Author Topic: "Enemy Spotted" marker on mini-map  (Read 248 times)

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Offline 7.[WD]Poldi

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"Enemy Spotted" marker on mini-map
« on: January 02, 2012, 01:40:27 PM »
I'd love to have the ability to share the position of visually spotted enemys with my team on the minimap.
Got the idea from my old Americas Army game times.
If you see an enemy aim on him or somewhere near around and hit the "enemy spotted" key which brings up a marker on the minimap at the position one aimed at when hitting "enemy spotted" key. The marker should then stay for like 5-10 secs so the minimap doesn't fill up with outdated markers.



Offline ELH_KillThemALL

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Re: "Enemy Spotted" marker on mini-map
« Reply #1 on: January 02, 2012, 02:08:24 PM »
The game already has a more canon device - a c3 radar. If the developers will implement such a system с3 will be needlessly. Mechs scouts will be useless.




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Online Spooky

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Re: "Enemy Spotted" marker on mini-map
« Reply #2 on: January 02, 2012, 02:25:09 PM »
The game already has a more canon device - a c3 radar.

That's not the same. C3 currently only relays radar information. Such an "enemy spotted" feature would also be used for enemies, that were only spotted visually by the pilot.


If the developers will implement such a system с3 will be needlessly. Mechs scouts will be useless.

The system could only be used on C3 Mechs for instance. So only allied Mechs, that are within the C3 relay range of the Mech that issued the marker would be able to see it.




Offline ELH_Vivicector

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Re: "Enemy Spotted" marker on mini-map
« Reply #3 on: January 02, 2012, 02:32:07 PM »
Just type "ctc C4" where C4 - any sector number. You can also use something like "ctc C4.5" where ".5" is "keypad 5" or a subsector in C4, divided as the keypad goes. But such precision is rarely needed.

Online Spooky

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Re: "Enemy Spotted" marker on mini-map
« Reply #4 on: January 02, 2012, 02:36:26 PM »
Just type "ctc C4" where C4 - any sector number. You can also use something like "ctc C4.5" where ".5" is "keypad 5" or a subsector in C4, divided as the keypad goes. But such precision is rarely needed.

Of course you can, but it's not convenient.

Offline -SM-SUCKER

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Re: "Enemy Spotted" marker on mini-map
« Reply #5 on: January 02, 2012, 02:58:02 PM »
There is also Teamspeak.
The system you ask for would be very good, but it would indeed render C3 rather useless.
On the other hand, if you only allow C3 units to use this feature, which could only be seen by other (radar) active units, then this would make scouts a very valuable asset in the common public games.
Maybe even add an icon to the HUD, like a narc beacon, so it can be seen in the 3d world, too.

Online Spooky

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Re: "Enemy Spotted" marker on mini-map
« Reply #6 on: January 02, 2012, 03:02:30 PM »
The system you ask for would be very good, but it would indeed render C3 rather useless.

No, it would not. C3 relays radar information. Radar provides information on enemy positions without having a direct line of sight. Spotting an enemy will only happen when you yourself visually saw the enemy. Furthermore, the proposed feature will only provide a snapshot and approximate position of the enemy, nothing continuous. The proposed feature in itself, even if available for all units and not just C3 units, will not make C3 useless at all.
« Last Edit: January 02, 2012, 03:54:08 PM by Spooky »

Offline 7.[WD]Poldi

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Re: "Enemy Spotted" marker on mini-map
« Reply #7 on: January 02, 2012, 03:44:57 PM »
Looks like ur the only one who understood me spooky :)
Thanks for clearing things out - I could only repeat your very good and precise explanations but I won't ;)

C3 works completely different than the feature I suggested and won't become more or less useful than it is right now.
Typing the spot in chat is not an option when in the middle of a fight or so. And not everyone on a server is on Teamspeak.




Offline thEClaw

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Re: "Enemy Spotted" marker on mini-map
« Reply #8 on: January 02, 2012, 04:04:16 PM »
The system you ask for would be very good, but it would indeed render C3 rather useless.
You think so?

So why doesn't this?
There is also Teamspeak.

Or this?
Just type "ctc C4" where C4 - any sector number.

Lots of obvious reasons will not render C3 obsolete (distance, exact location, movement of the target, damage information, friendly Longtoms, ...).

You can also use something like "ctc C4.5" where ".5" is "keypad 5" or a subsector in C4, divided as the keypad goes. But such precision is rarely needed.
A single sector can be pretty big, up to one kilometer should be possible. Dividing it into smaller parts when relaying information should be necessary in nearly every case - after all, 'Mechs are very small entities in comparison.

@ Poldi: I think somebody may have brought this idea up before. It may have been a little more complicated (a tactical map for the leader of a lance maybe), but I am sure I have read this before. And I suspect we won't see it before 1.1.

PS:
The marker should slowly fade or change colour, so an experienced player will be able to see how recently an enemy was spotted and how useful the information still is.

PPS:
Beginners will spam this feature, willingly or not. It is actually quite similar to TAG, isn't it?
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Online Spooky

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Re: "Enemy Spotted" marker on mini-map
« Reply #9 on: January 02, 2012, 04:16:12 PM »
Any form of user controlled map pings are always inherently exploitable unfortunately, yes.

Offline 7.[WD]Poldi

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Re: "Enemy Spotted" marker on mini-map
« Reply #10 on: January 02, 2012, 04:45:28 PM »
Yes, TAG is a good comparison!!!
Give it a different icon and make it stay and there we go! :)



Offline d3jake

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Re: "Enemy Spotted" marker on mini-map
« Reply #11 on: January 02, 2012, 08:02:30 PM »
I like this idea. I played America's Army 2.x in its heyday. That "Enemy Spotted" information would be invaluable for a team. Albeit a specialized case, it would be perfect for teammate's to relay locations to a Long Tom.

Offline General_Armchair

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Re: "Enemy Spotted" marker on mini-map
« Reply #12 on: January 02, 2012, 08:34:09 PM »
To quote BF2.

"Enemy boat spotted"