd just see them recreated in any mech(asset)lab.



"Arguing about battlemechs off the field of battle is like arguing as a spheroid, even if you win, you're still a freebirth!"

'It's too bad they don't have a "Report to Mother button", I bet you'd be slapping that one twenty-four-seven so she'd come dry your tears when your own idiocy leads you to failure in a game on the internet.' - dimachaerus

New idea- would I be able to use an external hard drive to add RAM and/or improve gigahertz?

Offline =KoS= Eldragon

  • Living Legend
  • *******
  • Posts: 2325
  • Karma: 85
Re: Best way to counter Shivas ?
« Reply #44 on: October 10, 2011, 05:31:44 AM »
I used to think the Shiva E is really broken, but I now realize I'm glad there is at least one flying asset that can destroy an aero before it can run back to base.  The game is better when there is at least something that keeps the sullas at bay.


Ground assets benefit from warping too.  It's really just another aspect of the usual hit detection problems. Server admins can ban high ping players, or run maps that don't have aero. But you can't really expect players to avoid assets due to ping/warping/hit detection problems.