Glad to see I'm not the only one who thought money was too easy to earn, I even came up with a list of ways to help tone it down while giving some of the newer players a helping hand.
Reductions:
-10.0% any tag benefit
-15.0% kill assist bonus and NARC benefits
-17.5% c3 bonus and damage dealt earning
-20.0% kill bonus
Additions:
+15% CDT->WR, WR->PCM rates
+10% PCM->SCM, SCM->SCP rates
The rank gaining bonuses should enable the newer players who die a lot and rely on the spawn cash to get to the medium bracket faster, while the reductions should prevent people from having retarded amounts of cash as often (recently I earned over 400k in a match, and was afk for at least 25 minutes thanks to C3).
Some ammo prices could also use revision (IMO), 1000 for 5x ArrowIV missiles vs 1850 for 4x HGauss slug seems a bit off given how much damage a successful A4 hit deals.