I regret asking my father waste 60$ on such a game. It's pretty much "cool story bro" and then never play it again.
Yea, good stories, but replayability is hobbled by 90% of the quests being redundant from one class story to another.
A single player game can stake its fortune on story alone, but at the end of the day, if longevity is the goal of a developer, as it must be with an MMO, then a strong multiplayer element is critical. Unfortunately these instanced matches, particularly huttball, don't cut it.
No matter how much fun TOR is now, it's going to need to flush out open world PvP if it wants to survive in the long term.
I'm confident open world PvP will eventually get fleshed out. I can't imagine this glaring an oversight was made. They probably just decided what was doe was enough for initial release. What game is ever released that isn't still a work in progress?