Author Topic: 14v14 TOTAL TC MATCH FRI 23\12  (Read 12038 times)

0 Members and 1 Guest are viewing this topic.

Offline xInVicTuSx

  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3683
  • l33tp0intz: +193/-5
  • Knight of the Inner Sphere
14v14 TOTAL TC MATCH FRI 23\12
« on: December 18, 2011, 01:50:19 AM »
AT 4 EST 9 GMT.

Death Valley -> Kago 700 tickets a piece. Clan vs IS puretech. No asset restrictions.

Each side gets a supreme commander. All the commander does is direct his squads to which objectives they should defend/attack.

Banking is allowed within each squad, each squad will fulfill their order by any means possible.

Squad sizes can vary between 2-6.

This is meant so that units can play together as a squad while free agents fulfill gaps or make their own squad.

BE THERE!

                   ... OR DON'T!!!
If we can't come up with 28 we can just adjust, this is to test ruleset and obviously christmas and christmas eve are nogoes.
-Invictus ne Vindicetur-

Offline Sesambrot

  • MWLL Developer
  • Star Colonel
  • *
  • Posts: 1402
  • l33tp0intz: +62/-0
  • What would a pirate do?
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #1 on: December 18, 2011, 03:05:33 AM »
I'm in, but are you sure about Kago?
The gameplay is very funneled, and it actually makes a lot of ppls framerate drop drastically when compared to other maps.

I know there are not many alternatives, and this is probably a dangerous statement for me to make, but if we're lucky we might be able to play the fixed version of Marshes. (Before you ask, no I don't know the release date!)

I'd actually be willing to have a look at some of the community-TC-maps, if that's what it takes...
If at first you don't succeed try again, and if you don't try again, you'll be hit in the face with a shovel!
"I'm a piece of C.R.A.P."

Offline Bill

  • Living Legend
  • *******
  • Posts: 3021
  • l33tp0intz: +340/-78
  • I can use the Internet to flaunt my fetters.
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #2 on: December 18, 2011, 03:20:53 AM »
I'd play if it was Kago, such an unappreciated map.

Offline Xarg Talasko

  • Living Legend
  • *******
  • Posts: 2960
  • l33tp0intz: +159/-6
  • KANE LIVES!
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #3 on: December 18, 2011, 03:23:20 AM »
So basically Mech Commander multiplayer? Based on the MC campaign testing we've done.... this could be a lot of fun.


Thief gameplay + Doom3 engine = The Dark Mod

Offline =KoS= Tripod

  • Alphatester
  • Living Legend
  • *
  • Posts: 3497
  • l33tp0intz: +138/-0
    • Kos Boards
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #4 on: December 18, 2011, 04:14:44 AM »
I hate Kago >_>

Offline xInVicTuSx

  • Apprentice Dev
  • Living Legend
  • *
  • Posts: 3683
  • l33tp0intz: +193/-5
  • Knight of the Inner Sphere
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #5 on: December 18, 2011, 04:21:28 AM »
It doesn't HAVE to be kago.  ::)

Maybe MAYBE Warzone.. though I'm shying from custom maps, Marshes and TR aren't really options. Maybe bedrock?
-Invictus ne Vindicetur-

Offline Werewolf486}12thVR{

  • Star Captain
  • ***
  • Posts: 757
  • l33tp0intz: +47/-1
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #6 on: December 18, 2011, 04:40:14 AM »
I'm in! Put me on the list! Posting link on the 12th forums.
NEW: Cooler Master ATSC840                                                    OLD: Cooler Master ATSC840
ASUS LGA2011 Rampage IV Black Edition/Intel i7-4930K             ASUS LGA775 Rampage Extreme/Intel Q9550S
ASUS HD7870-DC2-2GD5-V2/27" ASUS Monitor                          ASUS HD7870-DC2-2GD5-V2/ 24" ASUS Monitor
16GB Corsair Vengeance/Razor Nostromo/M70,M65 Corsair         8GB OCZ Reaper/ N52te/Sidewinder
Kingwin Mach1 1220watt/Win 7 Pro 64bit                                     Kingwin Mach1 1220watt/Win 7 Pro 64bit
250gb Velociraptor x 2 in Raid0/500GB WD Blue x 2 in Raid1        80GB Velociraptor x 2 in Raid0/750GB WD Blue x2 in Raid1

Offline AlfalphaCat

  • Living Legend
  • *******
  • Posts: 2217
  • l33tp0intz: +104/-19
  • Still here, and still queer for the MW:LLs! :P
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #7 on: December 18, 2011, 08:09:14 AM »
It doesn't HAVE to be kago.  ::)

Maybe MAYBE Warzone.. though I'm shying from custom maps, Marshes and TR aren't really options. Maybe bedrock?

