Author Topic: Spread the word! How? Where?  (Read 756 times)

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Offline SquadronROE

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Spread the word! How? Where?
« on: December 27, 2011, 04:34:24 PM »
Just figured I'd start up a thread to try to brainstorm how we can spread the word and get more people playing this awesome mod. So far, here's what I've been doing:

Word of mouth - Talking to my meatspace friends who enjoy mechs, I've done everything short of buying them a copy of Crysis Wars.
Online forums - Some of the small communities I'm a member of have heard of it, although I've had no takers just yet.

As well, there's a couple of barriers that potential new players have to overcome, so I wonder what you guys have done to get around them? Namely, the cost of Crysis Wars if you don't already have it and the possible troubles with installation.

The dev installation guides walked me through it quite well, so I can't say I had too much trouble with the latter.. but I know that that can stop quite a few people dead in their tracks.

Offline sabar

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Re: Spread the word! How? Where?
« Reply #1 on: December 27, 2011, 05:15:27 PM »
Show them high definition video footage.  Hard to not be impressed!  Then follow it up with the low price of crysis wars like a good salesman.

Are there little banners or something that we can use as signatures for other forums?


Offline SquadronROE

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Re: Spread the word! How? Where?
« Reply #2 on: December 27, 2011, 05:17:41 PM »
I've seen a random assortments of OK videos out there, but nothing really mind blowing. The intro is pretty decent too, but doesn't show any great in-cockpit footage.

Got any good videos to share?

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Re: Spread the word! How? Where?
« Reply #3 on: December 27, 2011, 05:25:36 PM »
Show them high definition video footage.  Hard to not be impressed!  Then follow it up with the low price of crysis wars like a good salesman.

Are there little banners or something that we can use as signatures for other forums?

Some guys have MWLL banners over in the MWO forum. Maybe they could provide you with some. (unfortunally I have no idea who those guys are :D tough I guess they will look into this thread sooner or later.
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Offline (TLL)CapperDeluxe

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Re: Spread the word! How? Where?
« Reply #4 on: December 27, 2011, 05:50:02 PM »
I've got a few videos on my youtube channel, though in most of them I'm using my favorite ATM loadouts. But I do have one brawling video thats fun to watch.

http://www.youtube.com/watch?v=g-W_GGK30Fs


I'll try to do more recording at some point, its just that it can really mess with my framerate so I don't do it that often.



also I found this video of an Atlas lance tearing it up on Marshes
http://www.youtube.com/watch?v=Udfzw_aOIFI&feature=endscreen&NR=1
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Offline =KoS= Saber15

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Re: Spread the word! How? Where?
« Reply #5 on: December 27, 2011, 06:02:11 PM »
Lots of purty pictures, action shots, intense ingame play - I hate to say it, but action montages (ala Cowaduty) are usually the best way.

Make "Megathreads" in popular game forums - loads of pictures, info, explanations (how to play, what the different weapon do, links to buy Crysis Warhead, et cetera)

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Offline (TLL)KitLightning

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Re: Spread the word! How? Where?
« Reply #6 on: December 27, 2011, 06:25:07 PM »
I'm not sure that the regular members on MWO actually understands the cryENGINE3 completely or what is needed to be done with it, before they get their precious to a beta-ready status. Most threads tends to go directly down into a boardgame comparison.

Adding a reference to MWLL now and then surely does not hurt, I haven't had any complaints on MWO yet ;)

On signatures, there is a few topics on that on MWO already, and a PM to a member asking for assistance is another option.


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Offline Masakari

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Re: Spread the word! How? Where?
« Reply #7 on: December 27, 2011, 06:55:01 PM »


How i play this is it just for making it or playing and making it

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Offline SquadronROE

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Re: Spread the word! How? Where?
« Reply #8 on: December 27, 2011, 07:00:37 PM »
show em this shit

http://www.youtube.com/watch?NR=1&feature=endscreen&v=MpDZt4Ip2IA

Holy hell, yeah. That's definitely a good video to share. Thanks!

