Author Topic: Two-slot BA weapons?  (Read 1057 times)

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Offline Bastion

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Two-slot BA weapons?
« on: January 05, 2012, 10:24:14 PM »
I'm probably not the first person to think of this, but what's the viability of adding in weapons for the BA that take up two slots? They would obviously have more firepower than one-slotted weapons, but at the same time, they would have to have some other downside besides simply taking up two slots. Maybe reduced mobility, like reducing max running speed? Decreasing JJ power? Limited ammo? I don't know, I just want to throw this out there for discussion.

I'm aware canonically this might not work, seeing as the limitations for battle armor weapons are sometimes dictated by recoil (i.e. manpack PPC), and it would be silly to see a BA fly 200m back after firing a single shot..

Offline Arghy

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Re: Two-slot BA weapons?
« Reply #1 on: January 05, 2012, 11:35:00 PM »
Hand held light gauss with 4 shots..... because seriously BA's need some sniping weapons! Park your APC behind a rise then take your 3 man BA sniping team unto the bigger ridge and begin destroying weapons!

Offline Cloak and Dagger

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Re: Two-slot BA weapons?
« Reply #2 on: January 06, 2012, 01:02:03 AM »
Medium Pulse Laser.

It's a cannon BA.

Now since each BA in this is actually 5 BA, then it's more powerful than a Puma C.

Oh yeah.

Offline Bastion

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Re: Two-slot BA weapons?
« Reply #3 on: January 06, 2012, 02:00:53 AM »
Hand held light gauss with 4 shots..... because seriously BA's need some sniping weapons! Park your APC behind a rise then take your 3 man BA sniping team unto the bigger ridge and begin destroying weapons!

As long as it has reduced range, as in like 500-600m.

Offline Waffnuffly

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Re: Two-slot BA weapons?
« Reply #4 on: January 06, 2012, 02:04:43 AM »
Two-handed BA sword for choppin' mechs ta bits

Offline Arghy

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Re: Two-slot BA weapons?
« Reply #5 on: January 06, 2012, 02:23:55 AM »
Assault drill, land on the faf and begin drilling for sweet oil.

Offline Cloudburst

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Re: Two-slot BA weapons?
« Reply #6 on: January 06, 2012, 03:28:29 AM »
Medium Laser, because 500m precision striking as a BA is glorious
When will full game/demo/beta be released?
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Offline Romeox

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Re: Two-slot BA weapons?
« Reply #7 on: January 06, 2012, 10:35:26 AM »
Love this idea : D

+1

Offline Arghy

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Re: Two-slot BA weapons?
« Reply #8 on: January 06, 2012, 11:17:43 AM »
Bah i say we draw the line between faction BA's with this weapon--CL get medium laser, IS get the gauss sniper rifle. Laser has its immediate benefits while the light gauss will have a reduced muzzle flash so harder to detect and root out.

Offline Cloudburst

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Re: Two-slot BA weapons?
« Reply #9 on: January 06, 2012, 01:13:43 PM »
Bah i say we draw the line between faction BA's with this weapon--CL get medium laser, IS get the gauss sniper rifle. Laser has its immediate benefits while the light gauss will have a reduced muzzle flash so harder to detect and root out.

That would be an ER Medium Laser if it were clan-and holy god would that be silly. Dealing significant damage at 700m as BA? Lord no. I would even prefer that a BA-sized Gauss Rifle stay out of this game cause the devs would have to be sure that it does shit-all damage to 'Mechs or else they'd have to nerf its range to the point where it simply isn't living up to the Gauss Rifle title anymore...

As it stands, the I.S. doesn't have their juicy BA weapons. Sure, an IS MBL is inferior in every way to a Clan ERMBL, but the Inner Sphere's BA-sized MBL is lighter than the Clan's ER MBL and longer ranged than the Clan's ER SBL. Hard to believe, isn't it?!

I also like to think that the excessively anemic amount of armor BA's in MWLL wear means that they have at least 500kg of spare space, cause the amount of damage they can take is roughly equivalent to having 6-7 points of armor.
« Last Edit: January 06, 2012, 01:23:51 PM by Cloudburst »
When will full game/demo/beta be released?
         We're planning a beta release in the next *very* few weeks. At this time, we can't be more specific. Please stop asking.

