Spot on. As somebody who played way too much BF2 and thought it was one of the most amazing games ever, it's a little hard not to be disappointed by BF3. It's certainly still good but in a few noticable ways its actually gone backwards from its predecessor. The minimap and UI is worse, there's no commander and the map that you could bring up to place orders on is gone completely. Also there's no more ingame VOIP.
None of which are dealbreakers for me, but the maps are sort of insulting given how much DICE crapped on about how much they love PCs, how PC is the lead platform (turned out to not be true), and so on. The
largest maps have only 5 cap points are are roughly the size of a small to medium sized BF2 map. And there's only 4 or 5 of those. The rest are obviously not designed for 64 players in the slightest. Metro is an embarrassment. There's only 3 points in a straight line, and in 90% of games the one in the middle is the only one that gets seriously contested. "Contesting" it involves standing at either end of one of the 3 incredibly tiny chokepoints that let you in/ out of it and hurling endless grenades or rockets in the hope that you kill someone. And one team spawns slightly closer to that middle cap than the other, so most games they'll grab it right from the start and hold it almost the entire time.
It's blatantly obvious that 64 player was for the most part tacked on at the last minute so that they could list it as a feature on the boxart.
It's frustrating because parts of the game are really, really good. The gunplay feels incredibly solid for the most part, the graphics are great, destruction is a good addition to the series and its nice that aircraft aren't horribly overpowered like in BF2. I also like the rejigged classes and how squad spawning in hardcore mode is just a little bit more forgiving than in BF2, but not "everybody spawns on everybody else in the squad" like in regular mode.
I think whether it becomes a new PC classic or not depends entirely on what DICE/ EA does with after-release support. It absolutely needs a bunch of maps that are designed from the ground up for 64 player gameplay on the PC. The vast majority of the current ones will be a total joke 6 months from now when every Tom, Dick and Harry has figured out how to exploit them to maximum effect. I don't think the Back to Karkand pack will fix much because it's being released on consoles as well, and the maps are being
"updated" for the BF3 experience. Right now I'm not too optimistic.