Offline =KoS= Tripod

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Re: Spread the word! How? Where?
« Reply #9 on: December 27, 2011, 09:18:39 PM »
lol, at 1:15 you even get to see the good old "fbombs don't feel like exploding" bug

That one vid with Saber and the Atlas's was awesome BTW
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Offline SquadronROE

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Re: Spread the word! How? Where?
« Reply #10 on: December 27, 2011, 09:21:47 PM »
lol, at 1:15 you even get to see the good old "fbombs don't feel like exploding" bug

That one vid with Saber and the Atlas's was awesome BTW
They completely are. I'm planning on writing up a massive post on a site I frequent when I get home this afternoon. It will include an embedded video and links to other media as well as some choice starter material.

Once I get it tweaked and properly drafted, I'll pop it up on here too so you guys can steal it and post wherever HTML is accepted.

Offline Cloudburst

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Re: Spread the word! How? Where?
« Reply #11 on: December 28, 2011, 12:37:12 AM »
You know, only after watching some videos do I realize how truly cinematic this game is.

... and I even play it on the highest settings :/
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Offline =KoS= Tripod

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Re: Spread the word! How? Where?
« Reply #12 on: December 28, 2011, 03:46:33 AM »
try it on some of my maps, the max altitude is 450 meters or less

Nothing looks cooler than jets doing strafing runs and shit at near ground level while pulling evasive maneuvers to avoid ground fire instead of the standard "nothing... nothing... explosion as Sulla directly overhead returns to 1500 meter cruising altitude"
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Offline Xesle

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Re: Spread the word! How? Where?
« Reply #13 on: December 28, 2011, 04:20:28 AM »
I made another post over at the MAHQ forums after the 0.5.4 update.  I posted pics of the new mechs, download links, and links to places where crysis wars can be bought on sale currently.  I also spammed the hell out of the /tg/ and /m/ boards when the mod of the year voting was still running.
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Offline SquadronROE

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Re: Spread the word! How? Where?
« Reply #14 on: December 29, 2011, 12:23:01 AM »
Alright, here's what I did.

Alright, so for awhile now you wonderful people have put up with me slipping further and further into the depths of mech-fuelled madness. Oh, it started innocently enough, playing a lightweight Battletech boardgame based on the Heroclix system. Then it deepened when I found Megamek and campaigns for it, and now my living room is dominated by a Steel Battalion setup.

Throughout it all, though, what I always really wanted was a good remake of Mechwarrior 4. There was something about that game that just grabbed me for hours on end, when I would consistently beat all challengers in crazy Solaris matches. That's when I found out about <a href="www.mechlivinglegends.net"> MechWarrior: Living Legends [/url] and started figuring out what it would take to get into it.

Well, it wasn't easy for me to figure out but that doesn't mean it needs to be difficult for you to figure out. In hindsight there were a few things that would have made life MUCH easier for me getting the game up and running. So without further ado... here's the Megathread. Everything you might need to know about Living Legends.

Battletech? MechWarrior? What the hell?
It's the far future (3068 or so), and the Human empire has expanded so far that Terra is barely remembered as the place where it all started. Now, battles are fought between militaristic Clan warriors and the staunch defenders of the various Inner Sphere houses (think: rival factions all united under one banner) on hundreds of planets. The weapon of choice is no longer the assault rifle, a hover tank, or even some fancy laser but instead a Battlemech... 100 tons of firepower, heavy armor and mobility, designed to lay waste to enemy armor as quickly as a fat kid lays waste to cake.  Heavy tanks, speedy hover tanks, aerospace fighters and VTOLs still buzz about in the battlefield, but the 'Mech has become the platform of choice for most heavy weapons.