No, I will not stop asking.

Offline Pentence

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Re: Two-slot BA weapons?
« Reply #10 on: January 07, 2012, 08:38:43 PM »
Do not fret BA will be getting some goodies in the future. We are working on more BA along with more weapons and systems as we speak.

Double slot items will not be how we will be handling BA however it will be more akin to the BA modular mount system already present in cannon. Also your BIGGER weapons will be restricted to what type of BA is capable of handling them.
"the visionaries work goes unoted unto death"~

Offline Cloudburst

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Re: Two-slot BA weapons?
« Reply #11 on: January 07, 2012, 08:50:45 PM »
May I ask, or rather, beg:

Will the Heavy BA get a non-anemic amount of armor? Please? Pretty please?

They should be able to take punches. Like, a lot. A pair of Gauss Rifles is the minimum alpha that should be needed to kill them.

Reasoning? Well, everything else in MWLL got a relative armor buff compared to CBT. There's no way an Owens is going to take 2 Gauss Rifles to the CT and survive in CBT, but they survive in MWLL.
As it stands, BA have less relative armor than they had in CBT. Now, I understand they work differently-they have health regeneration. I think that's cheesey and silly, but I've never gotten to play-test
BA with "proper" armor levels without regeneration. Plus standard BA that can take hits would make ejecting pilots OP.

That last point about ejecting pilots is what would mainly get Heavy BA the ability to take some serious punishment before going down without being OP. They won't be as common and they could end up being a serious threat to any Light 'Mech that decides to stick around and tangle with it.

-Did catch the news, though. Very excited for dual-wielding AC2's and ripping 'Mechs to shreds.
When will full game/demo/beta be released?
         We're planning a beta release in the next *very* few weeks. At this time, we can't be more specific. Please stop asking.

No, I will not stop asking.

Offline Pentence

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Re: Two-slot BA weapons?
« Reply #12 on: January 07, 2012, 08:58:45 PM »
May I ask, or rather, beg:

Will the Heavy BA get a non-anemic amount of armor? Please? Pretty please?

They should be able to take punches. Like, a lot. A pair of Gauss Rifles is the minimum alpha that should be needed to kill them.

Reasoning? Well, everything else in MWLL got a relative armor buff compared to CBT. There's no way an Owens is going to take 2 Gauss Rifles to the CT and survive in CBT, but they survive in MWLL.
As it stands, BA have less relative armor than they had in CBT. Now, I understand they work differently-they have health regeneration. I think that's cheesey and silly, but I've never gotten to play-test
BA with "proper" armor levels without regeneration. Plus standard BA that can take hits would make ejecting pilots OP.

That last point about ejecting pilots is what would mainly get Heavy BA the ability to take some serious punishment before going down without being OP. They won't be as common and they could end up being a serious threat to any Light 'Mech that decides to stick around and tangle with it.

-Did catch the news, though. Very excited for dual-wielding AC2's and ripping 'Mechs to shreds.

All valid points and to answer them all in brief ,as i am at work, BA will be getting likely what is amounting to an overhaul in reguards to weapons armor and systems in the coming future.

The above will be addresed then, including the OP BA ejection issue you mention.

A last note, i too am looking forward to playing as some more badass BA.
« Last Edit: January 07, 2012, 09:04:48 PM by Pentence »
"the visionaries work goes unoted unto death"~

Offline [CW] Errodien Ward

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Re: Two-slot BA weapons?
« Reply #13 on: January 07, 2012, 09:17:11 PM »
I'd like the ability to detach the SRM pack to allow for farther jumping or faster movement.

As to the regen, I just imagine that it is the Harjel that is the cause. (Agreed it shouldn't be as strong as regular armor)

I'd totally love to see a small section of the rear portion of the hangar changed for BA armor production and have the player just be Mr.Pilot who runs down to get inside. But I suspect that may just be my imagination getting ahead of myself again...

Offline Bastion

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Re: Two-slot BA weapons?
« Reply #14 on: January 10, 2012, 05:30:59 AM »
Also your BIGGER weapons will be restricted to what type of BA is capable of handling them.

BIGGER BAs? That sounds pretty badass.