Author Topic: cant play the mod!  (Read 705 times)

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Offline Securitycop

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cant play the mod!
« on: October 21, 2011, 02:40:10 AM »
ok i admit im geting angry after installing 2 games patching fighting with desura then finally finding the right correct download , I get this mod installed on the right game CRysis wars not crysis 2, and patch it .
now at this point im thinking everything is running fine here , patch gets done so I'm ready to play some more of my beloved game MECHWARRIOR long behold every server i chose i instantly get a warning sign appearing before me saying simply WARNING DISCONECTED in a red box.

i tried to look up this problem via google seen some people having same issues and blaming it on ( punk buster ) wich no longer supplies updates due to loss of contract..

I have no idea how to dissable this or even if that is the problem , my specs are as listed

windows vista 64 bit
4 gigs ram
Geforce 450 GTS

please help me I would LOVE to play Mech Warrior ounce again.... :'( :'(
I love my Country , But FEAR my goverment

Offline Bloodycrow

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Re: cant play the mod!
« Reply #1 on: October 21, 2011, 02:46:59 AM »
Before attempting to join a MWLL server, start vanilla Crysis Wars and connect to a Punkbuster-enabled server.

This is to activate the Crysis Wars cd key to be able to play on MWLL servers.


Offline Securitycop

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Re: cant play the mod!
« Reply #2 on: October 21, 2011, 03:01:33 AM »
TY I'll try that man i feel like I have been jumping through fire sometimes
I love my Country , But FEAR my goverment

Offline Securitycop

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Re: cant play the mod!
« Reply #3 on: October 21, 2011, 03:08:05 AM »
no dice still says the same thing this is becoming hopeless
I love my Country , But FEAR my goverment

Offline Mitchpate

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Re: cant play the mod!
« Reply #4 on: October 21, 2011, 03:26:50 AM »
This is why I bought the Steam version :)

Check your firewall and ports.
Mitchpate
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NBT Admin Team

Offline Bloodycrow

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Re: cant play the mod!
« Reply #5 on: October 21, 2011, 03:40:25 AM »
Please check and post the contents of your Game.log located at C:/ ..... /crysis wars/game.log


Offline Securitycop

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Re: cant play the mod!
« Reply #6 on: October 21, 2011, 04:15:54 AM »
BackupNameAttachment=" Build(6729) Date(20 Oct 2011) Time(18 02 33)"  -- used by backup system
 
Log Started at Thursday, October 20, 2011 18:02:33
Running 32 bit version
Executable: C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin32\Crysis.exe
FileVersion: 1.1.1.6729
ProductVersion: 1.1.1.6729
Using STLport C++ Standard Library implementation
 