Alright... but I'm sure there's more I need to know. Tell me, or else.
You got me, there is. You need to realize that these 'Mechs are different than the Mecha that is popular within Anime. Those Mecha manage to be incredibly agile and rely on incredibly high tech weapons and melee combat to quite a bit. Battlemechs do not do this. They lumber onto the battlefield (for the most part, but we'll get to that later), striding towards the enemy while launching missiles at long range targets, firing heavy lasers into closer targets, and sustaining withering blows to their armor. You'll also not find melee combat (in MW:LL at least), nor shields. Think a bit closer to our current technology (anti-missile systems exist, and high-caliber rifles are popular) while a bit more sci-fi (particle cannons and numerous flavors of lasers exist).

So why should I play MechWarrior: Living Legends?
Because of this:
Ta-da!

Basically, it is the best multiplayer Mech piloting game I have seen to date. In addition, it's the only one I've seen that allows you to choose from a variety of positions. Lumbering around the battlefield in a slow but heavily armed 'Mech not quite your thing? Well, how about zipping across the battlefield in a speedy RVN-3L "Raven" light 'Mech? As a scout, you'd be automatically providing incredibly useful intel on enemy movements while at the same time jamming enemy missiles and harassing lighter enemy units.

Still no? What about lobbing salvos of long range missiles from a tracked assault vehicle into enemy targets? Or setting up heavier mobile artillery to shell an enemy's base? Or even hopping into a VTOL or Aerospace fighter to bring death from above?

While the action centers around Battlemechs, MW:LL brings combined arms into the fray. I've had huge amounts of fun using the standard Battle Armor and assaulting from below. It's hard to beat the feeling of blowing apart a 'Mech's leg without him even seeing you with blasting charges.

Ok, I'm interested. Now what? How much does it cost? How do I get into it?
Well, that's a bit more difficult to answer. MW:LL is a mod based on the Crysis engine. As such, you'll obviously need Crysis and then the MW:LL installer before you can get in. So let's take it one step at a time.

First off, you'll need Crysis. Or, more specifically, Crysis Wars. The best way to get this is currently via Steam, by buying the Crysis Warhead game. This will get you the most up to date version of Crysis Wars, and the Steam version works just fine with the mod.

Once you get that downloaded and installed, you'll want to hop onto any Crysis Wars server that has Punkbuster enabled and make sure you can log on properly. Once you do that, you're ready to actually install the mod.

NOTE: You might get an error on trying to connect, saying "CD Key is invalid, would you like to edit it?". Don't fear! Your key is not invalid. Check out this post for information on how to fix it. It's really not that difficult. Basically, Steam's "installscript" pushes a CD key into your registry that doesn't include dashes. Real CD Keys include dashes, so you just need to pop them in there in that script, or edit your registry and remove that part of the script.

NOTE 2: You'll have to create a Gamespy account as part of this. I've never had to log in more than the first time I did this, but that's the way it works.

Installing the mod is joyfully simple. Grab the installation file from here and click Next a bunch of times. Once the installer is done, make sure that you mark "Run Auto Update" and then an Auto Updater will start its work and will bring you up to the latest.

That's it! You then just click Launch MWLL and you're in the game.

Some quick basics about the game:

W A S D and mouse is the general control scheme. In a Mech, W and S are throttle up and throttle down (and you can go into reverse) and the mouse aims weapons and twists your torso appropriately (so you can move in one direction and fire in another).

Clicking fires the weapons group you have currently selecting, right-clicking does group 2, mousewheel click does group 3 (by default). The arrow keys and Enter key assign/reassign weapons into different groups (upper right of your HUD).

If you miss messages in text, just hit ~ to bring up the console and see the messages you missed. Handy, as there's a lot of communication going around.

To get a missile lock, hover the aiming point over a vehicle far enough away. When the tone goes solid, click away and adore the whooshing of missiles.

TAG is basically a laser targeter. NARC is a beacon that can be shot onto a mech. Both will guide all missiles to them after the missile is fired.

AC is Autocannon. Lower values are smaller caliber, which fire faster and farther but pack less punch.

Don't be afraid to try new things!
« Last Edit: December 29, 2011, 02:20:44 PM by SquadronROE »