Well, if you use Bedrock, make sure people know that they don't cap bases, but "strategic" areas, and there needs to be 2 people to cap.  The ammo depots are not in the cap zones, but there are repair pads at the corner "bases", but only a BA spawn bunker in the middle on the mountain.  Would be good for the final match.

Man I wish I could make it, most likely heading of to work around the start time.  We'll see, sounds fun. 8)

I suck!! But WE are AWESOME.  We started a unit.  What's that?!  YOU WANNA TOUCH MY UNIT?!! :P ^^12thVR Recruitment Page(clickthepic) ;)

Offline Urishima }12thVR{

  • Lance Sergeant
  • **
  • Posts: 427
  • l33tp0intz: +33/-0
  • Abacus
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #8 on: December 18, 2011, 11:14:20 AM »
Should be able to make it so put on the list.

[edit]

Silly me, there is no list. Sorry, I was without coffee back then :P
« Last Edit: December 18, 2011, 12:20:14 PM by Urishima }12thVR{ »
Ghiest: I suggest trying to control your forum torrettes with copious amounts of weed.

KingLeerUK: Right now playing puretech is like riding a bike without a seat; you're putting yourself through some unnecessary discomfort and everyone else on the trail is looking at you funny.

Bill: You're a massive gay. Let's bum.
Deathbane: Let's.

My Youtube channel filled with MWLL awesomeness!

Offline Deathbane

  • MWLL Contributor
  • Living Legend
  • *
  • Posts: 2336
  • l33tp0intz: +165/-14
  • Fun now allowed
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #9 on: December 18, 2011, 01:57:20 PM »
Play on new inferno. Its now south v north.
"Arguing about battlemechs off the field of battle is like arguing as a spheroid, even if you win, you're still a freebirth!"

'It's too bad they don't have a "Report to Mother button", I bet you'd be slapping that one twenty-four-seven so she'd come dry your tears when your own idiocy leads you to failure in a game on the internet.' - dimachaerus

New idea- would I be able to use an external hard drive to add RAM and/or improve gigahertz?

Offline Sesambrot

  • MWLL Developer
  • Star Colonel
  • *
  • Posts: 1402
  • l33tp0intz: +62/-0
  • What would a pirate do?
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #10 on: December 18, 2011, 02:19:04 PM »
Play on new inferno. Its now south v north.
Good idea, but I can't really remember converting it into a TC-map... ;D

If it doesn't have to be TC tho, I'd be all for giving it a shot!
If at first you don't succeed try again, and if you don't try again, you'll be hit in the face with a shovel!
"I'm a piece of C.R.A.P."

Offline ELH_AIMB

  • Recruit
  • *
  • Posts: 131
  • l33tp0intz: +21/-0
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #11 on: December 18, 2011, 03:19:40 PM »
I will play, not command.  ;D
Trololo-trololo I'm riding on UFO.

Offline ELH_KillThemALL

  • Alphatester
  • MechWarrior
  • *
  • Posts: 289
  • l33tp0intz: +20/-4
  • Eridani Light Horse
    • Eridani Light Horse
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #12 on: December 18, 2011, 05:15:00 PM »
Maybe MAYBE Warzone.. though I'm shying from custom maps, Marshes and TR aren't really options. Maybe bedrock?
Warzone - promising and interesting!  Bedrock good but fps on that map too low sometimes (map not optimized).  I'm vote for Warzone!
Put me in the list, please.

PS I apologize for my behavior at the last battle. Emotions were too strong, I apologize to all, nothing personal.




Pubs are boring! Twinkletoes
Fundrops are fun!
Planetary League will makes me into ecstasy!

Offline Hartsblade}12th VR{

  • Alphatester
  • Lance Captain
  • *
  • Posts: 666
  • l33tp0intz: +25/-0
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #13 on: December 18, 2011, 05:34:25 PM »
Once again I will try to make this one.  1600 is a tough time, but I'll see what I can do.

On a side note, we've (the 12th) had some success with start some matches around 0000-0100 EST (0500-0600 GMT?) as it allowed our pilots spread out around the world to attempt to make the drop.

Offline ELH_Imp

  • Recruit
  • *
  • Posts: 123
  • l33tp0intz: +26/-1
Re: 14v14 TOTAL TC MATCH FRI 23\12
« Reply #14 on: December 18, 2011, 05:35:16 PM »
Will play.