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2

Processor 0:
CPU: Intel Intel(R) Pentium(R) Dual  CPU  E2200  @ 2.20GHz
Family: 6, Model: 15, Stepping: 13
FPU: On-Chip
CPU Speed (estimated): 2199.955578 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 1:
CPU: Intel Intel(R) Pentium(R) Dual  CPU  E2200  @ 2.20GHz
Family: 6, Model: 15, Stepping: 13
FPU: On-Chip
CPU Speed (estimated): 2199.950555 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Total number of system cores: 2
Number of cores available to process: 2
---------------------
Windows Vista 64 bit SP 1 (build 6.0.6001)
System language: English
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 18:02:33 10/20/11, system running for 165 minutes
3070MB physical memory installed, 1726MB available, 4095MB virtual memory installed, 43 percent of memory in use
PageFile usage: 49MB, Working Set: 23MB, Peak PageFile usage: 50MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize Windows Audio Session API output!
Sound - 4 drivers found:
Sound - available drivers: 0 Speakers (Realtek High Definition Audio) !
Sound - available drivers: 1 Speakers (SB WoW Wireless Headset) !
Sound - available drivers: 2 Realtek Digital Output (Realtek High Definition Audio) !
Sound - available drivers: 3 LG TV-1 (2- NVIDIA High Definition Audio) !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Microphone (SB WoW Wireless Headset) !
Sound - available record drivers: 1 DigitalIn (Realtek High Definition Audio) !
Sound - using FMOD version: 00041403 and internal 00041403!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'ryan's pc' successful.
[PlayerProfiles] Found 2 profiles.
   Profile 0 : 'default'
   Profile 1 : 'securitycop'
[GameProfiles]: Successfully activated profile 'default' for user 'ryan's pc'
    $3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
    $3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
    $3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 01:02:34.213] network hostname: ryanspc-PC
[net 01:02:34.221]   ip:
[net 01:03:45.081] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 01:03:45.087] connection requested to: <nat>1353058886|
[net 01:03:45.091] $5$5PunkBuster Client: Changing (Vista) homepath to [C:\Users\ryan's pc\AppData\Local\PunkBuster\WH\pb\]
[net 01:03:45.110] $5$5PunkBuster Client: Attempting to resolve master5.evenbalance.com
[net 01:03:45.167] $5$5PunkBuster Client: Resolved to [] (0)
[net 01:03:45.169] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 01:03:45.214] $5$5PunkBuster Client: Game Version [1.1.1.6729]
[net 01:03:45.215] $5$5PunkBuster Client: Not Connected to a Server
[net 01:03:48.106] $5$5PunkBuster Client: PB Services socket initialized
[net 01:03:53.109] $5$5PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
[net 01:03:55.155] $5$5PunkBuster Client: PnkBstrB service installed and started successfully
[net 01:04:32.160] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 01:04:32.165] connection requested to: [net 01:04:32.165] resolved as:
[net 01:04:32.176] $5$5PunkBuster Client: Changing (Vista) homepath to [C:\Users\ryan's pc\AppData\Local\PunkBuster\WH\pb\]
[net 01:04:32.198] $5$5PunkBuster Client: Attempting to resolve master6.evenbalance.com
[net 01:04:32.253] $5$5PunkBuster Client: Resolved to [] (0)
[net 01:04:32.256] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 01:04:32.301] $5$5PunkBuster Client: Game Version [1.1.1.6729]
[net 01:04:32.301] $5$5PunkBuster Client: Not Connected to a Server
[net 01:04:32.416] $5$5PunkBuster Client: Connected to Server 76.120.150.60:64100
[net 01:04:35.191] $5$5PunkBuster Client: PB Services socket initialized
<18:04:37> Game rules class: TeamInstantAction
<18:04:50> [net 01:04:50.538] $5$5PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
<18:04:51> [net 01:04:51.991] $5$5PunkBuster Client: PnkBstrB service installed and started successfully
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "select_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/select_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/select_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "deselect_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/deselect_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/deselect_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "idle_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/idle_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/idle_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "fire_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/fire_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/fire_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "prefire_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/prefire_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/prefire_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "postfire_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/postfire_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/postfire_vehicle_01.caf". Please use another animation alias.
<18:05:15> -----------------------------------------------------
<18:05:15> *LOADING: Level multiplayer/ia/savanna loading time: 38.10 seconds
<18:05:15> -----------------------------------------------------
<18:05:15> This server is protected by $4CRYSIS WARS PHOENIX 1.2.0.0
<18:05:15> [AX2]$9 This server is enhanced by "$4AX 2.0.8 Priest's Enhanced AX2 MOD$9", www.ssm-neXt-gen.de
<18:05:15> [Connecting]$9 [20.10.2011-21:05:18] "securitycop"
<18:05:26> [CHT] $3-=Priest=-$9 to $8securitycop$9: $5Welcome securitycop to our Crysis Wars Server!
<18:05:36> [CHT] $3-=Priest=-$9 to $8securitycop$9: $5It's just a Game!! Have Fun..
<18:05:54> [net 01:05:54.295] Disconnect c-; profid=0; cause=19; msg='User left the game'
CGameClientChannel::Release
[net 01:05:54.307] $5$5PunkBuster Client: Not Connected to a Server
    $3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
    $3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
    $3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
System:Quit



glad u know what ur talking about cause well im clueless when it come to software
if this doesnt work i guess a full delete and reinstall might do it .
« Last Edit: March 13, 2012, 10:13:56 PM by [CG]Anastasius Focht »
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Offline Bloodycrow

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Re: cant play the mod!
« Reply #7 on: October 21, 2011, 04:52:03 AM »
This log tells me you've successfully connected to a Crysis Wars server. Try to start MWLL via the Launcher and connect to a server, if it gives the same error could you please post the Game.log again?


Offline Securitycop

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Re: cant play the mod!
« Reply #8 on: October 21, 2011, 06:35:01 AM »
BackupNameAttachment=" Build(6729) Date(20 Oct 2011) Time(18 02 33)"  -- used by backup system
 
Log Started at Thursday, October 20, 2011 18:02:33
Running 32 bit version
Executable: C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin32\Crysis.exe
FileVersion: 1.1.1.6729
ProductVersion: 1.1.1.6729
Using STLport C++ Standard Library implementation
 
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2

Processor 0:
CPU: Intel Intel(R) Pentium(R) Dual  CPU  E2200  @ 2.20GHz
Family: 6, Model: 15, Stepping: 13
FPU: On-Chip
CPU Speed (estimated): 2199.955578 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Processor 1:
CPU: Intel Intel(R) Pentium(R) Dual  CPU  E2200  @ 2.20GHz
Family: 6, Model: 15, Stepping: 13
FPU: On-Chip
CPU Speed (estimated): 2199.950555 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled

Total number of system cores: 2
Number of cores available to process: 2
---------------------
Windows Vista 64 bit SP 1 (build 6.0.6001)
System language: English
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 18:02:33 10/20/11, system running for 165 minutes
3070MB physical memory installed, 1726MB available, 4095MB virtual memory installed, 43 percent of memory in use
PageFile usage: 49MB, Working Set: 23MB, Peak PageFile usage: 50MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize Windows Audio Session API output!
Sound - 4 drivers found:
Sound - available drivers: 0 Speakers (Realtek High Definition Audio) !
Sound - available drivers: 1 Speakers (SB WoW Wireless Headset) !
Sound - available drivers: 2 Realtek Digital Output (Realtek High Definition Audio) !
Sound - available drivers: 3 LG TV-1 (2- NVIDIA High Definition Audio) !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Microphone (SB WoW Wireless Headset) !
Sound - available record drivers: 1 DigitalIn (Realtek High Definition Audio) !
Sound - using FMOD version: 00041403 and internal 00041403!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'ryan's pc' successful.
[PlayerProfiles] Found 2 profiles.
   Profile 0 : 'default'
   Profile 1 : 'securitycop'
[GameProfiles]: Successfully activated profile 'default' for user 'ryan's pc'
    $3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
    $3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
    $3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 01:02:34.213] network hostname: ryanspc-PC
[net 01:02:34.221]   ip:
[net 01:03:45.081] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 01:03:45.087] connection requested to: <nat>1353058886|
[net 01:03:45.091] $5$5PunkBuster Client: Changing (Vista) homepath to [C:\Users\ryan's pc\AppData\Local\PunkBuster\WH\pb\]
[net 01:03:45.110] $5$5PunkBuster Client: Attempting to resolve master5.evenbalance.com
[net 01:03:45.167] $5$5PunkBuster Client: Resolved to [] (0)
[net 01:03:45.169] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 01:03:45.214] $5$5PunkBuster Client: Game Version [1.1.1.6729]
[net 01:03:45.215] $5$5PunkBuster Client: Not Connected to a Server
[net 01:03:48.106] $5$5PunkBuster Client: PB Services socket initialized
[net 01:03:53.109] $5$5PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
[net 01:03:55.155] $5$5PunkBuster Client: PnkBstrB service installed and started successfully
[net 01:04:32.160] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 01:04:32.165] connection requested to:
[net 01:04:32.165] resolved as:
[net 01:04:32.176] $5$5PunkBuster Client: Changing (Vista) homepath to [C:\Users\ryan's pc\AppData\Local\PunkBuster\WH\pb\]
[net 01:04:32.198] $5$5PunkBuster Client: Attempting to resolve master6.evenbalance.com
[net 01:04:32.253] $5$5PunkBuster Client: Resolved to [] (0)
[net 01:04:32.256] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 01:04:32.301] $5$5PunkBuster Client: Game Version [1.1.1.6729]
[net 01:04:32.301] $5$5PunkBuster Client: Not Connected to a Server
[net 01:04:32.416] $5$5PunkBuster Client: Connected to Server
[net 01:04:35.191] $5$5PunkBuster Client: PB Services socket initialized
<18:04:37> Game rules class: TeamInstantAction
<18:04:50> [net 01:04:50.538] $5$5PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
<18:04:51> [net 01:04:51.991] $5$5PunkBuster Client: PnkBstrB service installed and started successfully
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "select_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/select_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/select_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "deselect_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/deselect_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/deselect_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "idle_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/idle_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/idle_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "fire_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/fire_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/fire_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "prefire_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/prefire_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/prefire_vehicle_01.caf". Please use another animation alias.
<18:05:03> [Error] CryAnimation:: Trying to load animation with alias "postfire_vehicle_01" from file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/postfire_vehicle_01.caf" into the animation container. Such animation alias already exists and uses file "animations/1st_person/weapons/us/alien_weapon_mount_vehicle/mount/postfire_vehicle_01.caf". Please use another animation alias.
<18:05:15> -----------------------------------------------------
<18:05:15> *LOADING: Level multiplayer/ia/savanna loading time: 38.10 seconds
<18:05:15> -----------------------------------------------------
<18:05:15> This server is protected by $4CRYSIS WARS PHOENIX 1.2.0.0
<18:05:15> [AX2]$9 This server is enhanced by "$4AX 2.0.8 Priest's Enhanced AX2 MOD$9", www.ssm-neXt-gen.de
<18:05:15> [Connecting]$9 [20.10.2011-21:05:18] "securitycop"
<18:05:26> [CHT] $3-=Priest=-$9 to $8securitycop$9: $5Welcome securitycop to our Crysis Wars Server!
<18:05:36> [CHT] $3-=Priest=-$9 to $8securitycop$9: $5It's just a Game!! Have Fun..
<18:05:54> [net 01:05:54.295] Disconnect c-; profid=0; cause=19; msg='User left the game'
CGameClientChannel::Release
[net 01:05:54.307] $5$5PunkBuster Client: Not Connected to a Server
    $3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
    $3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
    $3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
System:Quit

it doesnt look like anything changed...? im confused is there another place for logs its going i still cant connect..
« Last Edit: March 13, 2012, 10:16:09 PM by [CG]Anastasius Focht »
I love my Country , But FEAR my goverment

