Author Topic: LRMs: no Artillery anymore?  (Read 1443 times)

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Offline General_Armchair

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Re: LRMs: no Artillery anymore?
« Reply #45 on: January 06, 2012, 08:33:48 AM »
I cry no tears for the clans.  Their missiles work just fine, and their arrows are inexplicably god-like for a faction so opposed to artillery style warfare.

At least they clan LRMs inflict damage point blank when dumbfired.  Took out a few targets with the LRM heph that way.

Online ~SJ~MausGMR

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Re: LRMs: no Artillery anymore?
« Reply #46 on: January 06, 2012, 09:26:46 AM »
Their missiles work just fine, and their arrows are inexplicably god-like for a faction so opposed to artillery style warfare.


Clan arrows do the same damage as IS arrows, just shoot further currently.


<Freeborn_Toad> what's a Maus?
<Razorin-Faust> It's what you get when Chuck Norris and Natasha Kerensky have a kid : Maus



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Offline The Thing }12thVR{

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Re: LRMs: no Artillery anymore?
« Reply #47 on: January 06, 2012, 01:47:05 PM »
For the devs: I find LRM WAY batter now than in previous patches, but CLRM still miss that 0 minimum effective range they should have (they still miss onside that minimum range).

Its only been asked for, about 125,328 times on the forums to no avail.  I dont think you're going to make a difference.