Offline AlfalphaCat

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Re: cant play the mod!
« Reply #9 on: October 21, 2011, 07:31:52 AM »
Are you getting the standard Crysis Wars intro video?  If so check here, this is the same problem that many have had with the new patch, but it is quick and easy to fix.  http://forum.mechlivinglegends.net/index.php/topic,15841.0.html

Hope this helps. :)

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Offline Securitycop

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Re: cant play the mod!
« Reply #10 on: October 21, 2011, 08:25:08 AM »
ill figure it out tommorow one whole day of this so far gata get some sleep , it is a long shoot but a full reinstall might do it maby there is a duplicate file somewhere messing it up .

and I already tried that install thing listed in the other post. 8)

well good night ty for help thus far
I love my Country , But FEAR my goverment

Online Spooky

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Re: cant play the mod!
« Reply #11 on: October 21, 2011, 08:35:57 AM »
This log tells me you've successfully connected to a Crysis Wars server. Try to start MWLL via the Launcher and connect to a server, if it gives the same error could you please post the Game.log again?

He can connect, but he is getting disconnected, apparently due to the lack of a connection with Punkbuster.

Offline Bloodycrow

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Re: cant play the mod!
« Reply #12 on: October 21, 2011, 08:48:04 AM »
The log shows a connection at 18:05:15 and a disconnect at 18:05:54, 'User left the game'. 39 seconds sounds like enough time to be in. I assume the "PunkBuster Client: Not Connected to a Server" afterward is simply because he was no longer connected to a server.


Online Spooky

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Re: cant play the mod!
« Reply #13 on: October 21, 2011, 09:54:00 AM »
The log shows a connection at 18:05:15 and a disconnect at 18:05:54, 'User left the game'. 39 seconds sounds like enough time to be in. I assume the "PunkBuster Client: Not Connected to a Server" afterward is simply because he was no longer connected to a server.

No, there is a grace period, where the server tries to establish the punkbuster connection, after the user has connected. If it fails, the (punkbuster enabled) server disconnects the user.

Offline Bloodycrow

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Re: cant play the mod!
« Reply #14 on: October 21, 2011, 10:40:40 AM »
No, if that was the case the log would say: $5$5PunkBuster Client: PB Client in Distress - Cannot Authenticate with PB Server


Look, I joined a Crysis Wars server and here is my Game.log:

[net 08:33:02.484] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 08:33:02.489] connection requested to:
[net 08:33:02.489] resolved as:
[net 08:33:02.499] $5$5PunkBuster Client: Changing (Vista) homepath to [H:\Users\###\AppData\Local\PunkBuster\WH\pb\]
[net 08:33:02.503] $5$5PunkBuster Client: Attempting to resolve master4.evenbalance.com
[net 08:33:02.655] $5$5PunkBuster Client: Resolved to [] (0)
[net 08:33:02.660] $5$5PunkBuster Client: PunkBuster Client (v2.115 | A0) Enabled
[net 08:33:02.703] $5$5PunkBuster Client: Game Version [1.1.1.6729]
[net 08:33:02.704] $5$5PunkBuster Client: Not Connected to a Server
[net 08:33:03.034] $5$5PunkBuster Client: Connected to Server
[net 08:33:05.544] $5$5PunkBuster Client: PB Services socket initialized
[net 08:33:10.550] $5$5PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
Game rules class: TeamInstantAction
[net 08:33:17.631] $5$5PunkBuster Client: PnkBstrB service installed and started successfully
-----------------------------------------------------
*LOADING: Level multiplayer/ia/armada loading time: 18.12 seconds
-----------------------------------------------------
[net 08:33:30.135] $5$5PunkBuster Client: WARNING: $1PB Kicks for Level 1 PB Restrictions on this Server
[net 08:33:30.136] $5$5PunkBuster Client: PB Server assigned guid = 31e7ef29731d0d20a058dfc44e92f461
[net 08:33:30.136] $5$5PunkBuster Client: Receiving from PB Server (w v1.681 | A1393 C2.115)
[net 08:33:31.403] $5$5PunkBuster Client: 0 Current Cvar Violations
CHAT Bloodycrow to ALL:
   Waiting 30 secs
[net 08:34:22.419] Disconnect ; profid=0; cause=19; msg='User left the game'
CGameClientChannel::Release
[net 08:34:22.430] $5$5PunkBuster Client: Not Connected to a Server
System:Quit

Anything else you like to correct me on?
« Last Edit: March 13, 2012, 10:17:41 PM by [CG]Anastasius Focht »